The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Zeep-Eeep on September 30, 2004, 07:24:47 am



Title: Earthling Point Defense
Post by: Zeep-Eeep on September 30, 2004, 07:24:47 am
I noticed a few times tonight that the Earthling's PDL sometimes
targets its own missles. I just fought a couple of battles with the
cruiser and watched three missles get nuked by my own point
defense. However, in my other six battles, this didn't happen, even
though I left the PDL on all the time.
Any ideas on why this happens (sometimes) and if it is a bug?


Title: Re: Earthling Point Defense
Post by: Deep-Jiffa on September 30, 2004, 07:59:08 am
I think that if you shoot, rotate and then use pdl(or always using it) it will destroy the missle.


Title: Re: Earthling Point Defense
Post by: FalconMWC on September 30, 2004, 05:26:57 pm
The crew is probably para-noid about a runaway missile. Hey, its what happened to the sub Tang in WWII. Or maybe that happened to a earthling cruiser too.....     :P


Title: Re: Earthling Point Defense
Post by: Death 999 on September 30, 2004, 09:07:32 pm
I thought the deal was that the PDL would target everything as soon as it was activated, but if a missile was launched while it was active it would recognize it. But interrupt the PDL for a moment and it'll be zapped


Title: Re: Earthling Point Defense
Post by: Profound_Darkness on October 01, 2004, 06:11:35 am
I always thought the pdl would hit anything (though I think sc2/uqm removed it's shooting at passing planets), including missiles, its just that most of the time after firing a missile your batteries don't have enough energy to fire a pdl.

I am rather accustomed to the pdl taking out my own missiles which is why I let go of the button for a moment when I fire.


Title: Re: Earthling Point Defense
Post by: Cronos on October 01, 2004, 08:44:35 am
It also saves your butt in case the missile comes around and targets you instead of your enemy (it's happened a couple of times).

Earthling vs. Earthling is an interesting battle though. Neither side can hit the other with their missiles so it's a PDL jousting contest essentially. :)


Title: Re: Earthling Point Defense
Post by: Megagun on October 01, 2004, 04:07:19 pm
It's not, actually.. It's all about timing your missiles, so they hit the enemy when his batteries are drained...
Or firing two of them when your enemy has almost no batteries left.


Title: Re: Earthling Point Defense
Post by: Sander Scamper on October 02, 2004, 01:12:55 pm
That still sounds like fun...Why is the Earthling cruiser so weak compared to so many other ships? Even the Shofixti get the Glory Device..


Title: Re: Earthling Point Defense
Post by: Cronos on October 02, 2004, 02:39:45 pm
It was ultimately meant to be a support ship for long range combat. If you listen to what Hayes says (hehe) he mentions that the Yehat and Shofixti were supported by the first wave of Earthling cruisers, which in essence conjures the image of Shofixti performing the role of fighter craft, Yehat terminators performing the role of destroyers and such, while the cruisers pound hierarchy forces from a safe distance.

Of course this advantage was countered when the Ur-Quan gained the Mycon as a thrall.

You may notice that the Earthling and the Mycon are fairly evenly matched, though the cruiser isnt as helpless in some situations.


Title: Re: Earthling Point Defense
Post by: FalconMWC on October 02, 2004, 05:51:15 pm
Hmm.... I think that being able to make new crew is a better secondary weapon. For instance, lets say that a earthling and a mycon pound each other. Even if the earthling cruiser  is ahead in crew, all the mycon has to do is find the planet, gravity whip and make crew at its hearts content, since it can now outrun the missiles.


Title: Re: Earthling Point Defense
Post by: Sander Scamper on October 03, 2004, 04:11:15 pm
What would be a secondary that fits the cruiser?


Title: Re: Earthling Point Defense
Post by: Cronos on October 03, 2004, 04:16:19 pm
Unless of course the cruiser re-orients itself to fire in the path of the Mycon...

The PDL also weakens the plasma balls, reducing overall damage.

Still, if the cruiser takes the plasmas head on at point blank, it's stuffed, just as it is with the VUX.

It's a battle of attrition. More often then not the cruiser can make it on top due to it's superior manouvarability, turn rate and acceleration. The mycon simply has firepower and regen on it's hand. It's a typical battle between finnesse and brute force and in this case the cruiser does come on top because it's assets are the mycons greatest weaknesses.


Title: Re: Earthling Point Defense
Post by: FalconMWC on October 04, 2004, 07:21:58 pm
In other words, depends which ship finds the planet first.  :-/


Title: Re: Earthling Point Defense
Post by: Sander Scamper on October 05, 2004, 01:53:04 am
Lol, nicely summarised.

Actually, wouldn't the Cruiser have an upper hand with its ability to destroy course-changing asteroids?


Title: Re: Earthling Point Defense
Post by: Zeep-Eeep on October 05, 2004, 05:57:32 am
I tend to think that at a long range, the cruiser has the advantage.
However, the Mycon does regenerate crew at a rate nearly equal
to the damage a cruiser can do at long range. It tends to (in my
experience) make for long battles.


Title: Re: Earthling Point Defense
Post by: A L on October 06, 2004, 12:02:56 am
You can get hit by your own missiles.  


Title: Re: Earthling Point Defense
Post by: .:Firestorm:. on October 06, 2004, 12:06:17 am
As an Earthling, you can destroy armadas of those hated VUX, even ORZ

decent against Spathi etc - I don't find the Cruiser useless, come to think of it I think you are expecting too much


Title: Re: Earthling Point Defense
Post by: FalconMWC on October 06, 2004, 12:21:16 am
Hmmm... Like to see how they defeat the Vux, as I can't without a convient gravity whip...


Title: Re: Earthling Point Defense
Post by: Cronos - Unlogged on October 06, 2004, 05:03:33 am
Actually, he means in the *game* not in melee. In the *game* they dont have that convenient close start that confers to them a devastating advantage in melee, meaning that cruisers can essentially blow the VUX to smithereens. I've cleared whole systems of VUX with but a single cruiser and destroying the VUX can actually be a very attractive alternative to mining if you really really hate it (due to all the minerals scavenged).


Title: Re: Earthling Point Defense
Post by: a on October 07, 2004, 08:24:30 am
>hit the enemy when his batteries are drained...
>firing two of them when your enemy has almost no batteries left.

Third option, I've gotten missile hits past the PDL by doing a gravity whip ramming run and firing point blank. ^^