Title: sound delays Post by: BNewtz on July 05, 2004, 08:07:26 pm Hi everyone! I just stumbled upon UQM and got it up and running on a FC2 system. The only problem I'm having is that if I'm logged in as root and fire up the game, the sound works perfectly. However, if I fire up the game as a normal user, the sound effects are delayed by ~300ms. I can tell right away in the main menu when you hear the little beeps as you move from choice to choice. Anyone have any idea why this would be happening?
Title: Re: sound delays Post by: meep-eep on July 05, 2004, 09:30:06 pm Are you using arts by any chance?
Try setting the environment variable "SDL_AUDIODRIVER" to "alsa", "audio", "dsound" or "dsp". Title: Re: sound delays Post by: BNewtz on July 05, 2004, 11:03:49 pm Sweet! Setting the environment variable worked... is this in the documentation somewhere?
Title: Re: sound delays Post by: meep-eep on July 06, 2004, 12:16:21 am Not in the uqm documentation. But it's not uqm-specific either.
I've seen delays with arts with various programs. Choosing a different sound output method usually solves it. For programs using SDL, the variable SDL_AUDIODRIVER does the trick. Title: Re: sound delays Post by: Bnewtz on July 06, 2004, 12:22:34 am Thanks, good to know!
Title: Re: sound delays Post by: Zeep-Eeep on July 06, 2004, 01:28:10 am Fedora Core 2 has a few sound issues. Especially when
using the KDE desktop (my desktop of choice). You can find a number of suggestions for work arounds and bug fixes at fedoraforum.org |