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News: UQM development migrated from Subversion to Git

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| | |-+  UQM-HD on Linux?
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Author Topic: UQM-HD on Linux?  (Read 313 times)
tjsnh
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UQM-HD on Linux?
« on: June 06, 2016, 01:46:20 pm »

Hi All,

I tried to download the UQM-HD deb off of sourceforge but ran into errors installing (just using dpkg, nothing fancy - on xubuntu). I suspect I may have missed a step or missed some files, are there any quick guides out there to installing UQM-HD on Linux?

Thanks!
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tjsnh
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Re: UQM-HD on Linux?
« Reply #1 on: June 06, 2016, 02:06:24 pm »

Update - turns out the issue is that I don't have mikmod2 installed, and am unable to find a convenient way to install it (libmikmod3 is the current, no packages for libmikmod2 that I can find).

Annoying - I didn't even plan on running the game with sound.
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Kohr-Ah Death
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Re: UQM-HD on Linux?
« Reply #2 on: June 06, 2016, 10:11:50 pm »

libmikmod is built into UQM so you shouldn't need an external source.

You have to make sure you have all the dependencies taken care of.

SDL 1.2

SDL_Image 1.2

zlib 1.2

libOgg / libVorbis

and optionally, OpenAL

You also have to make sure you are using GCC 3 and GNU Make 3.8.

Any higher and it will refuse to build without some serious restructuring to the code... I believe.
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desci
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Re: UQM-HD on Linux?
« Reply #3 on: April 22, 2017, 05:07:54 pm »

Update - turns out the issue is that I don't have mikmod2 installed, and am unable to find a convenient way to install it (libmikmod3 is the current, no packages for libmikmod2 that I can find).

Annoying - I didn't even plan on running the game with sound.

The non convenient way for Ubuntu is to enable legacy trusty repositories, then:

Code:
sudo apt-get -t trusty install libmikmod2-dev
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