The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Rebelior on July 18, 2003, 05:06:39 am



Title: Can you identify star-systems?!
Post by: Rebelior on July 18, 2003, 05:06:39 am
Hi!

Is there anyway to know wheter a system is hotter, colder or with life in it just by looking at the colour of the star? ???


Title: Re: Can you identify star-systems?!
Post by: Death 999 on July 18, 2003, 05:11:06 am
Giants have hot planets. tiny dwarfs almost never have hot planets, even if they're white. Which reminds me: the order of declining temperature is
white blue green yellow orange red
(just as in real life)

Aside from that, Hayes has some info on this. Ask him for advice about gathering resources.


Title: Re: Can you identify star-systems?!
Post by: Rebelior on July 18, 2003, 07:35:58 am
Thkx!!! But, is there any way you can relate temperature to amount/kind of minerals you find on the planets, like on MoO?!


Title: Re: Can you identify star-systems?!
Post by: Slylendro on July 18, 2003, 05:24:34 pm
hmm, i dunno if theres a way, but there usually circles around everything, temperatures are through the colors surrounding the planets\areas hope it helps

(http://www.angelfire.com/linux/slylendro/starco25.jpg)

BYE


Title: Re: Can you identify star-systems?!
Post by: Death 999 on July 18, 2003, 09:04:56 pm
Also, planets have an order of average value

Violet (best)
Yellow
Orange
Cyan
Green
Blue
Purple
Red
White (worst)

However, this is the 'official' average. I ALWAYS check red planets as they are sometimes ruby worlds (which are fantastic). White and purple worlds are almost never of any value, but if you have a lot of storage space the base metal deposits can be a decent source of income simply by virtue of their tremendous quantity.

Also, remember that smaller planets and moons will have much lower fuel costs (ca. 0.3 instead of 2.5 as often happens with larger planets), so that in itself can make a huge difference in your mining efficiency. Of course, to see how much fuel you will spend, go to the lander launch screen (with the crosshairs) and look above the menu for a fuel cost. If it's more than you want, hit the cancel button.

Note that often the deposits of noble gases are very small, so if a planet is littered with blue it may not amount to much after all. If the place has a large fuel cost to get back from, it'll be more economical to go elsewhere.


Title: Re: Can you identify star-systems?!
Post by: Ehhh..... on July 18, 2003, 09:23:00 pm
actually in real life the order of star temps by color from hottest to coolest goes violet-white(O), blue-white(B), white(A), yellow-white(F), yellow(G), orange(K) and red(M)


Title: Re: Can you identify star-systems?!
Post by: Death 999 on July 19, 2003, 12:43:30 am
hrmm.... when talking about white stars, I was thinking of white dwarfs - you know, stellar remnants. Their surface temperatures are way up there... But yeah, green would have to shift up towards white because as a blackbody it lies in the middle of our visible spectrum, thus producing a very white appearance rather than a yellow or blue one (or green one)... oops, my bad.


Title: Re: Can you identify star-systems?!
Post by: Volka on July 19, 2003, 01:21:54 am
As Slylendro said,the color of the orbit of the planets indicates(apparently) its proximity to their sun,and thus,their temperature.
Blue orbits=coldest planets(i.e=Pluto)
Dark green orbits:Not so cold planets(i.e=Mars)
Green orbits=Pretty warm planets,most supports life(i.e=Earth)
Red orbits=Damn hot planets!(i.e=Mercury)

Usually,super giant's planets are very valuable,they are full of resources,unfortunately if you want to mine these resources you'd better get improvments for you lading vehicles,even so,it would be a difficult task.
If you're looking for life data you wouldn't go to any super giant sun,nor to blue starts(the hottest) try to find solar systems just like ours,yellows and whites are the best.

By the way,there's a map that could help you a lot while picking up resources:
http://www.classicgaming.com/starcontrol/sc2/maps5.shtml



Title: Re: Can you identify star-systems?!
Post by: Krogoth255 on July 19, 2003, 05:12:31 am
The temp relative the color of stars in Star Control 2 are based on wavelengths of visible light a.k.a ROYGBIV

Usually the best systems for minreals tend to be blue/white drawfs any giant, supergiant star is ether a hit or miss for abundence of RUs for life green and yellow drawfs are best places to look but, there are exceptions orange drawfs are hit or miss ignore altogether red drawfs despite having planets that are relatively calm they are piss poor in life and RUs