The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: guesst on August 17, 2003, 09:43:41 pm



Title: Make a donation!
Post by: guesst on August 17, 2003, 09:43:41 pm
I've just had a great idea. Why dosen't sc2.sourceforge.net have a place to click and make a paypal donation to the UQM development team, or even better, TFB! I mean, if some comic strip ripping sprites from old nintendo game can do it, eh?

I'm not suggesting activly soliciting for them, but just making it easy to do so on the internet standard for funds exchange.

What'dya think? We fans keep saying they would donate. Let us put our money where our mouth is.


Title: Re: Make a donation!
Post by: Slylendro on August 17, 2003, 11:49:42 pm
i would donate


Title: Re: Make a donation!
Post by: Nic. on August 18, 2003, 01:21:38 am
I think this was brought up before, and was considered by the core team to be a Bad IdeaTM due to the logistics of distributing said funds to the people involved..

But I could be wrong, or times may have changed.


Title: Re: Make a donation!
Post by: ConjurerDragon on November 15, 2003, 11:22:11 pm
Quote
I think this was brought up before, and was considered by the core team to be a Bad IdeaTM due to the logistics of distributing said funds to the people involved..

But I could be wrong, or times may have changed.


You always could fight a doctrinal war about the "Sa-Matra" ;-)


Title: Re: Make a donation!
Post by: Anonymous on November 16, 2003, 05:36:19 am
Since TFB has expressed reluctance to release the content under a Free Software license (for fear of lost compensation for commercial usage), it would be nice to have a way to donate to a "Free the content" pool, to provide a one-time payment for the Free release of the content.  The company that made Blender, a well-known proprietary 3d renderer used this approach to raise funds for the release of the software under the GPL.  While I don't know that UQM fans can raise 100,000 Euros, (since many donations to Blender came from businesses that used the product), we could probably raise a significant amount.


Title: Re: Make a donation!
Post by: Michael Martin on November 16, 2003, 09:22:52 pm
They gave us the source to begin with; it's not that they want us to pay them for the content.  As I understand it, it's that they'd prefer to not see it hijacked for commercial purposes.


Title: Re: Make a donation!
Post by: Death 999 on November 16, 2003, 09:38:40 pm
There's this thing called the Artistic Liscence for that...


Title: Re: Make a donation!
Post by: Anonymous on November 16, 2003, 10:59:36 pm
The last information I read from TFB said that they don't want to prohibit commercial use, just that they want a cut from it.  Based on this, I thought that an upfront payment from the community might serve as a substitute.

What type of commercial usage is TFB concerned about?  Most commercial users also want to be proprietary, so a copyleft license (requiring derivative works to use the same license) would cause most of these users to pay for alternate arrangements.  (Note that the Artistic license is not a copyleft license.)  This would also cover the often-mentioned example of using the characters in an advertisement, since distributing the source of an advertisement to every viewer is generally infeasible.  Any commercial but non-proprietary distributors usually benefit the project by providing improvements.

In addition, a Free license would promote wider distribution and use.

Also, if TFB does like the Artistic License, be sure to check out the Clarified Artistic License and/or the Artistic License 2.0, since the original Artistic License is rather ambiguous and generally only accepted because it is usually used in a dual-licensing system with a better license.