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Author Topic: Childrens' play log  (Read 2111 times)
Death 999
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Re: Childrens' play log
« Reply #45 on: June 14, 2017, 10:31:41 pm »

OKAY!

We talked with the Slylandro, almost all the way. Didn't press about the glowy bits, didn't get details about their biology and ecology.

Headed down to Alpha Pavonis, took a while but found the dreadnought.

Headed down to the 2 blue stars the Slylandro mentioned. Got a good bit of mining / bio collection done (nearly filled tanks of good materials), and picked up rainbow world.

Headed down to where we expect the dimensional portal to open, got there on the 15th. On the 16th, an Arilou dropped by. Exhausted the first conversation tree.
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Re: Childrens' play log
« Reply #46 on: June 16, 2017, 03:43:45 pm »

Explored a little Quasispace. Saved and reloaded a few times to explore. Found the Ilwrath portal and the Utwig portal, then finally noticed Fayalaralfali and went there. Had one conversation, got the spawner. Took the nearest - which was to near the center portal - then found the home portal. Went home, saved before docking, noticed that we got some Arilou ships, and we could have gotten more if we'd ditched some stingers first. So we didn't save after that, so we can do it better later.
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Re: Childrens' play log
« Reply #47 on: October 29, 2017, 02:54:07 am »

Back at it again! First we sold off some ZFP ships to make room for the Arilou we were about to pick up.

Then we found out that the Spathi left!

Then we set our fleet to:
2 Cruisers
3 Eluders
2 Nemeses
3 Skiffs
1 Torch
1 empty

We also bought 2 hellbore cannons and 3 shiva furnaces, displacing the 2 blasters and 3 cargo bays (leaving 3).

10k RU left over, so we're basically done gathering RU.

Rather than, say, visiting Epsilon Gruis and the Spathi, we headed down to check out those Pkunk the Ilwrath had referred to before. Epsilon Giclas, then Beta. Passed up base-metal mining. Met the Pkunk, and were forwarded to their homeworld. Visited, got the clear spindle, one Fury, and some fun conversation.

Portalled and went exploring. Ended up near Arcturus. After a long debate over whether to go exploring or not, they headed to Arcturus and found the Burvix civilization, and the caster, and a lot of bio data. Took some losses gathering it up (almost entirely from lightning).
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Grand Master Planet Eater
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Re: Childrens' play log
« Reply #48 on: November 30, 2017, 06:39:49 am »

How long until the Death March starts?

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Death 999
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Re: Childrens' play log
« Reply #49 on: November 30, 2017, 02:57:48 pm »

It's June 26, 2156. I think that means we have quite a while.
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llamaparlante
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Re: Childrens' play log
« Reply #50 on: December 28, 2017, 05:54:16 am »

It was interesting, I hope more updates, do not abandon the project!  Smiley
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Re: Childrens' play log
« Reply #51 on: December 28, 2017, 04:33:32 pm »

They discovered Subway Surfers. Between that and Nexo Knights, Star Control has been put on the back burner. My son periodically refers to it, though.
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Zanthius
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Re: Childrens' play log
« Reply #52 on: January 01, 2018, 01:53:25 pm »

They discovered Subway Surfers. Between that and Nexo Knights, Star Control has been put on the back burner. My son periodically refers to it, though.

If I was you, I would create a program for setting the weekly budget for different games. This would be easy to do in Linux. You could just use crontab to check every minute which games are active. For educational games, such as SC2 or Kerbal Space Program, I would set a large weekly budget (for example 100 hours a week), while for less educational games I would set a smaller weekly budget (for example 2 hours a week). When they have exceeded their budget, I would just kill the process running the game, and write a message saying: "Sorry, you have exceeded your weekly budget for this game, please wait until next Monday".

If you give your kids unlimited access to candies, they might not eat dinner.
« Last Edit: January 01, 2018, 02:59:34 pm by Zanthius » Logged
Death 999
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Re: Childrens' play log
« Reply #53 on: January 01, 2018, 06:34:09 pm »

We limit their game time, definitely, but we let them pick which games freely.

I don't see how we'd justify rationing specific games.
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Zanthius
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Re: Childrens' play log
« Reply #54 on: January 01, 2018, 09:21:03 pm »

We limit their game time, definitely, but we let them pick which games freely.

I don't see how we'd justify rationing specific games.

You don't need to make it into a dictatorship. If your kids think they should be allowed to have a larger budget for one of their games, allow them to present their case. If their arguments are good, give them a somewhat larger budget for the game. This will also make them think more about the value of what they are spending their time with, and it will probably be a healthy family activity to discuss these things with your kids anyhow.
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