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| | |-+  I've taken the first steps towards Japanese localization
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Author Topic: I've taken the first steps towards Japanese localization  (Read 334 times)
Serosis
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I've taken the first steps towards Japanese localization
« on: August 18, 2018, 02:53:56 pm »

Basically I've been staring at my Japanese import of SC2 long enough and now I want to try something really difficult.

I've made the main menu with the help of DivineEternal1 and Astrobia on the UQM Discord: https://streamable.com/sjkv3

And I've also created a voice package that can drop right in to UQM: https://streamable.com/kcf9p

On top of which I've packaged up the the JP-3DO Videos and am serving them on my site as of this moment: http://files.serosis.net/Localization/Japanese/uqm-0.7.0-3dovideoJP.uqm

UPDATE: Now serving the localized audio along with a new title card, and main menu: http://files.serosis.net/Localization/Japanese/uqm-0.7.0-3dovideoJP.uqm

The actual hard part comes from either extracting the Japanese script from the 3DO package or writing it down.
And deciding whether I want to add subtitles.

Oh, and adding the Japanese "alphabet", as it were, to UQM.

EDIT: Updated links

New title card:                                                                       New main menu:
     
« Last Edit: August 21, 2018, 06:13:15 am by Serosis » Logged

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DivineEternal1
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Re: I've taken the first steps towards Japanese localization
« Reply #1 on: August 19, 2018, 02:35:37 am »

I'm looking forward to seeing your work. It was fun helping with the menu. Could have used simpler Japanese on the buttons but I like the way it looks. Also got a cool band name, Environmental Clamor, out of one of my kanji mistakes  Grin
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Serosis
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Re: I've taken the first steps towards Japanese localization
« Reply #2 on: August 26, 2018, 03:27:17 pm »

I've emailed Serge because I ran into a problem unpackaging the 3DO materials, so for now this is put on hold.
The voices and the video are there for all and work with UQM. if I can find some other way to extract the script I'll start it up again.
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Kwayne
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Re: I've taken the first steps towards Japanese localization
« Reply #3 on: September 01, 2018, 01:08:54 pm »

I wonder if there are scripts out there for all the Japanese VA. In case there's a need for re-recording something.
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Re: I've taken the first steps towards Japanese localization
« Reply #4 on: September 01, 2018, 04:55:26 pm »

Hi everyone, first time posting here!

I wonder if there are scripts out there for all the Japanese VA. In case there's a need for re-recording something.

If Serosis ever decides to add Japanese subtitles, I can definitely lend a hand, having reached a good level where a simple transcription of texts shouldn't be much of a problem as long as the audio quality isn't completely awful. This would obviously take a while though.

As for re-recording the voices, my accent is decent (very decent in fact, if you'll forgive me for bragging a bit lol), but I don't know that it's good enough to pass as native. I like to dabble in voice acting, so I shouldn't suck too much, but yeah, I'm not a native speaker nor a professional voice actor by any means.
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Death 999
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Re: I've taken the first steps towards Japanese localization
« Reply #5 on: September 02, 2018, 10:20:31 pm »

Seems to me like some of the aliens might not suffer from sounding foreign, whichever language you are speaking in, as long as it's spoken fluently.
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orzophile
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Re: I've taken the first steps towards Japanese localization
« Reply #6 on: September 12, 2018, 01:42:30 am »

Ur-quan voice sounds great. Was the game previously available in Japanese or are you having to translate it?
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Re: I've taken the first steps towards Japanese localization
« Reply #7 on: September 12, 2018, 03:54:29 am »

Ur-quan voice sounds great. Was the game previously available in Japanese or are you having to translate it?

Yes, of course it was. SC2 had a Japanese release for the 3DO.

The subtitles have to be recreated manually, though, since the 3DO version had no subtitles.
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Serosis
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Re: I've taken the first steps towards Japanese localization
« Reply #8 on: September 12, 2018, 09:18:32 pm »

Correct, though the biggest hurdle will be getting a proper Japanese font into the game.
After that things can be translated and inserted at will.
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