Title: they don't make them like they used to Post by: Terminator on March 07, 2004, 04:19:58 am All games since the introduction of the N64 have gone downhill I find myself breaking out my NES and SMS(Sega Master System) clearing off the dust and playing such games as The Guardian Legend, Final Fantasy I, or Phatasy Star I. Yes Emulation is good, bu the idea of save states removes alot of the challege from the original version.
Graphics have overcome gameplay as proof my avatar is for one the above mentioned games 8-bit i might add. Which proves it's not how many bits u have it's what u do with the ones u do have. (http://www.flyingomelette.com/screens/tgl1stboss.gif)(http://www.flyingomelette.com/screens/tgladvwater.gif) These are pics from "The Guardian Legend" (NES) as proof of previous statement. I guess u see where my avatar comes from now. Comments and Complaints welcome, flame if you want just don't burn down the thread. Title: Re: they don't make them like they used to Post by: Shiver on March 07, 2004, 09:03:46 am I've spent the last few months playing old games, but let me tell you there are a few recent games that have the same feel (and overwhelming difficulty) of old school games. If possible, you should try out Ikaruga for the Gamecube and Ninja Gaiden (yes, there's a new one) for the Xbox.
On the subject of emulators, I happen to like the instant recall function. I mean, how else is one supposed to beat the original Battletoads? And N64 games aren't bad, just look at Conker's Bad Fur Day and Golden Eye. Title: Re: they don't make them like they used to Post by: Zeep-Eeep on March 07, 2004, 05:10:28 pm Not all emulators have a recall or save/restore function either. So if you
feel temped, get an emu that doesn't have that feature. Title: Re: they don't make them like they used to Post by: Defender on March 07, 2004, 08:37:20 pm or just dont use it. me, save states are a god send. i play mostly rpgs. and since there time consuming, and being a father, time is very important on both fronts. i hate to spend hours leveling up only to waste it by a stupid mistake. save states make it possible to play, and still not waste my time.
before save states: if only i could save before the boss fight, save state fairy... save state fairy..."now you can!" =lights= =cheap special effects= and presto...save states are born, now go fight that monster and do it till you get it right. after save staes: ah... look at all this time i have and didnt waste. i finally got him! ~DEFIANT Title: Re: they don't make them like they used to Post by: Sage on March 07, 2004, 08:38:02 pm Emulators are a very good thing. Having a single platform for (in my case) 11 game consoles and nigh-infinite arcade machines makes for a nice experience. I might be an extreme example though, since I tend to play a lot of old games.
Currently I'm regularly playing... Street Fighter Alpha 3 (Arcade) Castlevania: Harmony of Dissonance (GBA) Metroid: Zero Mission (GBA) Grand Theft Auto: Vice City (PC) This is the first time I've played so many "new" games so close to one another. If you don't count Castlevania, I haven't played a decent RPG in a while. I might have to remedy that soon. Anybody have any ideas for a nfity RPG on one of these consoles: NES, Master System, Genesis, SNES, Game Gear, Gameboy, Gameboy Advance, Turbo Grafx 16, N64, and PS1. With the proper emulators I can always play other systems. Title: Re: they don't make them like they used to Post by: Defender on March 07, 2004, 08:49:43 pm 'final fantasy 4 (2 usa)" still holds a special place in my heart, for me. but if your not a FF fan, then you might try "crono trigger". another great rpg on the snes.
on the nes, it would have to be "zelda" 1 & 2. not really a true rpg, but good gaming none the less. on the genesis, i didnt really find alot in the way of rpgs, but the one i did play growing up was "sword of vermilion". nothing to flashy graphic wise, but boy, it sure was a challenge. if your interested, i could get you a list of every rpg, of the systems you listed... ~DEFIANT Title: Re: they don't make them like they used to Post by: Terminator on March 07, 2004, 09:42:04 pm As far as recently I would have to say Final Fantasy Tactics (PS1) althouogh it would be almost immpossible to find then again a Funcoland or a Gamecrazy might have it, got my copy in 2000. Well for sms (Sega Master System) there will always be phantasy star and miracle warriors. And off page here would be the allways addictive choplifter, hang-on, outrun and astro warrior.
BTW: I can't find a copy of harmony of Dissoence, have aria of sorrow, circle of the moon and SOTH. Why is Harmony so difficult to find? Quote let me tell you there are a few recent games that have the same feel (and overwhelming difficulty) of old school games. If possible, you should try out Ikaruga for the Gamecube and Ninja Gaiden (yes, there's a new one) for the Xbox. Allthough u bring up a valid point I will never buy an X-Box (winows users will know why www.fuckbillgates.com should tell u enough) and secondly never got around to getting a cube, but know its worth it namely SSBM and Gauntlet Dark Legacy Which is also a pretty good rpg with the total absence of puzzles though. Title: Re: they don't make them like they used to Post by: FalconMWC on March 07, 2004, 11:00:18 pm I find the Xbox not that bad. Infact I like the controller better than gamecube.
Terminator: Need I repeat the message about double posting? I guess now you know why luki and DJ repeated it. Title: Re: they don't make them like they used to Post by: Chrispy on March 07, 2004, 11:24:15 pm The x-box controller gives you something to hold onto. It isn't all light and delicate like some other controllers.
The x-box controller does suck for people with small hands though. Title: Re: they don't make them like they used to Post by: Terminator on March 07, 2004, 11:43:36 pm Sorry bout' that corrected all double-posts here, but by the back to the topic I will never buy an X-box solely because it's made by Microsoft Which is trying to elimatate all competion know in the fact that console and PC gaming will alwaysbe a battle on 2 fronts. I hate Microsoft and will stop useing windows eventually.
Title: Re: they don't make them like they used to Post by: Shiver on March 09, 2004, 10:02:35 am Quote Sorry bout' that corrected all double-posts here, but by the back to the topic I will never buy an X-box solely because it's made by Microsoft Which is trying to elimatate all competion know in the fact that console and PC gaming will alwaysbe a battle on 2 fronts. I hate Microsoft and will stop useing windows eventually. That's irrational. I avoided buying the Xbox for years because it had nothing going for it besides Halo. Now that that's changed, I have one. I consider it to be a better buy than the Gamecube because every game I've played for it besides Metroid Prime has been a sore disappointment. I disagree with the remarks about the controller: it sucks. I like the PS2 controller better than anything else. Title: Re: they don't make them like they used to Post by: Defender on March 09, 2004, 10:18:28 am i said it before, and ill say it again. the playstation controller, is the best gaming-console controller, ever(period)! its not gody like the n64, gamecube, or xbox. its buttons are in easy to use patterns, and hey its even easy on the hands/no strain. i will never use another controller, if i dont have to. its what i use for my emulators, as well as what system it was made for. but enough about what i have to say, lets hear it strait from the controller itself:
playstion controller: "id like to thank the super nes, for some ideas for my final design, id also like to take a momment to personally thank sony for bringing me into such a wonder world in this gaming age..." well there you have it, the playstion controller, go buy yours today... ~DEFIANT Title: Re: they don't make them like they used to Post by: Culture20 on March 09, 2004, 11:31:49 pm No, No; the best game controller was for the Fairchild. You could move the controller in 3 dimensions: Left, Right, Forward, backward, press-down, pull-up, twist clockwise and counter-clockwise.
What? you never played a fairchild? It had fun built-in games like pong and hockey (very fun), and game catridges like hangman, shooting gallary, and a rudimentary precursor to xwing vs tie-fighter (Space War or Galactic Space Wars) that used the controller to its full potential: http://www.fatmangames.com/systems/browsesystem.asp?SystemID=36&btnsubmit=Go http://www.digidome.nl/various1.htm http://www.videogamebible.com/Articles/System%20Overviews/fairchild_channel_f.html http://www.old-computers.com/museum/computer.asp?st=2&c=890 Title: Re: they don't make them like they used to Post by: Terminator on March 10, 2004, 02:28:25 am No offense but it looks like a Colecovision with a jeopardy buzzer I know I shouldn't know what a Coleco is but it lasted much longer than the NES.
Secondary note Is it me or is the Sega Master System indestuctable? Short of intentional physical abuse i mean. Title: Re: they don't make them like they used to Post by: Rib Rdb on March 10, 2004, 05:35:52 am Quote Secondary note Is it me or is the Sega Master System indestuctable? Short of intentional physical abuse i mean. Unfortunately it can be ruined by rabbits chewing on it, but I wouldn't count that as intentional. Title: Re: they don't make them like they used to Post by: Defender on March 10, 2004, 06:12:17 am Quote No, No; the best game controller was for the Fairchild. You could move the controller in 3 dimensions: Left, Right, Forward, backward, press-down, pull-up, twist clockwise and counter-clockwise. What? you never played a fairchild? It had fun built-in games like pong and hockey (very fun), and game catridges like hangman, shooting gallary, and a rudimentary precursor to xwing vs tie-fighter (Space War or Galactic Space Wars) that used the controller to its full potential: http://www.fatmangames.com/systems/browsesystem.asp?SystemID=36&btnsubmit=Go http://www.digidome.nl/various1.htm http://www.videogamebible.com/Articles/System%20Overviews/fairchild_channel_f.html http://www.old-computers.com/museum/computer.asp?st=2&c=890 thats the craziest looking thing ive ever seen, short of the intellivision's controller. it almost needs "in case of emegency, pull this" lol. id like to see you use that for gran turismo Culture20. that ought to be down right funny to see...twist left, no wait... pull, ok now push, twist hard right. ::) ~DEFIANT Title: Re: they don't make them like they used to Post by: Terminator on March 10, 2004, 09:22:54 am Quote Unfortunately it can be ruined by rabbits chewing on it, but I wouldn't count that as intentional. What I meant was they still function better than I can say for the NES, (doesn't work) emualtion is my only port of many of the NES classics. The games on SMS still completely function, correct me if I'm wrong the manuals say they have batteries in the cartidages that are supposed to last 5 years Phantasy Star and Miracle Warriors still have game save data on them after i dug it up the data on the NES games were still there too (for about a week) I mean these games were unused for at least 10 years shouldn't it have failed a long time ago the games themselves are at least 20 years old!Curiously are NES & SMS remotes still manufactered/ Altough I seriouly doubt it all mine are shorted, they work but not well. EDIT: thx for the laugh DEFIANT It does look ridiculous what's ur choice in CPU remotes I used a 4 button gamepad might not be the latest (not even close used it for the Original Duke 3D when it was new) but it works (kind of) OK i'll get serious it looks like ur supposed to beat people over the head with it. P.S. if anyone knows where I can a rom for "Soloman's Key" (NES) I would apprecate it yes have the original game and manual in fact. (http://www.digidome.nl/images/CbsColecovision_1.jpg)coleo (http://www.fatmangames.com/systems/picview.asp?pictype=system&picid=61) Culture 20's beloved fairchild similar no If you're going to do that might as well meantion the original PC (http://oldcomputers.net/pics/C64combo.jpg) the Commodore 64 believe it or not the cpu was in the keyboard. Yes I am aware my grammar sux. TERMINATOR - the obnoxious one Title: Re: they don't make them like they used to Post by: guesst on March 16, 2004, 01:33:52 am Ya know, the best part about the C=64 was the fact that the manual said something along the lines of "If your unit is having problems, first remove all connectors from the back of the unit, hold 12 to 14 inches from a padded surface like a bed and release. Then reconnect all connectors."
Seriously. That was the first step in fixing any hardware problems with them. Ahh, how I miss it. Title: Re: they don't make them like they used to Post by: Terminator on March 16, 2004, 05:21:24 am If you miss it so much there is a emulator for the one I use is called CCS64. the home page is http://www.computerbrains.com/ccs64/
Title: Re: they don't make them like they used to Post by: Perky on March 16, 2004, 02:25:38 pm It's true that there are very few good games nowaday but there is still good games too. Most recent good game I played was Freedom Fighters. I lose my hope sometime too but just wait and there will be some good ones too. ;)
Title: Re: they don't make them like they used to Post by: Lukipela on March 20, 2004, 06:04:29 pm You know, I always found this whole oldskool thing farily amusing. Have any of you ever stopped to think about this? Everywhere I turn, I hear complaints about "They just don't make games like they used to." and "It's all graphics and effects nowadays, no story". You're all old. No, seriously. Ooooold. Substitute "games" with "movies", "politicans", automobiles", "winters" or any other word, and it'll probably remind you of a conversation with your dear old grandparents.
The world changes my friends. Times move ahead. What you once had, whilst young(er) and (more) innocent, is seen through the pink sunglasses of nostalgia. Somehow you manage to forget that there were a lot of godawful games produced for the NEs, the C-64 and whatnot. And while it's only natural that it's the good old classics that stick in your memory, this gives you a very skewed view of the past. This is very similar to your grandfather remebering the cold winters when he was young, just because -29 and -36 happened to be especially cold winters. Ah, but now you can point to global warming, and state that maybe winters back then were indeed colder overall? And I'd have to agree with you. Maybe they were. Mayber overall coldness back then was colder than overall coldness right now. But that DOESN*t mean that EVERY winter back then was super-duper-mega-ninja cold and that EVERY winter nowadays only requires you to wear pants instead of shorts. Perhaps there were more fresh ideas out there back in the old times, but all of them weren't necessarily good. And there are a LOT of good games out there nowadays too, as long as you wait paitently and look carefully. They might not always be the ones recieving the most hype, but they are out there. Cuz the cold truth is that we too have aqquired critical thinking. Back in the day, any good game was great. If you could "do" "things" for several hours, preferably with loads of restarting, it was radical. This is no longer true. And if we go back to some of those great games with what we know today, they aren't necessarily that great. Still good yes, but not great. Some may even be downright boring. As for the console controller arguement... Well, kind of thin ice to me, seeing as I don't do consoles as a general rule, but it seems to me that each and every one has their own personal favourite. Furthermore, maybe this preference ought to be based more on the quality andf usability of said controller and system rather than some sort of vague idea of "Those guys suck! I hatez them! filthy hobbitzez!". I mean, seriously. Yes, your well within your rights to dislike any company on the planet. And of course it's your personal right to boycott any one product. That's free will. But I've never felt it's valid as an arguement when comparing different models. That's like having a cola competition where you include Pepsi-, Virgin-, [Insert any local cola brand here]-Cola but excluding Coke because you don't agree with their business, and are boycotting them. fine, good for you. But just because you wont drink it doesn't mean it can be automatically excluded from the competition, if we seriously want to know the answer to the question "Which Cola tastes the best". And one day I'm going to kidnap C-20 and finds where he comes up with these things. That's the strangest controller I've ever seen. Title: Re: they don't make them like they used to Post by: Terminator on March 21, 2004, 10:59:07 pm First off let me welcome u back. Secondly I'm only 19 secondly I really shouldn't say "They don't make them like they used to." I see your point though I drive an old car steel chasis I hit some recently made minivan at roughly 5-10 mph and I could see the radiator though the hood not damage here of course (dented fender). let me put it this way I had to replace my PS2 after 2 years and yet my Sega Master System(early to mid 80's) still works and game saves have all survived I'm curious why being that they have batteries that are only supposed to last 5 years it's been at least 20! I stick to console for one reason HD space has been a problem for me since upgrading to Win95 free space has a tendency to disappear I wonder why(sarcasm). Okay another example although I might get flamed for it SC2 (now UQM) was 256 colors (aka 8-bit) pretty damn go game however it's sequel who's name I can't bring myself to type had a big difference the absence of music no comm music the only music there was the battle theme and victory ditties. I listen to led Zepplien which incidentally made their last album (CODA) two years before I was born. I admit I'm old-fashioned but who listens to Brittney Spears music it's like a porno with lyrics, f*** her I want to see a ZZ Top comeback.
wow this got really off topic and I don't have a clue want happened just type whatever pops into my head(which is half-awake) P.S. luki are u back for good or just here to pop in of out occasionally? TERMINATOR - the obnoxious one Title: Re: they don't make them like they used to Post by: Jagasian on August 21, 2004, 06:38:46 pm The D-Pad on the playstation controllers is absolutely horrible! I prefer a SNES controller for digitally controlled games, and for analog controlled games I would go with a playstation duel shock 2.
Title: Re: they don't make them like they used to Post by: Terminator on August 24, 2004, 12:01:43 am Arrrgh! when will newbies learn NOT to ressurect old threads, anywayback to your point The PS D-pad is superior to any other D-pad since each direction has it's own button.
Title: Re: they don't make them like they used to Post by: Death 999 on August 26, 2004, 12:27:56 am Hey, bringing back dead threads is OK... after all, the great Kohr-Ah Primat read every thread then extant and raised a good fifth of them... After a while you get used to it.
Title: Re: they don't make them like they used to Post by: Shiver on August 26, 2004, 12:50:25 am Quote Hey, bringing back dead threads is OK... after all, the great Kohr-Ah Primat read every thread then extant and raised a good fifth of them... After a while you get used to it. She sounded hot. We should get her back here and make her post a pic for the good of the forum. I would've asked a year ago but I guess it just never occured to me. Title: Re: they don't make them like they used to Post by: Chrispy on August 26, 2004, 01:29:09 am Um... thats a very strange idea...
Title: Re: they don't make them like they used to Post by: Shiver on August 26, 2004, 01:50:13 am If by "strange" you mean brilliant, you are correct.
Title: Re: they don't make them like they used to Post by: Chrispy on August 26, 2004, 01:58:08 am I meant something closer to random.
Title: Re: they don't make them like they used to Post by: Death 999 on August 27, 2004, 03:29:42 am I think this sort of creepy stuff is like we only have four registered users who admitted they were female.
Title: Re: they don't make them like they used to Post by: Chrispy on August 27, 2004, 03:38:26 am Did you mean 'why' instead of 'like' in your above post?
If so, then I dont agree. This board is fairly clean of that stuff, with the exception of dj's avatar and all conversations regarding it. Title: Re: they don't make them like they used to Post by: Culture20 on August 27, 2004, 05:06:02 am A woman who posts on a computer gaming site is going to expect catcalling and whistling if she posts her gender. That doesn't work as a defense of the catcalling though; it's ungentlemanly to say the least.
Title: Re: they don't make them like they used to Post by: Chrispy on August 27, 2004, 06:43:12 am Its not very instinktive of me to do it, but I guess everyones different...
Title: Re: they don't make them like they used to Post by: Death 999 on August 27, 2004, 09:46:31 pm Umm, yeah, you're right. I rephrased that several times.
True, this forum is pretty clean, but with the #2 poster's avatar and that sort of stuff, what can a girl expect? Title: Re: they don't make them like they used to Post by: FalconMWC on August 28, 2004, 02:33:20 am # 2? Would that not be Luki?
Title: Re: they don't make them like they used to Post by: Chrispy on August 28, 2004, 06:37:05 am Over all yes.
Title: Re: they don't make them like they used to Post by: Lukipela on August 30, 2004, 07:41:51 pm Quote Hey, bringing back dead threads is OK... after all, the great Kohr-Ah Primat read every thread then extant and raised a good fifth of them... After a while you get used to it. Indeed. As long as you add something to the conversation, and preferably use more than one sentence I don't see a problem with thread resurrection. It's the "Me too!" replies, or the answers to technical questions asked three years ago that are pointless. If memory serves me, Primat usually made some sort of contribution to the threads she raised, opening up a new perspective. Title: Re: they don't make them like they used to Post by: Death 999 on September 09, 2004, 12:31:56 am Quote # 2? Would that not be Luki? contribution rate, not total contributions. Luki and I have been around for considerably longer than some rapid-fire posters.... got no stamina... ;) Title: Re: they don't make them like they used to Post by: FalconMWC on September 09, 2004, 04:37:36 am Thanks.....
Who knows? Maybe I can get to one grand without spamming like my enlightened..... ;) Title: Re: they don't make them like they used to Post by: Chrispy on September 12, 2004, 02:57:37 am It was an excuse to celebrate ::)
Title: Re: they don't make them like they used to Post by: Lukipela on September 12, 2004, 04:53:36 pm Quote contribution rate, not contribution quality[/size]. Luki and I have been around for considerably longer than some rapid-fire posters.... got no stamina... ;) Although I rose through the ranks rather quickly, almost all of my early posts were on topic discussions, rtaher than two line/word exclamations. In all fairness, this is a bit harder today, as most things have already been debated to death and back. Still, some of you youngsters have a lot to learn about posting ;) Title: Re: they don't make them like they used to Post by: NECRO-99 on September 13, 2004, 06:42:26 am Back on topic, two old asskicking games just got re-released for the GBA. River City Ransom and Speedball. These two games essentially sum up my childhood.
Title: Re: they don't make them like they used to Post by: Lukipela on September 13, 2004, 11:40:17 pm The topic is " they don't make them like they used to"
Are you inferring that these newly made GBA versions are vastly inferior to the originals? Or perhaps that making them for GBA is different to making them for old machines due to different hardware specifications? Otherwise your just discussing old games, not the topic :P [/nitpickick overdrive] I think I remember Speedball. Or Speedball 2. Other than my stylish Nitpicking, that's all I've got... Unless! I choose to tie in this whole conversation with the Steve Martin topic, smoothly pointing out that they wont make those new movies like they did the old (since they've changed the cast), directly tying into the title topic and earning me a triple score! Unless! I choose to point out the difference between the invasion of Afghanistan and Iraq, sadly stating "that they don't make them (invasions) like they used to" earning me quadruple points, and a bonus swearword! Oh yeah. I'm just that good. Title: Re: they don't make them like they used to Post by: NECRO-99 on September 14, 2004, 01:07:20 am Actually, the new versions of the old games do them justice, I think.
*smashes Luki's 4-point bonanza* Title: Re: they don't make them like they used to Post by: Terminator on September 14, 2004, 11:02:36 am the GBC versions of Dragon Warrior 1-3 did NOT capture their former glory, primarily due to the fact that it was dumbed, down Experience and Gold values were increased(from defeating monsters, yet level up points and equiptment prices remained the same.) the Zelda re-make would have been more desirable had they painted it gold as well.
Title: Re: they don't make them like they used to Post by: NECRO-99 on September 15, 2004, 10:22:23 pm Did they ever re-release DW4? That game was a blast due to all the crazy sidequests and such.
But yeah Luki, I know they don't make em like they used to. The games that got re-released for GBA aren't exactly the same. That'd earn me points, but I'm not keeping track. :P Title: Re: they don't make them like they used to Post by: Halleck on October 27, 2004, 09:45:32 am Yeah, I'm huge on old video games. I'm mostly into NES and Genesis. My top four would probably be Ninja Gaiden, Metroid, Super Mario Bros. and Balloon Fight for the Nintendo. On Genesis, my picks are Vectorman, Flashback, Aladdin, Comix Zone, Sonic 2, Another World (Out of This World), and of course, Star Control.
I've had to resort to emulation since both of my consoles are broken. If you want to talk old old school, I'd say that Yar's Revenge and Pitfall for the Atari 2600 are my favorites. Also Galaga, Gravitar, Spy Hunter, and Tempest are my favorite stand-ups. |