The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Zero^ on December 07, 2002, 12:50:16 am



Title: EH... Did Accolade run out of ideas?
Post by: Zero^ on December 07, 2002, 12:50:16 am
If i remember correctly the SC2 ends at a point where "you" sit beside a pond with your grand children (on earth) with the precursor vessel in the back ground. So... when did you get sucked into the near future, build another precrusor ship , travel to another quadron and save the universe once more? Or did i miss something in the end of SC3? Was i returned to my own time? If it went how i think the plot just lost it´s magic a little too much  :'(
If so i think i´ll have to leave SC3 unplayed.



Title: Re:  EH... Did Accolade run out of ideas?
Post by: Zero^ on December 07, 2002, 12:51:18 am
ok is this a bug inside the forum. I keep gettin this: i´ll
inside my messages... what gives?


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Parker on December 07, 2002, 02:19:18 am
Use the ' key instead of whatever you are using.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Zeroarmy on December 07, 2002, 06:04:27 am
Well in SCIII he would have to be around 40 years old. So, what you saw must've been after SCIII took place or TFB never planned to us the same Captain, but Accolade ruined it up. In either event I want to know what happened to the Pkunk's prediction of the Captain dying at an early age. Now, as for the Precursor ship in background, for some reason I can't remember that. Are you sure it wasn't an Earthling Cruiser (remember the ship was destroyed when you beat the Sa-Matra)? Oh well, on to the flagship in SCIII...The ship was made by the Chmmr with some Precursor technology.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Zeroarmy on December 07, 2002, 07:21:59 am
You know I was so sure that the Chmmr and Humans built the near ship, but according to The Pages of Now and Forever this is what happened:

"2171-2177 The Captain uses the Precursor artifacts on Unzervalt to build a Warp Bubble Transport system that can travel between the stars without using Hyper Space. The Captain builds a new Precursor colony vessel to carry the Warp Bubble Transport system. Without Hyper Space travel, the New Alliance collapses."

It's been awhile so I can't be sure, but does anyone remember? Oh well, if it is a Precursor ship it's another huge flaw made by SCIII. If you go back to Vega, in SCII, you will find your beloved planet slave-shielded and an Ur-Quan Dreadnought is guarding the planet, waiting for you to come back. Now, SCII says the colonists placed nuclear bombs inside the Precursor factory incase the Hierarchy discovered it. So, when the Dreadnought came the colonists had to have blown it up. If they didn't the Dreadnought would've killed everyone down there and taken the technology for themselves. And it's not like the factory was hard to find as it was near the settlers, so if they could find their camouflaged houses, they could easily find the caves (according to SCIII the Ur-Quan were able to detect Precursor technology at the bottom of Earth's Ocean).


Title: Re:  EH... Did Accolade run out of ideas?
Post by: *camper* on December 07, 2002, 07:46:53 am
  Yes, there was a big ship at the end of SC2, looked like a bit like a giant Arilou Skiff.  It is referred to, if I am not mistaken, as the Mark II.  Or maybe it was Mark III.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Zeroarmy on December 07, 2002, 08:00:06 am
Quote
 Yes, there was a big ship at the end of SC2, looked like a bit like a giant Arilou Skiff.  It is referred to, if I am not mistaken, as the Mark II.  Or maybe it was Mark III.


Oh that's where it's from. I haven't watched the credits in awhile, so I forgot the details of the picture, but I know what the Mark II is. I've always wanted to know what exactly it is (the best I can tell is that it's an improved version of your flagship). Team Beige of Timewarp was told what it was by TFB, but they won't let the public know until their full game comes out.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Kelju_Ivan on December 07, 2002, 01:52:04 pm
"If so i think i'll have to leave SC3 unplayed."

Yes, that's right, you should! I played it, but was never able to complete it, because of some bug. I tried going onwards by following every single step of a walkthrough, but it didn't work out. I just couldn't stand that game and am now ignoring everything it had to say about the SC universe. For me, there is no information about the happenings of the galaxy after Star Control 2.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Azarule on December 07, 2002, 01:57:43 pm
That's one of people's biggest gripes about Starcon3, is that it didn't explain the Mark II.  And if you'll read a little behind in the forum, you'll notice I personally put up a post commenting on how much it sucked :-P  So I'm with all of you that don't like it much.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Mage on December 07, 2002, 06:10:58 pm
wtf, why would the new alliance crumble if hyperspace travel was obsolete?  wouldn't it just make it stronger (instantaneous travel)?


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Kelju_Ivan on December 07, 2002, 07:24:17 pm
It wasn't obsolete, it just stopped working. The only ship capable of interstellar travel was the Precursor ship with its warp bubble technology. All others were stuck in their own solar systems.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Zero^ on December 08, 2002, 02:03:12 am
well... the crux had a precursor vessel too... and the vux were able to travel to mycon with out hyperspace. Or so i heard.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: captain_kirk on May 10, 2003, 01:45:44 pm
fred ford did not make star control 3
just 1&2 if he had made 3 it would be better


Title: Re:  EH... Did Accolade run out of ideas?
Post by: captain_kirk on May 10, 2003, 01:54:51 pm
did not under stand what the kid was saying
did the kid say how did you fight or find mark2
or was the human colony building another ship  at the end


Title: Re:  EH... Did Accolade run out of ideas?
Post by: captain_kirk on May 10, 2003, 01:59:30 pm
Quote
did not under stand what the kid was saying
did the kid say how did you fight or find mark2
or was the human colony building another ship  at the end

i think the vux came up with there own warp bubble drive
there pug ug but they look smart
but i wish they would tell there history from long ago


Title: Re:  EH... Did Accolade run out of ideas?
Post by: UAF on May 10, 2003, 04:26:24 pm
1) In SC3 the flagship you had was supposed to be the MK2, even if it didn't look like the picture at the end of SC2 (BTW, until I was introduced into the online community of SC I was sure that was just a future city, not the MK2 itself).
And yes, according to SC3 the MK2 was build by zelnick using the Precursor factory on Unzervult. A factory that even if somehow it wasn't destroyed nor detected by the Ur-quan, it still doesn't have it's main computer, because the computer was connected to the MK1 (the first flagship). Go figure...

2) Only people who had precursor ships with the warp bubble transport system could travel between stars in SC3. The player had one, and the Crux had one.
The Vux got around by collaborating with the Crux, being the sneaky weasels scum they are. :)

3) At the end of SC2 the kinds ask, "how did you FIND the MK2?"

4) Zero^, according to SC3 Zelnick was returned to his own time shortly after being thrown to the future. In the future he saw the EternalOne win, and the collapse of hyperspace. That's why he returned to Unzervult and did all he did.

Now I have a question of my own:
If some sequel will have a MK2 not like what P&F suggested (and yet not sucky like SC3), what will you do? :)



Title: Re:  EH... Did Accolade run out of ideas?
Post by: meep-eep on May 10, 2003, 05:06:33 pm
From http://www.classicgaming.com/starcontrol/history/files/scchatlog.txt
Quote
The Mark II was a precursor cruiser as opposed to a precursor tug which is what you guys flew.


And about the Pkunk saying the captain dies on an early age; it's not unlikely that this is relative to Pkunk lifespans.



Title: Re:  EH... Did Accolade run out of ideas?
Post by: UAF on May 10, 2003, 06:34:22 pm
The link is not working, what exactly is the source of that quote?


Title: Re:  EH... Did Accolade run out of ideas?
Post by: meep-eep on May 10, 2003, 09:10:23 pm
Quote
The link is not working, what exactly is the source of that quote?

Chat log in the history section of the PNF.
Strange that it didn't work. Perhaps http://www.classicgaming.com/starcontrol/history/ does.



Title: Re:  EH... Did Accolade run out of ideas?
Post by: meep-eep on May 10, 2003, 09:13:12 pm
Quote

Strange that it didn't work.

Ok, it appears YaBB thought the ':' was part of the URL. Fixed it in the posting above.



Title: Re:  EH... Did Accolade run out of ideas?
Post by: captain_kirk on May 10, 2003, 09:45:53 pm
in star control 3 show how much you hate the vux
set them up a colony in one of thoes star system that
disappear i set up two i thought it was funny ;D ;D ::) ::)ha ha ha ha ha


Title: Re:  EH... Did Accolade run out of ideas?
Post by: J on May 11, 2003, 08:44:16 pm
Quote

Now I have a question of my own:
If some sequel will have a MK2 not like what P&F suggested (and yet not sucky like SC3), what will you do? :)



I think they should make a Pre-quel of SC2,
Set in the sentient Mileliu days. The character you play could be an Ur-Quan.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: stylus on May 11, 2003, 10:53:52 pm
yeah.  that's what i'm talking about.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: shumpilpelandshemenzait on May 13, 2003, 01:22:48 am
Quote
If i remember correctly the SC2 ends at a point where "you" sit beside a pond with your grand children (on earth) with the precursor vessel in the back ground.


what do u mean the precursor vessel in the background
the vessel is destroyed in the end, remember?


Title: Re:  EH... Did Accolade run out of ideas?
Post by: Death 999 on May 13, 2003, 02:26:20 am
a different precursor vessel.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: guesst on May 13, 2003, 12:16:41 pm
Does anyone have the web location where the ending shot (either of the PC or 3DO version) could be found. I wanted to show both of them.
Then again, a better idea might me to just say:
"Beat the game and find out what we're talking about."
But I did want to post pictures of both.


Title: Re:  EH... Did Accolade run out of ideas?
Post by: UAF on May 13, 2003, 10:36:11 pm
http://www.classicgaming.com/starcontrol/timewarp/story.shtm

Some claim the thingy in the background is the Mark2.
In the PC version I always thought it's a city.
The 3DO picture looks more like a ship (but ugly ship IMO).