The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Domi on December 02, 2003, 06:23:24 pm



Title: CheatsAre there any cheats working?
Post by: Domi on December 02, 2003, 06:23:24 pm
are there any cheats working?
just for fun ;)


Title: Re: CheatsAre there any cheats working?
Post by: JonoPorter on December 02, 2003, 08:49:33 pm
Try the ALT-F4 one   ;)

if you want to cheat you can find one at the pages of now and forever


Title: Re: CheatsAre there any cheats working?
Post by: Culture20 on December 02, 2003, 09:51:55 pm
Several bug-cheats that we know and love from the PC days are being corrected.  I don't think intentional-internal cheats will be implemented.


Title: Re: CheatsAre there any cheats working?
Post by: Michael Martin on December 03, 2003, 06:18:57 am
There's all <i>kinds</i> of cheats.  To enable them, compile in debug mode, then run it under gdb, then hit Ctrl-C in the gdb window while playing.

Knowing the names of the variables you want to modify might come in handy, I suppose.   ;)


Title: Re: CheatsAre there any cheats working?
Post by: Culture20 on December 03, 2003, 06:34:28 am
A little beyond the average user.  Even beyond a M$ VC++ developer.   :P

Nasty Tricksy Unixy hobbitses.


Title: Re: CheatsAre there any cheats working?
Post by: Ace987 on December 03, 2003, 06:54:42 am
There really isn't much of a reason to cheat. The savegame editor is more than you need to easily beat the game if you are having problems gathering resources and arming your flagship to the teeth.

The only fun thing was modifying the parameters of the other ships with the ship editor. Those programs that did that on the PC version don't seem to work anymore or else UQM ignores the SHP files or something completely different. It would be nice to be able to modify ship properties without recompiling the whole program, like you say, just for fun.


Title: Re: CheatsAre there any cheats working?
Post by: Defender on December 03, 2003, 10:20:11 am
this is kinda off topic, but i used to edit the earthling ship (pc version), that would give it the same thrust, speed, and turnig as a androsyth in regular form. it only seems logical that after the war we would try to match there ship to gain a little advatage. it didnt make a huge differance, but its boost in speed and thrust, gave it the edge it so very needed. well just my thoughts on that.

carry on...

~DEFIANT


Title: Re: CheatsAre there any cheats working?
Post by: meep-eep on December 05, 2003, 05:46:38 pm
Quote
The only fun thing was modifying the parameters of the other ships with the ship editor. Those programs that did that on the PC version don't seem to work anymore or else UQM ignores the SHP files or something completely different. It would be nice to be able to modify ship properties without recompiling the whole program, like you say, just for fun.

This data is in the executable itself. You should still be able to change it without recompiling, if you know what location to change.
You should be able to find this quite easilly by looking for the values that they are per default.



Title: Re: CheatsAre there any cheats working?
Post by: Litl on February 22, 2006, 10:03:29 am
There really isn't much of a reason to cheat. The savegame editor is more than you need to easily beat the game if you are having problems gathering resources and arming your flagship to the teeth.

The only fun thing was modifying the parameters of the other ships with the ship editor. Those programs that did that on the PC version don't seem to work anymore or else UQM ignores the SHP files or something completely different. It would be nice to be able to modify ship properties without recompiling the whole program, like you say, just for fun.

There's a Savegame Editor? Where?


Title: Re: CheatsAre there any cheats working?
Post by: JHGuitarFreak on February 22, 2006, 10:50:27 am
There really isn't much of a reason to cheat. The savegame editor is more than you need to easily beat the game if you are having problems gathering resources and arming your flagship to the teeth.

The only fun thing was modifying the parameters of the other ships with the ship editor. Those programs that did that on the PC version don't seem to work anymore or else UQM ignores the SHP files or something completely different. It would be nice to be able to modify ship properties without recompiling the whole program, like you say, just for fun.

There's a Savegame Editor? Where?


on my website @ http://dickweed.0nyx.com/downloads.htm

oh and way to resurrect a thread  :o wooh, this thread has been dead for 2 years  ;D


Title: Re: CheatsAre there any cheats working?
Post by: Masterius on January 21, 2009, 12:46:53 am
There really isn't much of a reason to cheat. The savegame editor is more than you need to easily beat the game if you are having problems gathering resources and arming your flagship to the teeth.

The only fun thing was modifying the parameters of the other ships with the ship editor. Those programs that did that on the PC version don't seem to work anymore or else UQM ignores the SHP files or something completely different. It would be nice to be able to modify ship properties without recompiling the whole program, like you say, just for fun.

There's a Savegame Editor? Where?

on my website @ http://dickweed.0nyx.com/downloads.htm

Hello.

I've got 2 questions:

1) The last date for this editor is 2005. Does it support UQM 0.6.2?

2) Can the ability to change Interstar Credits' amount and ships' names be added (implemented) ?

Eagerly waiting for answers :)