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Author Topic: Miracelund. A classic style ARPG with a wolfenstein like perspective.  (Read 125 times)
Sargon
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Miracelund. A classic style ARPG with a wolfenstein like perspective.
« on: April 08, 2017, 11:33:52 am »

This is a kind of a devlog(hope it's allowed here) about an RPG game I am making in unity.
It's a fantasy RPG so I am not sure you are interested having this on these forums, as it's not in space...

I am making the artwork myself. It's with my own style, I think it's kind of super cute pixel art.

Since many things are not final yet here are some of the latest screenshots with the new perspective I am trying out:







Here are some of the older screensthos:


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Death 999
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Re: Miracelund. A classic style ARPG with a wolfenstein like perspective.
« Reply #1 on: April 10, 2017, 01:40:20 pm »

If you weren't a longtime user, it wouldn't be OK, but you are, so show us!

That's a lot of sand guys… what sort of RPG is this? Clearly you can see people on the map.
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Sargon
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Re: Miracelund. A classic style ARPG with a wolfenstein like perspective.
« Reply #2 on: April 12, 2017, 02:56:38 pm »

Well it started out as a multiplayer match game.
Now I turned it into a single player RPG. So no online mode.
It's a kind of a classic RPG with a story I made up that I think is quite cool.
Apart from being classic RPG in the RPG elements side, it's also an action RPG.

I have recently uploaded a very early build you can play from a browser(play in incognito mode in case you played my previous game, because the caching might make it not work properly).
Arrow keys and A and D to walk
Space bar to attack.
Mouse click to skip dialogs and select a choice in the dialog.

http://www.pompipompi.net/SpaceShooter/
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Death 999
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Re: Miracelund. A classic style ARPG with a wolfenstein like perspective.
« Reply #3 on: April 13, 2017, 04:10:18 am »

I got a too-much-recursion error when a ghost bit me.

It might be more helpful to have the character start facing the village, or in it - and upon entering, not be facing out of it. And it wasn't clear what my health looked like until I healed.

I'm also not sure how a multiplayer match game morphs into a singleplayer action RPG. What do you mean by 'match game'?
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Sargon
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Re: Miracelund. A classic style ARPG with a wolfenstein like perspective.
« Reply #4 on: April 13, 2017, 06:39:08 am »

The error might be because you played the previous game on this page?
You should try in incognito mode, because your browser might have cached stuff from the previous game.
You are right about some things are not clear/not polished yet.
What I meant is that coding wise it started as a multiplayer death match/team death match game. Then I turned it into a single player ARPG.
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Death 999
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Re: Miracelund. A classic style ARPG with a wolfenstein like perspective.
« Reply #5 on: April 13, 2017, 03:53:46 pm »

That was the first time I played.
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Sargon
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Re: Miracelund. A classic style ARPG with a wolfenstein like perspective.
« Reply #6 on: April 13, 2017, 06:46:48 pm »

Ok, I think fixed the crash bug.
Others reported it too.
I also added the option to load a saved game even after you close the page(it saves the save file on persistent files).
You can save the game in town btw.
(Thanks for the bug report!)
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Sargon
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Re: Miracelund. A classic style ARPG with a wolfenstein like perspective.
« Reply #7 on: June 08, 2017, 08:12:28 am »

Hi, I have made quite some progress, though still a lot of work.
If you want you can play a newer build at:

http://www.pompipompi.net/SpaceShooter/

Some videos of latest progress(not available in Web demo):


http://www.indiedb.com/games/klalha/videos/mainland-demo
http://www.indiedb.com/games/klalha/videos/chain-coif-demo

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