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November 20, 2018, 01:07:55 pm
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News: Paul Reiche and Fred Ford want to continue the story they started when they created Star Control II — The Ur-Quan Masters. «Happy days and jubilation!» «But wait!» «There is something wrong here... something which makes my sheath retract and my talons ooze.» «Please, Captain, we need your help!»

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Author Topic: Fan Art!  (Read 8094 times)
Death 999
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Re: Fan Art!
« Reply #45 on: July 01, 2018, 01:13:44 am »

Is it wearing armor?

You know, I think spathi would generally be hermit-crab-like in that they'd conventionally wear armor even in social situations
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Re: Fan Art!
« Reply #46 on: July 01, 2018, 04:12:59 am »

I was playing with the Spathi design a bit a couple of days ago.


You really have some great work Kwayne. I know, I've lurked on your dA page.
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Re: Fan Art!
« Reply #47 on: August 11, 2018, 06:29:58 pm »

I was browsing RPGCodex today and came across this beauty.
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Kwayne
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Re: Fan Art!
« Reply #48 on: August 16, 2018, 09:41:24 pm »

It would be cool to have the entire intro sequence in that detail.

I only tried to make a C64 pixelart one, but never finished.
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Re: Fan Art!
« Reply #49 on: August 18, 2018, 06:50:21 pm »

A Spathi variant ...

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Serosis
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Re: Fan Art!
« Reply #50 on: August 19, 2018, 12:10:07 am »

I've said this before but I love that it has this, "Oh crap!" look on his face like something extremely scary just walked by, like a fluffy bunny.
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PaulReiche
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Re: Fan Art!
« Reply #51 on: August 19, 2018, 04:38:59 pm »

Your Commodore 64 interpretations of our alien conversation screens are BEAUTIFUL!  Having worked on that sweet, awful beast myself, I can appreciate how each and every pixel has to be in just the right place. Nice job.
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Death 999
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Re: Fan Art!
« Reply #52 on: August 19, 2018, 06:08:27 pm »

A Spathi variant ...



That looks like an entirely different sort of creature. Sort of like an… umm… what was it? (looks it up) an Lk. There we go. Not to mean anything bad about it…
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Zanthius
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Re: Fan Art!
« Reply #53 on: August 19, 2018, 07:03:04 pm »

Very nice drawing, but I wonder how a species like that was able to develop its mechanical arms. Would be difficult to develop mechanical arms for a species that doesn't seem to have any arms/fingers. Dolphins have bigger brains than humans, but they don't have any arms/fingers, so they haven't been able to develop any technology.



Whales have much bigger brains than humans:



Also:

Quote
Overall Brain Size, and Not Encephalization Quotient, Best Predicts Cognitive Ability across Non-Human Primates

https://www.karger.com/Article/Abstract/102973

Quote
Two humpback whale (Megaptera novaeangliae) brains were investigated for comparative purposes as representatives of the suborder Mysticeti. Our results show that the distribution of VENs in these cetacean species is comparable to that reported in humans, great apes, and elephants.

https://onlinelibrary.wiley.com/doi/abs/10.1002/cne.22055
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Serosis
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Re: Fan Art!
« Reply #54 on: August 21, 2018, 11:57:05 am »

Very nice drawing, but I wonder how a species like that was able to develop its mechanical arms. Would be difficult to develop mechanical arms for a species that doesn't seem to have any arms/fingers. Dolphins have bigger brains than humans, but they don't have any arms/fingers, so they haven't been able to develop any technology.

If the lore still holds true, Spathi are very social creatures. Tending to stick to very large crowds from birth.
It may be that a collective of Spathi worked together to use their bodies to make tools, to make tech, to further the protection of their species.

I don't know about the seriousness of brain size. Lets just say that sapient species have a brain trait that is not found in common sentient species.
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Kwayne
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Re: Fan Art!
« Reply #55 on: August 23, 2018, 09:34:11 am »

Your Commodore 64 interpretations of our alien conversation screens are BEAUTIFUL!  Having worked on that sweet, awful beast myself, I can appreciate how each and every pixel has to be in just the right place. Nice job.

Thank you! I hope some day I can make an authentic looking C64 mod for UQM.
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Re: Fan Art!
« Reply #56 on: August 23, 2018, 10:29:54 am »

Very nice drawing, but I wonder how a species like that was able to develop its mechanical arms. Would be difficult to develop mechanical arms for a species that doesn't seem to have any arms/fingers. Dolphins have bigger brains than humans, but they don't have any arms/fingers, so they haven't been able to develop any technology.

Maybe they got small arms under the domes on the sides of that saddle.

But seriously, I don't think too deep about how plausible the design of a race should be when I make Star Control themed drawings. Adopting such inhibitions would result in satisfyingly believable races, but would also prevent me to draw a lot of fun stuff. Most races -- I think -- in SC2 feel genuinely alien because either they look or they think in a way that is simply outside the boundaries of what we as humans tend to accept as functional or believable. The Zoq-Fot-Pik, the Melnorme, the Slylandro, the Mycon are all questionable when it comes to their ability to manipulate their environment, yet that doesn't stop them being very essential in defining Star Control's distinct style of presenting alien races.
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