Title: Quick money Post by: Vassago_Umara on March 13, 2004, 01:19:34 am I'm looking for some quick cash. I remember there being an incredibly rich ruby world somewhere in Ilwrath space, can anyone point me towards more ruby worlds?
Title: Re: Quick money Post by: FalconMWC on March 13, 2004, 01:38:36 am Correction - Several ruby worlds. That would be delta touri!
Title: Re: Quick money Post by: Vassago_Umara on March 13, 2004, 02:12:15 am Also where the hell is the Ilwrath homeworld ITS DRIVING ME NUTS!
Title: Re: Quick money Post by: FalconMWC on March 13, 2004, 02:22:04 am The homeworld is outside of their shere of influence. (weird, I know) You can ask a illwrath for a exact location. It is one of the tauri's I think. (not sure but around there) It will be the only one with illwrath ships in it that is outside their shere of influence.
Title: Re: Quick money Post by: Vassago_Umara on March 13, 2004, 03:45:02 am Sweet. That's right, their sphere of influence is away from their homeworld because they wanted to kill some Pkunk.
Title: Re: Quick money Post by: Captain Smith on March 13, 2004, 06:25:01 am Alpha Centauri has a couple of ruby worlds, one of the Kruegers (or in that vicinity) has a sapphire world.
Of course, the biggest way to RU is by buying fuel from the Melnorme or the Druuge and selling it back at the base...remember though quantity always pays with both of those races. Title: Re: Quick money Post by: Captain Smith on March 13, 2004, 06:27:07 am Of course I should point out that one shouldn't limit themselves to ruby worlds...once you can do it go to Orz space and mine all their stars (it'll take 5 cargo bays to hold it all, but it'll be worth it)...plenty of radioactives, plenty of precious metals, and yes one sapphire world in to boot.
Title: Re: Quick money Post by: Vassago_Umara on March 13, 2004, 06:42:37 am Yeah Orz worlds is where I go early in the game to get materials. Thanks for the tips I got plenty of tzo crystals in Ilwrath space!
Title: Re: Quick money Post by: Deep-Jiffa on March 13, 2004, 09:44:23 am Money quickly? Hmmm.... Oh yea! Don't go into starbase and go right to do the Slylandro Task. Now every day a slylandro will come and will be destroyed by the "destruction code". ;D
Title: Re: Quick money Post by: Terminator on March 13, 2004, 09:49:14 am DJ first off that doesn't grant u any RU's I'm uncertain if it did in the origianl I'm pretty sure it did(to lazy to check. If u know how to pilot a spathi eluder take Fwiffo's starrunner into Vux space ur ship is more thana match and can usually take out the cpu without taking a scratch.
Title: Re: Quick money Post by: Sage on March 13, 2004, 11:22:38 am Be warned: This hint is filled with SPOILERS!
You could try exploiting the Druuge by agreeing to trade one of the items they want from you for full fuel tanks, but show up there with 16 Hi-Effs. You'll lose an item, but what the heck? I think you can trade them the Burvixese Caster for that actually...It's not like you can't get another Caster, right? Title: Re: Quick money Post by: Rib Rdb on March 13, 2004, 01:41:42 pm Quote DJ first off that doesn't grant u any RU's I'm uncertain if it did in the origianl I'm pretty sure it did(to lazy to check. If u know how to pilot a spathi eluder take Fwiffo's starrunner into Vux space ur ship is more thana match and can usually take out the cpu without taking a scratch. Aparently you do get RU for using the code, it just doesn't tell you. I think Nic made a patch fo thiis.Title: Re: Quick money Post by: Zeep-Eeep on March 13, 2004, 04:40:54 pm In the PC version you did get RUs for causing probes to self-destruct.
I'm pretty sure this was carried over into UQM. Though to be honest, I never got the code in UQM. Title: Re: Quick money Post by: Deep-Jiffa on March 13, 2004, 07:58:51 pm Terminator, I don't remember you were here when I finished the game without going in starbase... so.... I got like 100000 RU in the end because of those Probes who kept swarming me.
Title: Re: Quick money Post by: Cronos on March 14, 2004, 06:07:53 am Greetings :)
I've been making a list of useful worlds to visit. Beta Lyrae V - Ruby Beta Lyrae III C - Metal Gamma Centauri I - Ultraviolet - Very Rich Beta Centauri I C - Radioactive Beta Centauri III C - Metal Epsilon Centauri I - Halide Zeta Centauri I C - Ultramarine Beta Lalande II - Ultraviolet Zeta Vulpeculae VII - Treasure Zeta Vulpeculae VI - Radioactive Zeta Vulpeculae IV - Treasure Zeta Vulpeculae III A - Treasure Zeta Vulpeculae V C, D - Treasure, Auric Delta Vulpeculae III - Treasure Delta Vulpeculae II C - Treasure Beta Circini VIII - Radioactive Beta Circini III - Sapphire Beta Chandresekhar II - Emerald This list will be updated as I continue on my 15th replay. I also urge you that if you visit any of these worlds, that you bring MANY cargo bays, especially the vulpeculae region. Dont mine Alpha Centauri until you've got hotspot tech from the melnorme, you will lose a lot of crew or a lot of landers, and in the early game the risk is not worth the potential gain. Hope this helps :) Title: Re: Quick money Post by: FalconMWC on March 14, 2004, 06:20:36 pm Why is delta touri not on that list? Unless I am incorrect, it is the richest single star that you can visit.
Title: Re: Quick money Post by: Cronos on March 15, 2004, 02:59:37 am Apologies, I havent visited every single star system as of yet ;)
Title: Re: Quick money Post by: Deep-Jiffa on March 15, 2004, 03:05:02 am All you need for getting lots of cash + enough bio for tech is:
sol Gamma Centauri Beta Centauri Beta Centauri Epsilon Centauri Zeta Centauri and all Vulpeculae. Oh and I forgot, Spathiwa ;D Title: Re: Quick money Post by: ShofixtiWithAK-47 on March 15, 2004, 04:50:03 am Alpha Ptolemae is also pretty amazing. Usually my game plan involves Beti Ceti, in upper Spathi space, Delta Tauri, Beta Scorpii and Alpha Ptolmae. There's also one near the bottom of Druuge space. Visit all of those and you're good to go.
Title: Re: Quick money Post by: FalconMWC on March 15, 2004, 06:00:37 am Want to know a good way to mine? Get the portal and 1 hellbore, 1 ATS. Now go to delta crateris. Attack the ships in the ring. (attacking the green ones is the easiest) and each ship represents ?14? ships. And even better, it combat won't take time. So you can have tons of RU for the cost of 1 day!
Title: Re: Quick money Post by: Cronos on March 15, 2004, 06:09:09 pm I find it easier to sit in VUX space and taunt the ugly critters. Without ZEX in command, those intruders are toast to cruisers as long as you stay out of range, which is nicely easy.
Title: Re: Quick money Post by: FalconMWC on March 15, 2004, 06:29:14 pm Yes, but getting out of range when they warp in is hard - is it not?
Title: Re: Quick money Post by: Chrispy on March 15, 2004, 06:51:57 pm In the full game they dont warp.
Title: Re: Quick money Post by: FalconMWC on March 15, 2004, 06:54:44 pm What? - I am not following Chrispy. I mean, when they warp in close, next to the earthling, is it not hard to get away before you get a limpet or a laser in your ship?
Title: Re: Quick money Post by: Culture20 on March 15, 2004, 07:05:15 pm And as Chrispy just said, in the full game, they don't warp in close (they lose the special ability for an unknown P&F prescribed reason).
Title: Re: Quick money Post by: FalconMWC on March 15, 2004, 07:40:56 pm Really? - I never knew that - it seems to me to be the same.... Well I am going to go back and play that section again. Sorry about that Chrispy.
Title: Re: Quick money Post by: Death 999 on March 15, 2004, 08:52:46 pm As far as Alpha Centauri is concerned, I found that the outer 2 ruby worlds can be done profitably. Pick up only one deposit per visit and you should make it out without losing a lander. The inner ones are extremely toasty (that's the difference between 600 celsius and 1800 celsius)
Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 12:17:00 am D_999 - Are you saying the ones on the outside can be done profitably with or without the melnorme upgrade?
Title: Re: Quick money Post by: Culture20 on March 16, 2004, 01:02:31 am Even the inner ones can be profitable if you're willing to rely on luck; I like to land and immediately hit the "return-to-ship" button. Sometimes I land right on the dot. ::)
Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 01:12:01 am Well, were you land is according to where you aim and the ?gravity of the planet? (not sure one that) so you might (with practice) be able to hit the target most of the time.
Title: Re: Quick money Post by: Chrispy on March 16, 2004, 01:20:03 am I clear the two ruby worlds in alfa centuri first thing each time I play. Im getting quite good at it:)
Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 01:23:53 am Is there a art to landing in a certain spot?
Title: Re: Quick money Post by: Chrispy on March 16, 2004, 01:27:13 am Oh yes, it involves moving the little curser around ::)
Actually it involves saving before you launch, though I havnt blown up my planate lander for a long time. Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 01:33:08 am No, no, I meant, is there a pattern of were you land as opposed to were you aim? (No, I am not asking for "whereever you put the cursor"!)
Title: Re: Quick money Post by: Chrispy on March 16, 2004, 01:56:59 am Ya, I knew what you meant but I was just messing around.
As far as I know, there is no pattern for where you land. It is random. Title: Re: Quick money Post by: Captain Smith on March 16, 2004, 02:48:42 am About Alpha Centauri - I mine the two ruby worlds quite easily...try to land close, travel to a deposit, grab it, and then go back. Although as you will see below, I figured out another way to do it.
If you look at what Hayes said about mining he gives a color guide. The most profitable (in terms of density) is white. I figure from mining all the white star systems not in Ur-Quan or Yehat space in my last game (all the stuff on my mainship I want, all the escorts I want, 150K RU left over babeee!). The stars have different colors I guess based on density (#RU/#planets). The more density the more efficient your mining operations will be (less planets, more RU). Let's just say I brought back about 4K RU per category (or more, upwards of 10-12K RU in a category sometimes!) in the upper sections about each time I went out. And for those exotics efficionados, I kept running into Sapphire, Ruby, and Emerald worlds. Hayes just keeps saying "Yes this will keep the fires burning!". And as far as the white star systems go close to Sol, I ran into tons of bio unit opportunities too. I bought all the technology, all the information, used the Melnorme as my exclusive fuel stop (quite easy to do that since I'd end up with 500 credits EASILY by the time I was ready for fuel), and finished with a 4200 credit balance (counting Rainbow worlds and the Umgah gift in there). How to mine and get RU & Melnorme credits both answered, no? I finished mining to get these numbers in the middle of 2157 and finished the game in 2158. Gonna have to look at the source and see if there's any of those exotics worlds that AREN'T in white star systems. I know of 4 (Alpha Centauri, one of the Vulcepulae systems, a system near Pkunk space). I wonder if there are more. Still going to have to check the white stars in Ur-Quan and Yehat space just for kicks though, I guess. Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 02:52:00 am I have gotten a lot of and RU in two ways.
A. Do what me a DJ did B. Do the druuge fuel trick. 1 way to get LOTS of credits. You buy the heat and lightning resistant tech and have a few left over credits. (for refueling) You have 3 high eff. fuel tanks You have 8 cargo bays. You just follow the rainbow worlds! - All the way, it takes about a year, but it gets you tons of everything as rainbow worlds have tons of radioactives! Hitting Delta touri on the way does not hurt either. Title: Re: Quick money Post by: Captain Smith on March 16, 2004, 03:40:22 am For those who are interested, out of the Star Control 2 Strategy Guide, which you can find in PDF somewhere if you want to see it (it has lots of spoilers tho'):
Quote The 20 Most Mineral Rich Star Systems Star System Mineral Totals Best Worlds Beta Scorpii 12680 (5,7,3) Delta Tauri 12080 (2,1,7) Alpha Ceti 11739 (2,6b,5a) Alpha Centauri 11476 (3,8,1) Delta Aurigae 11005 (7,2a,1b) Beta Cephei 10447 (6,9b,4) Zeeman 10421 (5a,4a,6b) Zeta Vulpeculae 9404 (3a,7,1) Beta Normae 9153 (3,7,2) Delta Brahe 9100 (1,3,9a) Alpha Antliae 8734 (8c,5,3) Alpha Columbae 8370 (5,4a,4b) Epsilon Scuti 8365 (5b,4,3a) Alpha Ptolemae 8055 (7a,7d,6c) Beta Persei 8037 (6,3c,5a) Beta Carinae 7982 (2,9d,9b) Zeta Volantis 7912 (7,6,3) Epsilon Normae 7718 (4,6,3b) Alpha Crucis 7702 (2a,5,4a) Iota Hyades 7379 (2,1,7a) Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 04:03:12 am Do they have a list of the most credit rich system?
Title: Re: Quick money Post by: Deep-Jiffa on March 16, 2004, 04:46:13 am They count the bio as a part of the minerals.
Title: Re: Quick money Post by: Chrispy on March 16, 2004, 04:59:50 am They have 3 lists.
20 overal richest systems 20 mostmineral rich systems 20 most life rich systems Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 05:33:03 am Would it not be cool if their were creatures on rainbow worlds? They would be mutated of coure, but I think that would be neat.
Title: Re: Quick money Post by: Chrispy on March 16, 2004, 05:39:30 am Isnt it wierd how the same creatures can appear on more than one planate.
Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 05:47:44 am Maybe the precursors wanted equal oppertunity for all of them to become sentient? - Or maybe the precursors had endangered species too and to keep them equal they distrubuted a equall amount to all planets. ::) ;D
Title: Re: Quick money Post by: Terminator on March 16, 2004, 07:11:50 am Quote About Alpha Centauri - I mine the two ruby worlds quite easily...try to land close, travel to a deposit, grab it, and then go back. Although as you will see below, I figured out another way to do it. If you look at what Hayes said about mining he gives a color guide. The most profitable (in terms of density) is white. I figure from mining all the white star systems not in Ur-Quan or Yehat space in my last game (all the stuff on my mainship I want, all the escorts I want, 150K RU left over babeee!). The stars have different colors I guess based on density (#RU/#planets). The more density the more efficient your mining operations will be (less planets, more RU). Let's just say I brought back about 4K RU per category (or more, upwards of 10-12K RU in a category sometimes!) in the upper sections about each time I went out. And for those exotics efficionados, I kept running into Sapphire, Ruby, and Emerald worlds. Hayes just keeps saying "Yes this will keep the fires burning!". And as far as the white star systems go close to Sol, I ran into tons of bio unit opportunities too. I bought all the technology, all the information, used the Melnorme as my exclusive fuel stop (quite easy to do that since I'd end up with 500 credits EASILY by the time I was ready for fuel), and finished with a 4200 credit balance (counting Rainbow worlds and the Umgah gift in there). How to mine and get RU & Melnorme credits both answered, no? I finished mining to get these numbers in the middle of 2157 and finished the game in 2158. Gonna have to look at the source and see if there's any of those exotics worlds that AREN'T in white star systems. I know of 4 (Alpha Centauri, one of the Vulcepulae systems, a system near Pkunk space). I wonder if there are more. Still going to have to check the white stars in Ur-Quan and Yehat space just for kicks though, I guess. Mining the ruby worlds are all about reacting to where they put u like I can drive around Mercury for about 10 minutes without taking a hit the inital landing can kill u if lands u in the hotspot as it spawns its impossible to takeoff u die before the command is issued. Piece of advice bout those worlds MOVE and DON'T stop it's alot easier to dodge if ur moving and also the large view is better than the one from the PC version the original view was about the size of a captain portait in Hypermelee. Title: Re: Quick money Post by: Deep-Jiffa on March 16, 2004, 03:48:56 pm Hotspots and earthquakes are piece of cake... The weather is the problem, you can't dodge it!
Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 05:05:17 pm And in the lighnting hits you more than it does the ground near you - very annoying!
Title: Re: Quick money Post by: Cronos on March 16, 2004, 05:25:45 pm Either my extremely bad luck is preemptively contagious, or I'm not the only one that experiences that...
Darn contagious bad luck, sorry guys :( Title: Re: Quick money Post by: FalconMWC on March 16, 2004, 06:02:34 pm hehe - No you are not the only one that appears to have lighnting "aimed" at the lander. Though the makers of the game insist it is random..... (Maybe this is similar to what I though about the Pkunk ressurection rate before I was shown the code)
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