Title: Destroying the Sa-matra, What's the point? Post by: Indian_Eater on August 20, 2003, 09:09:56 am I dont get it.
The alliance would've fallen anyway without the Sa-Matra. so what's the point of destroying it? the kzer za and there hierarchy battle thralls defeated the alliance.. or in other words got their butts kicked SO what the hell is the point of destroying the sa-matra if the alliance is no match for the Ur-Quan in the first place??? Title: Re: Destroying the Sa-matra, What's the point? Post by: Sage on August 20, 2003, 09:36:05 am If your enemy had a weapon that could destroy all of your best ships from ten times thier own weapon range without taking so much as a scratch, and was able to subjugate your strongest allies easily, you'd want it destroyed as insurance against its misuse again.
If your species had in its posession a relic of incredible power and kept it in its own posession for 200,000 years, and in fact your species' percieved "dominance" over all your slaves was attributed to this artifact (even indirectly), you would be quite demoralized to hear of or even witness the loss of it. The Yehat themselves even tell you (paraphrasing) that you can destroy Dreadnaughts left and right for as long as you like, but you'll never defeat the Ur-Quan as long as they have the Sa-Matra. Considering how powerful the Sa-Matra is, and how wise the Yehat are in matters of war, I would consider this a reasonable assumption. Title: Re: Destroying the Sa-matra, What's the point? Post by: Krogoth255 on August 20, 2003, 11:14:05 am Sa-Matra is key to defeat the Ur-Quan both sub-species. As you made the point it was used to throughtly anhillaite the alliance armada without taking a dent from afar. All your efforts in Star Control 2 are in vain if you cannot destroy the Sa-Matra. To put the other reason to perceptive imagine some young and primiate culture somehow was able to destroy your super death ray of mass destruction. Which allow you to crush every enemy you advance culture came across for many centuries.
Title: Re: Destroying the Sa-matra, What's the point? Post by: PakoPako on August 20, 2003, 02:16:29 pm You are a group of small kids.
The Ur-Quan are two large bullies arguing over a BB gun. You manage to break the BB gun without them knowing who did it, they'll be stupified, and you'll have an advantage even if it's just in sheer numbers. The Chmmr could easily whomp the Ur-Quan forces, but it'd be toast against the Sa-Matra. Although it's funny to note that the Sa-Matra can be defeated in 8 seconds (at least the PC version) if you know what you're doing... -=PakoPako=- Title: Re: Destroying the Sa-matra, What's the point? Post by: Deep-Jiffa on August 20, 2003, 03:16:40 pm Quote SO what the hell is the point of destroying the sa-matra if the alliance is no match for the Ur-Quan in the first place??? I'll try to say it in this way: OLD alliance: OLD Ur-quan forces: chenjesu Ur-quan mmrhrmm Mycon yehat Spathi arilou Illwrath earthling Androsynth shofixi Umgah syreen Vux Pretty much balanced forces. The chenjesu are almost equal to the ur-quan, the problem is that the ur-quan used the sa-matra against them(because they didn't defeat them with thier fleet). New alliance: New Ur-quan Foreces Chmmr Ur-quan Yehat Koar-ah Pkunk Vux Orz Umagh Utwig Mycon Supox Syreen Earthling Zok-fot-pik Shofixi The fact that the Chmmr can beat the whole ur-quan and koar-ah fleet alone, I don't think that the VuxmUmgah and the Mycon can handle the rest alone.(even with admirial Zex alive, but he isn't). Title: Re: Destroying the Sa-matra, What's the point? Post by: Shiver on August 21, 2003, 06:27:41 am I don't think the VUX, Mycon, Umgah, and Yehat (if you skipped that part) came running to help the Ur-Quan out after the Sa-Matra went down. Knowing that most of the hierarchy had been dismantled and the New Alliance--led by the all-powerful Chmmr--were bearing down on the Ur-Quan, I figure they just kicked back and watched while eating popcorn. Besides, the Kohr-Ah would throw a huge fit if they had to work with other species.
Title: Re: Destroying the Sa-matra, What's the point? Post by: google on August 21, 2003, 09:26:13 am that's sounds interesting, what will happen if the Kohr-Ah starts the cleansing and stopping by on Proycon? shouldn't there be a little sruprise for them?(they attack without the Sa-Matra at first)
Title: Re: Destroying the Sa-matra, What's the point? Post by: Precursors=Yeti on August 21, 2003, 10:56:25 am Quote the Un-Quan Ok... SAY THEIR SPECIES NAME PROPERLY:Ur-Quan!!!! Why does this bug me so much? Title: Re: Destroying the Sa-matra, What's the point? Post by: Death 999 on August 21, 2003, 08:33:31 pm Quote Ok... SAY THEIR SPECIES NAME PROPERLY:Ur-Quan!!!! Why does this bug me so much? Silly Hunam... you will be agnigilated! ;> no, I agree. Title: Re: Destroying the Sa-matra, What's the point? Post by: PakoPako on August 22, 2003, 08:57:25 am *snork snork snork*
Why do I recall hearing the Melnorme speak a mispronounced "human" in the new PC-alpha version? ('Fee-fi-fo-fum..") -=PakoPako=- |