The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Mr.__Fwiffo on December 28, 2004, 02:14:50 am



Title: Precursors & Request for SC 1
Post by: Mr.__Fwiffo on December 28, 2004, 02:14:50 am

Does any one know what happened to the Precursors?  

I know that the Spathi say that the Precursors have hidden themselves from the rest of the universe.

I also know that the Sylandro (Beta Corvi, Gas Planet) say that they assembled(?) rainbow planets and that the pattern of where they are also have something to do with it.



Also, can the programmers of The Ur-Quan Masters make Star Control 1.  I've never played it, but I hear good things.


Title: Re: Precursors & Request for SC 1
Post by: 0xDEC0DE on December 28, 2004, 02:33:02 am
Quote
Does any one know what happened to the Precursors?

According to some sources (http://www.classicgaming.com/starcontrol/sc3/), they all went off and turned themselves into giant space cows.  But then, discovering that wasn't all that important at the time, because Cthulu was coming to eat us all.  It's best if we don't discuss the matter further.  :)

Quote
Also, can the programmers of The Ur-Quan Masters make Star Control 1.  I've never played it, but I hear good things.

No.


Title: Re: Precursors & Request for SC 1
Post by: Mr.__Fwiffo on December 28, 2004, 03:19:25 am
Who are the "Eternal Ones."  Who are Cthulu


Title: Re: Precursors & Request for SC 1
Post by: 0xDEC0DE on December 28, 2004, 03:41:27 am
You've never heard of Cthulhu?!  Man, these kids today...

More info here (http://en.wikipedia.org/wiki/Cthulhu).


Title: Re: Precursors & Request for SC 1
Post by: michael on December 28, 2004, 03:42:16 am
I asked A while ago and they said that it is still ilegal to make one.


Title: Re: Precursors & Request for SC 1
Post by: Slylendro on December 29, 2004, 05:39:55 pm
if you dont ignore sc3 plot, (spoiler for sc3)-






the precursors are animal-like creatures that actually exist in sc2 u just dont see them, actually its stated that there were also precursors on unzervalt(the homeplanet of zelnik), they just devolve themselves to sub-sentient to survive the eternal1's which consumes sentient life.yeah and that's pretty lame


Title: Re: Precursors & Request for SC 1
Post by: Art on January 05, 2005, 12:37:13 am
SPOILERS:






To be clearer about it, the devolved Precursors are the Ortogs, the cow-like creatures that the Unzervalt colonists hunt for their meat and pelts.


Title: Re: Precursors & Request for SC 1
Post by: Mr.__Fwiffo on January 05, 2005, 05:44:21 am
I've never played SC 3.  What do Rainbow Planets have to do with the de-evolvution?  And why do the eternal ones ruthlessly exterminate the advanced races like the Androsynth?  And what is with the Arilou preventing "them from smelling" us?


Title: Re: Precursors & Request for SC 1
Post by: michael on January 05, 2005, 09:25:11 am
they change our smell so the orz can't find us I don't trust sc3 as a source of information.


Title: Re: Precursors & Request for SC 1
Post by: Mr.__Fwiffo on January 05, 2005, 06:53:32 pm
So are the Orz eternal ones?


Title: Re: Precursors & Request for SC 1
Post by: FalconMWC on January 05, 2005, 11:24:54 pm
Well - that is a theory, but according to SC3 - no.


Title: Re: Precursors & Request for SC 1
Post by: michael on January 06, 2005, 07:24:43 pm
Quote
Well - that is a theory, but according to SC3 - no.

remember that someone else made sc3 so it could be way off base.


Title: Re: Precursors & Request for SC 1
Post by: Mr.__Fwiffo on January 06, 2005, 09:32:42 pm

Most of my questions are answered.  But one big one still remains:  What do rainbow planets have to do with it?!


Title: Re: Precursors & Request for SC 1
Post by: 0xDEC0DE on January 06, 2005, 10:33:34 pm
GIANT SPOILER ALERT















If you've discovered all the rainbow worlds in the game, you'll notice that they form a pattern; they look like a giant arrow.  When you factor in knowledge derived from the starmap originally shipped with the game (a copy can be found online here (http://www.classicgaming.com/starcontrol/sc2/images/sc2_color_map.jpg)) you'll see that the arrow points towards the galactic core.  So the idea is that the Precursors bugged out of this region of space and headed coreward; and from all appearances, did so in a big hurry.

SC3 completely ignores this rather intriguing plot point.  My memory is faded, and PNF doesn't have a detailed plot breakdown handy with which to refresh it (nor does anyplace visited by Googlebot, it would seem), but I recall them being some kind of "hyperspace stabalizer machines", assembled by the Precursors along leylines of dimensional weakness in order to keep everything working smoothly, and of course in the millenia after their disappearance, everything went to hell and they broke down, causing hyperspace to collapse.  This means that the pattern from SC2/UQM was merely an illusion that had no deeper meaning, it was a matter of form following function.  I'm not particularly fond of this little plot twist, but I will admit that it's a suprisingly clever one, especially considering how uninspired most of the rest of SC3's plot is.

As for the Eternal Ones, it's not that they attack everybody, they EAT them.  Because they're, you know, hungry.  And the resolution of that particular crisis was one of the most lazy and anti-climactic endings to a game that I can recall seeing.  And I've seen alot of game endings.


Title: Re: Precursors & Request for SC 1
Post by: Art on January 08, 2005, 08:28:56 am
In SC3 canon, Orz and Eternal Ones are not the same, but Orz refer to the Eternal Ones as their "friends". Take that for what it's worth.

The Orz or entity(ies) behind the Orz in SC2 -- "Them" -- don't seem to have disappeared the Androsynth because the 'Synth were particularly advanced, but only because the Androsynth successfully made contact with them. What the Arilou said leads us to believe that making contact with "Them" is as simple as knowing too much information about "Them" and thinking about "Them". They can smell our knowledge on our thoughts, and use it to find us.


Title: Re: Precursors & Request for SC 1
Post by: Xander77 on January 09, 2005, 06:21:27 am
Quote


As for the Eternal Ones, it's not that they attack everybody, they EAT them.  Because they're, you know, hungry.  And the resolution of that particular crisis was one of the most lazy and anti-climactic endings to a game that I can recall seeing.  And I've seen alot of game endings.

That's actually one part of the described SC3 plot that always intrigued me - Lovecraftian "Eternal1's" - huge beings from a place alien to our own, that we can never comperhend, that no technology can battle... to know too much about them, is to be devoured... and as their slumber ends, life in the galaxy will die...

Do you come face to face with an Eternal in SC3? How is it resolved? And the lazy and anti-climatic ending? (spoilers welcomed)


Title: Re: Precursors & Request for SC 1
Post by: FalconMWC on January 09, 2005, 05:28:55 pm
Correct....

SPOILERS!

You build this thing-a-ma-jinger out of the stuff you find. (To keep the Eternal Ones "full" and preventing them from eating your galaxy.)  You even get one piece from the Precursors. Then you are "required" to build something that the precursors said they could not figure out. (it was soooo.... simple)

So that right there is anit-climatic, then when you try to "use" it at the galactic core, there is a precursor ship that awaits to fight you. (piloted by the crux). After being told the whole game how powerful it is, all you do is take a a chmmr ship as he charges. One half battery later, its dead.....

So, yeah! Its a tad letdown......

::)


Title: Re: Precursors & Request for SC 1
Post by: Mr.__Fwiffo on January 09, 2005, 09:05:53 pm
Thanks to everyone who responded.  My questions and those of many others have been answered.