The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => Starbase Café => Topic started by: Baltar on November 18, 2005, 02:20:38 am



Title: LEGO Star Control!
Post by: Baltar on November 18, 2005, 02:20:38 am
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=108708


Title: Re: LEGO Star Control!
Post by: Defender on November 18, 2005, 04:22:36 am
OMG! I want thoes... That is just too cool. 

I need instructions on what pieces were used. I'll just make my own. Oh WOW, I'm really stoked about that. My own Lego Star Control. hehe ;D

EDIT: Seems there's no Orz... Thats the one I wanted to see the most...darn.


Title: Re: LEGO Star Control!
Post by: JonoPorter on November 18, 2005, 05:13:21 am
The precursor service vessel, the Sa-Matra and the lander are also missing.


Title: Re: LEGO Star Control!
Post by: Krulle on November 18, 2005, 05:57:11 pm
 :o Oh My GOD!
Thank You! Thank You! Thank You!

This is just so great!

Somebody working on SC-LEGO figures! Great! A true fan!

Did you send the design to Lego already? A complete series....
(and it fits all in one lego box, seeing the number of parts making one ship...)


Title: Re: LEGO Star Control!
Post by: Zieman on November 18, 2005, 07:13:17 pm
AWESOME!!!  ;D


Title: Re: LEGO Star Control!
Post by: Culture20 on November 19, 2005, 12:27:24 am
Just like the Star vv@r$ mini figs, only trendier.


Title: Re: LEGO Star Control!
Post by: Lukipela on November 19, 2005, 09:01:30 am
Now that is absolutely amazing.


Title: Re: LEGO Star Control!
Post by: Ivan Ivanov on November 19, 2005, 09:12:26 am
Luki old boy!
it's good to see you again.
Welcome back!


Title: LUKI Star Control!
Post by: Deus Siddis on November 19, 2005, 04:29:43 pm
Yes Indeed, Welcome Back!

We thought you would not return to these shores before the first solstitium. These holy interlocking blocks must possess some mystical ability to bring back posters whos fingers had ceased typing so many ages ago.


Title: Re: LEGO Star Control!
Post by: Zeep-Eeep on November 19, 2005, 07:19:06 pm
That's really great. Nice work to the people with
too much time and some extra Lego.


Title: Re: LEGO Star Control!
Post by: Elerium on November 21, 2005, 08:05:20 pm
Hehe cool  :D

Like the Melnorme/Kohr-Ah/Ur-Quan best :)


Title: Re: LEGO Star Control!
Post by: Lukipela on November 21, 2005, 08:43:05 pm
Luki old boy!
it's good to see you again.
Welcome back!

Not really back per se I'm afraid. I check in here every once in a while too se whats up, but I tend to spend mroe time at the SCDB nowadays. But it's good to see that the place is still up and running.


Title: Re: LEGO Star Control!
Post by: Krulle on November 21, 2005, 09:27:17 pm
Welcome back! And even  ;D
[PARTY MODE]
1500th posting
congrats, Lukipela! :-*
[/PARTY MODE]

Now you may sink back and lurk around here again.

Enjoy!
 Krulle


Title: Re: LEGO Star Control!
Post by: Arne on November 22, 2005, 02:29:38 pm
If you guys are into Lego, you should check out Nakany's and Zizy's work. Here's a little gallery (there's several): Link (http://www1.linkclub.or.jp/~zizy/ROBO/work2/)

Edit: oh yeah, the Jugger, Syreen and Drouge are my favs. Melnorme, Cruiser and UrQ are nice too, not a big fan of the ones trying to make round shapes with regular bits though. I wish they were more to scale aswell, doesn't look like it now. Lego needs to make more generic shape pieces IMO.

it's a pity they don't have 'produce kit on demand' services, ie. ppl send in descriptions, then parts are collected and packaged by robots.


Title: Re: LEGO Star Control!
Post by: Death 999 on November 22, 2005, 07:50:00 pm
Hey, that's a good friend of mine! I showed him UQM. His father is expert with the Umgah drone.


Title: Re: LEGO Star Control!
Post by: Deus Siddis on November 23, 2005, 05:53:35 am
"Hey, that's a good friend of mine! I showed him UQM."

His entire life has become building star control replicas out of Legos and you are proud to have sent him on this road towards total addiction?

Well they are be pretty damn good at least, though like Arne said, more accurate scaling would be cool -- the earthling cruiser looks like it is no longer than several centimeters.


Title: Re: LEGO Star Control!
Post by: Death 999 on November 23, 2005, 03:51:49 pm
No, he met SC1 before he met me; but I showed him UQM. My SN here is due to the way he signed his emails concerning SC -- Master 999 (SC1-style 'Master' instead of 'Lord'). I of course responded Death 999... and the rest is history.


Title: Re: LEGO Star Control!
Post by: Deus Siddis on November 23, 2005, 09:12:24 pm
I see, just don't let your new found fame get to your head. ;)

I wonder how hard it'd be to make SF lego recreations. . .


Title: Re: LEGO Star Control!
Post by: Ivan Ivanov on November 23, 2005, 09:47:14 pm
I see, just don't let your new found fame get to your head. ;)

I wonder how hard it'd be to make SF lego recreations. . .

It depends on how many types of blocks you have. If you have a large variation of them, it's not that hard. I remember I once made a Y-wing and a TIE-fighter from lego blocks. They weren't in the colors you might expect from those fighters, but their shape was more or less correct.


Title: Re: LEGO Star Control!
Post by: Arne on November 24, 2005, 10:45:16 pm
The only thing I have online of my creations is this one (http://web.telia.com/~u48508900/lego/impmis1b.jpg). Can you name the game?


Title: Re: LEGO Star Control!
Post by: Elerium on November 24, 2005, 11:39:02 pm
Chenjesu! :) I could tell that from a mile off ;)


Title: Re: LEGO Star Control!
Post by: Culture20 on November 27, 2005, 05:12:47 pm
The only thing I have online of my creations is this one (http://web.telia.com/~u48508900/lego/impmis1b.jpg). Can you name the game?
Impossible Mission!  Man, I loved/hated that game and its infernal time limit!  Played it on an IBM 8086 with 4 color CGA graphics.  Have I dated myself?   :-[


Title: Re: LEGO Star Control!
Post by: jack_cloudy on November 27, 2005, 05:40:29 pm
Reminded me of 2400 a.d. Robots in charge of the city and all. The only way to get *legally* around the different zones that I found out was by getting a forged pass. If the pass was too old or you didn't had one and a robot caught you, it was time to blast your way out of a mess (or get send to jail).


Title: Re: LEGO Star Control!
Post by: Zeep-Eeep on November 28, 2005, 08:43:37 am
>> Have I dated myself?

Don't worry, we're geeks and programmers. For many of
us, we are probably the only dates we can get.


Title: Re: LEGO Star Control!
Post by: nightshadow on December 13, 2005, 10:34:17 pm
This is AWSOME!

Someone, please give this guy a medal...