The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: JHGuitarFreak on August 04, 2005, 02:22:20 pm



Title: Somewhat Back In The Biz
Post by: JHGuitarFreak on August 04, 2005, 02:22:20 pm
well i've restarted my modding and have re-created the time mod with the updated cvs snapshots, plus added ship spin support with intro video patch  ;)

i'll be uploading a release and a debug version to yousendit.com so some people can take a crack at testing it.

i'll post the links when i have them uploaded which should take like 5 minutes to 10

hope you have fun


Title: Time Mod Pt. II
Post by: JHGuitarFreak on August 04, 2005, 02:42:13 pm
well here they are!

     UQM Release (http://s50.yousendit.com/d.aspx?id=1CC41MIRMMCEM3E5RMEP0C6ENK)

     UQM Debug (http://s50.yousendit.com/d.aspx?id=0D10OG9906VQQ2XWSMDDU4Z6HW)

These are just the time mods and ship spin patch only.

No ships were modified in the making of this patch

maybe i should tell ya that these are for the Win32 UQM only ;)


Title: Re: Somewhat Back In The Biz
Post by: Captain_Smith on August 04, 2005, 03:08:14 pm
In case you have problems with this (since I see he still didn't cough up the runtime after being gived the clue), look around the net for:  MSVCR71.DLL  340K 1/12/2004

At least that's what I downloaded when I tried his last widget out.  If you have problems, get that file and put it in the same directory as UQM.EXE


Title: Re: Somewhat Back In The Biz
Post by: JHGuitarFreak on August 04, 2005, 03:25:29 pm
In case you have problems with this (since I see he still didn't cough up the runtime after being gived the clue), look around the net for:  MSVCR71.DLL  340K 1/12/2004

At least that's what I downloaded when I tried his last widget out.  If you have problems, get that file and put it in the same directory as UQM.EXE

wtf....

oh yeah i forgot about that... oops :D


i uploaded the runtime to yousendit.com just in case you have that problem he had ;)

CLICK HERE (http://s14.yousendit.com/d.aspx?id=22E98HJOMZARJ2P65AFI1FJ44K)

same runtime i use with Visual Studio .NET


Title: Re: Somewhat Back In The Biz
Post by: Sander Scamper on August 04, 2005, 05:43:44 pm
So what does this do, Exactly?


Title: Re: Somewhat Back In The Biz
Post by: Novus on August 04, 2005, 06:08:23 pm
So what does this do, Exactly?
What does what do, the Visual C++ runtime or Kohr-Ah Death's updated UQM executable?

The files marked "UQM Debug" and "UQM Release" are replacement executables with a modified UQM with slower time and support for 3DO ship spin videos. The file marked "CLICK HERE" is the Microsoft Visual C++ runtime library that you need to run the modified versions that Kohr-Ah Death has compiled with Visual C++ instead of MinGW the way any GNU-loving developer (including, I presume, UQM coredev) would.


Title: Re: Somewhat Back In The Biz
Post by: Sander Scamper on August 04, 2005, 10:06:27 pm
Oh, thankyou for that succint reply =)

Sweet, Kohr-Ah.


Title: Re: Somewhat Back In The Biz
Post by: JHGuitarFreak on August 05, 2005, 03:01:29 am
So what does this do, Exactly?
What does what do, the Visual C++ runtime or Kohr-Ah Death's updated UQM executable?

The files marked "UQM Debug" and "UQM Release" are replacement executables with a modified UQM with slower time and support for 3DO ship spin videos. The file marked "CLICK HERE" is the Microsoft Visual C++ runtime library that you need to run the modified versions that Kohr-Ah Death has compiled with Visual C++ instead of MinGW the way any GNU-loving developer (including, I presume, UQM coredev) would.

thank you for taking that one ;D

i would use mingw but i just cant get it to work on my terms, i do everything the 'INSTALL.mingw'" asks, input the correct commands and it never works.

i tried it at least 5 times


Title: Re: Somewhat Back In The Biz
Post by: meep-eep on August 05, 2005, 05:07:52 am
FWIW, the release binary was compiled on MS Dev Studio 6.
I'm not familiar with the details for Windows myself, but I suspect the equivalent of MSVCR71.DLL was linked statically in our case.


Title: Re: Somewhat Back In The Biz
Post by: Captain_Smith on August 06, 2005, 01:36:20 am
Actually if I recall my history correctly, Microsoft didn't start in with runtimes for Visual C++ until version 7.0 (corresponding probably with .NET assemblies).  So compiling it with MS Dev Studio 6 probably wasn't a concern.

Of course, if Kohr-Ah Death wanted to, he could probably convert said DLL to a LIB file and then link that file in when he runs the link step for his compilation.


Title: Re: Somewhat Back In The Biz
Post by: JHGuitarFreak on August 06, 2005, 06:08:25 am
Actually if I recall my history correctly, Microsoft didn't start in with runtimes for Visual C++ until version 7.0 (corresponding probably with .NET assemblies).  So compiling it with MS Dev Studio 6 probably wasn't a concern.

Of course, if Kohr-Ah Death wanted to, he could probably convert said DLL to a LIB file and then link that file in when he runs the link step for his compilation.

if i knew how :P