Title: Compiling in Visual Studio Post by: DwD on January 29, 2006, 02:58:45 pm First of all let me just say, I was happy to find other people enjoyed this game as much as I did when I first played it. I have kept literally every game I ever bought, boxes and documentation included. Star Control II was and is one of my favorites. Recently, I was going through my library and weeding out the loosers. I decided to try SC2 using DOSBox, with limited success. Then I found The Urquan Masters. ;D
I am having some trouble compiling on Win XP with Visual Studio 6. I have all the required libraries and have included them in my project directories, but I'm still getting an error about vorbisfile.lib; :'( LINK : fatal error LNK1104: cannot open file "vorbisfile.lib" I do have the latest versions of the development libraries. Do I need an older version? Any help will be greatly appreciated. Title: Re: Compiling in Visual Studio Post by: Kohr-Ah Death on January 29, 2006, 03:01:53 pm which version of visual studio do you have?
because i have 2003 and 2005 and for some reason 2005 won't compile uqm but 2003 will. (i'm trying to pinpoint why UQM wont compile on VS2005) Title: Re: Compiling in Visual Studio Post by: DwD on January 29, 2006, 03:10:22 pm hmmm, I'm not sure. I think it's 2003. Actually, it's a student version that I can use as much as I want for myself, but I cannot release anything I compile with it to the public. Of course, any code I write on it, I CAN give to someone else to compile and release. ;)
Title: Re: Compiling in Visual Studio Post by: DwD on January 29, 2006, 04:57:38 pm I figured it out. Thought I had all library paths included, but I missed one.
;D Title: Re: Compiling in Visual Studio Post by: Kohr-Ah Death on January 29, 2006, 10:55:19 pm allrighty, have fun ;D
Title: Re: Compiling in Visual Studio Post by: DwD on February 10, 2006, 04:32:04 pm BTW, I do have another version of Visual Studio now, so I can publish executables.
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