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January 22, 2019, 01:45:21 pm
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News: Paul Reiche and Fred Ford want to continue the story they started when they created Star Control II — The Ur-Quan Masters. «Happy days and jubilation!» «But wait!» «There is something wrong here... something which makes my sheath retract and my talons ooze.» «Please, Captain, we need your help!»

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1  The Ur-Quan Masters Re-Release / Starbase Café / Re: Subnautica - true sequel? on: January 07, 2019, 03:51:43 pm
If you play it, you'll see what I mean - it's not about the specific mechanics or setting, it's the atmosphere/exploration.
2  The Ur-Quan Masters Re-Release / Starbase Café / Subnautica - true sequel? on: January 06, 2019, 07:14:31 am
Honestly this game feels more like SC2 than any game I've played, in terms of mood, exploration, etc.
Seriously, I'm hooked, I've had to stop playing for a while. Picked it up for free during epic game store's opening, amazing graphics, amazing sense of exploration.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion on: January 06, 2019, 06:46:44 am
I'd argue it does, because if SCO is never available again F&P can expect a massive retaliation from non-diehards if their game isn't anywhere near as good, or even if it IS as good, or better.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion on: January 03, 2019, 11:56:37 pm
But I wonder how steam can continue to sell through "Humblebundle" when they took it down on their own site.... (since they should've stopped issueing steam keys to humblebundle at the same time).

No longer available through Humble Bundle, as of today.
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion on: January 03, 2019, 11:48:21 pm
Dogan and Kazon speak:
https://www.dogarandkazon.com/blog/2019/1/2/injunction-junction-court-instruction

Unfortunately I think this hurts the fans, but I understand that it's (probably) intended to give F&P the upper hand in negotiations going forward.
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion on: October 31, 2018, 02:35:53 am
AAAAAND the FUD continues:
https://steamcommunity.com/id/Anthris/recommended/271260/
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Paul and Fred discuss SC2's development on: October 27, 2018, 01:30:51 am
New video! This time P&F talk about the other contributors to SC2, including the guy who directed Minions!

https://www.youtube.com/watch?v=hw_lnnt52EY
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: I started Ur-Quan Masters HD! (need help) on: October 26, 2018, 06:14:18 am
First up, download UQM HD Remix - there's a lot of bugs fixed.
You can copy your save files over.

Don't step up to Urquan until you've got your ship fully upgraded, is my advice.
You'll also get some ships towards endgame that can help you.
But venturing into urquan space is designed to be dangerous for the neophyte.
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion on: September 24, 2018, 03:04:32 am
The strangest thing about this is the claim that F&P didn't create the SC2 universe - sure, they had help. But not the main creators? Please.
I remember a patch update note from the original game (unfindable now, I searched - the sc2 patch is long gone), which stated that accolade tried to find F&P after the game was released for two months, but they'd just 'gone away'. Then, they came back and gave a patch which fixed all sorts of stuff and introduced somewhere between 5-10 new types of worlds, and a bunch of other stuff. They really did 'make' that game.
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Regarding 'Star Control: Origins' and Stardock on: September 24, 2018, 02:57:17 am
Just a personal message to Brad: I can understand  where you're coming from. I think fan communities can be vile and malignant sometimes, particularly when people have little skin in the game (and sometimes even where they do). But honestly, taking this line of attack (with both Fred & Paul, and the community) is no good. Only lawyers win.
The best case scenario is where Fred & Paul keep all story/character rights, you get to keep sc1/sc2/sc3 on gog (which serves as marketing for both games - I don't agree that UQM can't coexist with an official sc2 gog release), and everybody goes their separate ways. But the constant back and forth of  - let's be honest - legal dick-measuring - harms everyone except the lining of the justice system.

I hope you can resolve it, particularly with your game being in the clear now.
11  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: My take on Stardock on: June 17, 2018, 10:36:36 am
Regardless of who's in the legal "right" here, both parties lose and continue to lose.
IMO Brad shouldn't've done the whole spreading his arms out like a bear "I'M BIGGER THAN YOU" with the initial countersuing bullcrap, but then Fred and Paul probably could've reacted less to the initial sales fiasco.
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: HD Remix vs MegaMod on: November 21, 2017, 01:04:29 am
I *could* make the Thraddash storyline optional. It shouldn't be that difficult. I'm really good with if statements and switches.
Or completely remove it. It was more of a pet project anyways to see if it were doable.

I gave credit to you where I believe I saw your initials in the code: MB. Other than that I gave you credit from the diff'd sources of HD -> Remix.
Otherwise I handed out credit where I saw fit, if it didn't come from me then it either was JMS, MB, or Nic.

Cool, there's probably some things I forgot I fixed which're marked as MB in code but didn't write up in the changelog- but I know for a fact I didn't do these ones:

    Bugfix for the Arilou to reduce the odds of telporting into the Sa-Matra
    Vux Limpet can incapacitate the Sa-Matra
    Some code to handle the, 'ä' and, 'ö' umlaut characters

Even if they have MB on them most likely it's code I ported in from UQM vanilla.


By the way, in the 0.8.0 version of the MegaMod the Alternate Thraddash Story is now optional with the canon story enabled by default.

Cool, that's good.
Keep it up.
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: HD Remix vs MegaMod on: November 19, 2017, 12:06:00 am
MegaMod removes none of the core of anything.

Maybe you should take a look at the Features page on my website: http://uqm-mods.sourceforge.net/Features

The MegaMod, at its core, is a mash-up of all the various other mods along with the addition of the cheat mods that I've been making over the last decade.
Nothing gets removed from the core game.

Calm down -
I did look at that - and the change to the Fate of the thraddash makes the game non-canon (and spoils the joke, if you've ever played thraddash vs ilwrath).
The text on the ship pages is (mostly) from the SC1 pages of the same, except for the new ships.
All I was pointing out was that for beginners, I think Remix is a better option, as there's less to think about.

BTW, you've probably given me credit for some things that are not my responsibility (eg. Vux Limpet can incapacitate the Sa-Matra, etc)  - they're, I think, changes either made by UQM or UQM-HD team and ported into the UQM-HD codebase (https://sourceforge.net/p/urquanmastershd/git-new/ci/master/tree/).

Anything that's not included in the remix repo's changelog is someone else Smiley Not that I mind the credit Cheesy

To make it clear, I think what you're doing is good - these are just my impressions-
Peace
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: HD Remix vs MegaMod on: November 17, 2017, 04:05:28 am
hi new here.
i got a question...which HD version should i be using for the best overall experience?
Whats the differences between the two as far as bug fixes go or whats up to date?

My impression is that megamod removes some core game stuff - pop culture references - but is useful if you're on Mac or if you're an experienced player and you want additional things like cheats, helpers, etc.
However out-of-the-box, and if you're on windows, HD remix is a better HD experience of the game, at least in terms of cohesiveness and ease-of-use. That's just the current state of things however, time may change things.
15  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The UQM MegaMod - Now on MacOS X! on: November 04, 2017, 04:46:03 am
https://sourceforge.net/u/userid-865615/urquanmastershd/ci/master/tree/ is his repo.  Some of it sounds like it's in the data files themselves.

And some of it, like the work on the hd slides for precursor music, might not be needed anymore, as it looks like it works fine in your version.

Almost all of the Remix changes were backported into HD. If you build from HD, you're building with the bulk of the Remix changes, including the updated slide timings.
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