Title: Packaging Post by: J on December 16, 2002, 08:07:17 am I know UQM is early on in development, but when can we expect some kind of file packaging system.
Even if its just TAR, it would be good to have one file named "blackurq.art" or something rather than ~150 files for each ship. Im not a C developer, but it cant be that hard to implement simple tar reading can it ? or even gzip/bz2 if you want to get into that.. The reason I bring it up is A) many small files make filesystem angry ;) B) if files were arranged in packages this way, it would be easy to update them, either by replacing entire packages, or patching packages to new versions, whereas right now the file layout seems rather up in the air, and so would be hard to patch. This isnt pestering, btw, I understand there are other things to get done before this.. Was just an idea tho, one that, no doubt, the dev team have already thought about. Title: Re: Packaging Post by: J on December 16, 2002, 02:51:00 pm Oh come on,
23 views and no replys ? Title: Re: Packaging Post by: PsiPhi on December 16, 2002, 04:14:08 pm Ok, [size=12]HI![/size]
Just kidding. You have a point. The game did take long to install. And I know it would take almost as long to delete. But this is low priority right now. I'm just happy they released an alpha, as is every one here. -PsiPhi Title: Re: Packaging Post by: Mika on December 16, 2002, 05:02:09 pm Packaging might be implemented to 0.2, but no guarantees.. depends on Meep-Eep mostly ;) It is medium priority thing. We have already done some research on it and have atleast two candidate libraries of which one will be used to do that.
Title: Re: Packaging Post by: PsiPhi on December 16, 2002, 05:13:21 pm I stand corrected. "medium priority" ;D
Title: Re: Packaging Post by: Azarule on December 17, 2002, 02:11:00 am I've said it a few times, and this is probably the last one :
It's out. Everything else will be gravy ;D Title: Re: Packaging Post by: PsiPhi on December 17, 2002, 10:16:11 am 100 views and this is the best you're getting. :-X
mmmm, gravy. Title: Re: Packaging Post by: Dave Morse on December 17, 2002, 01:08:55 pm Quote The reason I bring it up is A) many small files make filesystem angry ;) Hmmmm, how's that? I realize that the fs will tend to round files up to the nearest block, so a 3 byte file becomes 1k under my filesystem. And writing the files from the first time might be a bit slower, but you only do that once per game install. You read them once per game play. And its tough to imagine a tar/gzip/bzip reader being faster than a plain old call to fgets. I'd think you'd want game playing to be fast, and game installing to be slow. |