The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Endoperez on October 22, 2004, 05:10:27 pm



Title: SC3 remake?
Post by: Endoperez on October 22, 2004, 05:10:27 pm
I know UQM forum isn't the best place for this, but atleast here people might know what I'm talking about.

I have tried UQM, fell in love with it, have spread the addiction for few friends and googled. With google I found mentions about SC3. It had things like 3d combat, colonies instead of resource gathering and it explained things like precursors' vanishing, Orz/Ariloulaleelay relationship etc. As a game, however, it was pretty bad, or so it seems: bad music, dull colors. claymotion aliens (?!), bad story (hyperspace doesn't work, only YOUR ship can go to other places and the Evil Ones are coming!), you had to wait for colonies to make fuel, the *feeling* was different.

So, there I was hoping that it would have been a good game. And I knew Ur-Quan Masters, a great remake. So it occured to me it would be nice to have a remake/ what-it-should-have-been of SC3.

Do any of you have any experiences about SC3 - would it be worth it? What about 3d Super Melee? Were the new ships/races interesting? Why would those different races leave their home in this part of the galaxy, where would they go?

What I thought about it, without having played 3 and without completing SC1, SC2 or even UQM (yet!  ;) ):
Only plot I could come up with ┬┤would be Vindicator being sent to break the Ur-Quan Slave Shields of the thousands of planets Ur-Quan closed. That would also explain the need for you to make colonies: even if they had techniques to create craft that could go to space they wouldn't be able to transport enough people to colonize new planets. I would like it to have colonies as option, not as requirement, though: you could use landers, but also use colonies as the Star Base. Also, colonies would slowly gather RUs, so if you were stuck you could just wait for a while. That would become boring without a bigger goal, but that would make out most of the game.

The alien animations would be hard part, they would have to be good and there wouldn't be much to check for guidance. SC1 and 2, mainly. I have no idea have much work there would be in the graphics, as I have never seen them in action.

In any case, does anyone of you have any ideas? Or maybe there are some volunteers? BTW, I'm not volunteering for anything - I have enough unfinished "projects" already, and my skills aren't that great.

Janne J., Endop


Title: Re: SC3 remake?
Post by: FalconMWC on October 22, 2004, 08:02:57 pm
While a remake would be VERY welcome, I don't think anyone else is doing it, though it has been brought up quite a few times. I do know that there are sequals being done - namely the Aftermath (A GREAT game), Timewarp (Melee looks ok, but nothing else has been released yet) and one other project which is in the same stage as Timewarp.

EDIT: Its called TW-Light.


Title: Re: SC3 remake?
Post by: Slylendro on October 22, 2004, 10:50:51 pm
the problem in SC3 is that the original creators of 1 and 2 didn't make it. Therefore the team that created it, made many aspects of SC2 completely pointless and just fucked it all up...
the 3d melee sucks too, and for long times you just need to wait doing nothing.

the game is not bad, it's just bad compared to the quality and fun in Sc2.
but it doesnt matter cuz it doesn't feel like an offical sequel, even if it is trademarked as SC3.


Title: Re: SC3 remake?
Post by: Sander Scamper on October 22, 2004, 11:31:07 pm
Having never played SC3, I'm only working from other's opinions....It isn't Canon, so It isn't REALLY a sequal...so maybe in the future it will be remade, but I don't see it happening, unfortunately...


Title: Re: SC3 remake?
Post by: Halleck on October 23, 2004, 12:06:00 am
That's the direction TimeWarp:Legacies is going in (part of TW-Light). As far as I understand it, they want to create a sequel to UQM that is not a remake of SC3.
I'm currently looking into writing dialogue for that project, so maybe I'll be able to tell you more later on. I think some of the TW-Light developers hang out on these forums. One's bound to pop by sometime.


Title: Re: SC3 remake?
Post by: Kaiser on October 24, 2004, 01:49:47 pm
The "3D Melee" was just an isometric view.  It was awkward to fly.

SC3's storyline, especially it's Orz/Arliou/Precurser connections were horrid.

I like the colonizing idea.  HOWEVER, they needed to do it so it was worth it.  Shouldn't wait so long for fuel!

As for the aliens...  The human looked inbred and the Syreen...  She'd give you nightmares. :-[


Title: Re: SC3 remake?
Post by: Sander Scamper on October 24, 2004, 05:24:37 pm
They RUINED the syreen? NOOOOO0000000ooooooo!


Title: Re: SC3 remake?
Post by: Endoperez on October 25, 2004, 02:14:01 am
Okay, so SC3 was bad and it would be better to have something closer to "real" SC games than remake of SC3. I heard about Timewarp and Aftermath, so atleast this wasn't total waste of my time! (might have been of yours, though! ;)  )


Title: Re: SC3 remake?
Post by: Kaiser on October 25, 2004, 04:19:54 am
Syreen:
(http://www.classicgaming.com/starcontrol/sc3/images/syre_sc3.gif)

Human:
(http://www.classicgaming.com/starcontrol/sc3/images/huma_sc3.gif)


Title: Re: SC3 remake?
Post by: Halleck on October 25, 2004, 06:24:36 am
Quote
Syreen: <image removed for the sake of decency>

Arrghh! Orrrg! Heeeearrrghh! Blarrrghhhh!!!
My eyes- they burn...


Title: Re: SC3 remake?
Post by: Sander Scamper on October 25, 2004, 01:39:37 pm
*runs screaming into the distance*


Title: Re: SC3 remake?
Post by: Megagun on October 25, 2004, 04:29:25 pm
If you're really bored and sad, you can get Sc3 from HOTU...


Title: Re: SC3 remake?
Post by: Sander Scamper on October 25, 2004, 07:37:44 pm
If I ever got that sad and bored, I expect that suicide would come first =/


Title: Re: SC3 remake?
Post by: Chrispy on October 26, 2004, 03:09:37 am
*badum ching*


Title: Re: SC3 remake?
Post by: Kaiser on October 26, 2004, 06:46:19 am
Told you that she'd give you nightmares.


Title: Re: SC3 remake?
Post by: squideye on November 10, 2004, 05:42:05 am
Star Control ][ was pretty climactic, anyway.  It's not like it was begging for a sequel.  I mean, explaining (explaining *away*?) the Precursors, all the creepiness of the Ur-Quan Masters backstory, seemed like it'd fit better with an "expanded universe", maybe in Role-Playing games or some totally different game type (anyone remember when they were working on the 3-d space flight sim "Star Con"?).

Star Control 3 really felt like fan fiction.  I had some degree of fun with it, and obviously after finishing SC2 back in '93 I needed to get my fix of Ur-Quan misadventure, but it really was just a cheesy spin-off, and I'd happily discard any of its ideas as non-canon.

Daktaklakpak?  Honestly.


Title: Re: SC3 remake?
Post by: Death 999 on November 10, 2004, 10:40:41 pm
I'd put every new race alongside them, except the Exquivans and perhaps the Owa.

What happened to the Melnorme? Why are the Kzer-Za except those under Zor-Ath's direct control dressing up as Kohr-Ah and making Marauders? It just didn't fit together.

The only thing is, I wish that the bifurcator had worked. The Chenjesu were cool. But the entire idea was lame.


Title: Re: SC3 remake?
Post by: umgahbob on November 18, 2004, 10:53:00 am
I thought SC3 was a fun game. Granted I didn't think it was as good as the second game, but it was still a fun game.


Title: Re: SC3 remake?
Post by: Kaiser on November 19, 2004, 12:48:20 am
Quick!  Someone call a doctor!  umgahbob is delerious!  =P


Title: SC3 Syreen... O_O
Post by: Taerdin on November 20, 2004, 06:07:05 am
WHAT HAVE THEY DONE?!?!?

AHHHH!!!!!

*dies*

But seriously though... that's a disgrace...

Oh, and hi everyone :)


Title: Re: SC3 remake?
Post by: Scott on November 24, 2004, 06:43:13 am
I liked SC3 a lot. Of course, it was my first Star Control.

And though the story does have a lot of waiting, the melee was still awfully fun. And I still love the Spathi and the Orz from SC3... the Orz voice acting from SC3 is far preferable to the Orz in UQM, in my opinion.

SC3 really isn't a bad game. It's just, SC2 is much better. But if you play SC3 without having been previously spoiled by SC2, it's pretty cool.  :)


Title: Re: SC3 remake?
Post by: Cronos on November 24, 2004, 06:05:49 pm
**Crosses fingers in crosslike fashion**

UNCLEAN!!!! UNCLEAN!!!!!


Title: Re: SC3 remake?
Post by: Culture20 on November 25, 2004, 01:47:28 am
Quote
Star Control ][ was pretty climactic, anyway.  It's not like it was begging for a sequel.

Hmmm... I'd say that this
Quote
That, my children, is an entirely different story.
begged for a sequel.
Of course, it did beg for a sequal of higher caliber than SC3.


Title: Re: SC3 remake?
Post by: saint242 on November 26, 2004, 10:36:01 pm
The colony management in SC3 was really awful, and since colonies were your main source of ships, crew and fuel, this was my biggest problem with the game. While it was cool to be able to concentrate on building up the colonies of races with ships that you liked, the colonies took a LONG time to into productive worlds.

Most of the new races were plain boring or remakes of races from SC2. The Daktaklakpak, for instance, seemed pretty much like new versions of the Slylandro Probes. Some of the old favorite races were just not in the game.

The 3D super-melee was a lark. It was not really 3D, just an isometric view of the battlefield which actually made it harder to control your ship and target the enemy accurately. The ship models were jazzed up a bit, though.

Also, the final battle and ultimate climax of the game was pretty underwhelming.


Title: Re: SC3 remake?
Post by: Kaiser on November 27, 2004, 12:08:38 pm
I agree.  Especially with the colony management.

I understand trying to make it realistic...  However it truly wasn't worth it.  The population doesn't grow fast enough.  You merely make your other colonies weaker.


Title: Re: SC3 remake?
Post by: Wudge on December 10, 2004, 02:23:41 pm
Quote
I'd put every new race alongside them, except the Exquivans and perhaps the Owa.

What happened to the Melnorme? Why are the Kzer-Za except those under Zor-Ath's direct control dressing up as Kohr-Ah and making Marauders? It just didn't fit together.

The only thing is, I wish that the bifurcator had worked. The Chenjesu were cool. But the entire idea was lame.


Haha, Owa had the maddest ships. It was an earthling Cruiser on drugs, absoloutely pwned Kohr-Ah Marauders.

Melnorme may just simply not have been trading in that part of the galaxy, or they were in the human part of the galaxy because they had some other interest like there was ancient tech or information or secret sources that is not in the quadrant in SC3. Nobody knows actually what the Melnorme are up too so I wouldn't assume that they would just tag along.

Quote
The colony management in SC3 was really awful, and since colonies were your main source of ships, crew and fuel, this was my biggest problem with the game. While it was cool to be able to concentrate on building up the colonies of races with ships that you liked, the colonies took a LONG time to into productive worlds.

Most of the new races were plain boring or remakes of races from SC2. The Daktaklakpak, for instance, seemed pretty much like new versions of the Slylandro Probes. Some of the old favorite races were just not in the game.

The 3D super-melee was a lark. It was not really 3D, just an isometric view of the battlefield which actually made it harder to control your ship and target the enemy accurately. The ship models were jazzed up a bit, though.

Also, the final battle and ultimate climax of the game was pretty underwhelming.


Yeh, colony management was pretty bad from memory all those years ago. Trick to getting new colonies going was basically taking well established colonies and putting a big number of them onto a new colony to get it running, once they both leveled out at a higher population you could repeat the process for a new colony untill you could almost make new colonies at full strength from just pop from other worlds IIRC.

SC3 in my opinion was a good game, not as good as SC2 but it had its own merits. The Melee was good enough (just turn off 3d mode) and lets face it, SC3 was pretty funny at points. The K'tang, Dooge, Daktaklakpak and the like were very memorable races that I would love to see in any new game, not just in character but their ships were good.

My bigger issue was with melee was a lot of "mine laying" style ships came into play and a lot of auto-tracking weapons from the Crux races. Sure, there was a lack of them in SC2 beyond the Marauders and so forth but then we had the K'tang and Daktaklakpak spamming them out of their behinds like nothing else across a map.