The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: JonoPorter on February 19, 2006, 11:38:14 am



Title: The Filth Alliance
Post by: JonoPorter on February 19, 2006, 11:38:14 am
I just had an amusing thought for a plot or subplot in the sequel. Or a possible explanation why you can defeat both of the Ur-Quan even though all you have done is destroy their most powerful ship. Right after the destruction of the Sa-Matra the Kohr-Ah still had enough ships to continue in their cleansing of the galaxy. So I believe you would have still lost.

The possible explanation is a new presence that arrives on the scene called “The Filth Alliance” A multi race alliance of revenge bent sentience that have joined together in a attempt to take their revenge upon the race the murdered their home worlds. They would consist primarily of long range expeditions that after a year or so out exploring they return to their home world to find it dead and incapable of sustaining life again. So they decide to find how ever did this evil act and kill them or die trying. They have been following the kohr-ah’s path of destruction and each time they find another dead world they would leave behind a probe with an explanation of what happened and where to join the fleet. And they finally caught up to the kohr-ah right after the destruction of the Sa-Matra.

Think about it. The kohr-ah claim to have cleansed over a thousand worlds now if 100 ships survive the destruction of each home world and 50 decide to join this alliance you would have over 50,000 ships thirsting for kohr-ah blood.


Title: Re: The Filth Alliance
Post by: Death 999 on February 19, 2006, 05:38:28 pm
Well, isn't THAT a coincidence? I figure there may be such people, but it would be a big coincidence if they showed up right then. Remember, the UQ and KA are defeated in weeks.

I figure that the Dnyarri's re-emergence and the destruction of the Sa-Matra broke down the command structure among the UQ, because the upper management had been so focused on the Doctrinal Conflict that they missed the signs right under their noses; and so trust in them was shattered. Morale and tendency to follow orders would be at a low point.

Armies which are not well-disciplined tend to get clobbered by those that are.


Title: Re: The Filth Alliance
Post by: Draxas on February 19, 2006, 08:20:04 pm
Pretty big coincidence indeed. Now, if they were to show up some years later, and you had to stop (or perhaps allow; think of the Ilwrath & Thraddash) a different racial cleansing, that would be an interesting thing.

I was always under the impression that a huge joint-strike by the Alliance, led by the Chmmr, was enough after the end of the game to take the remaining fight out of both Ur Quan fleets. After all, just the Utwig and Supox held them up for a year; a fleet composed af all alliance races could easily force them to surrender before long.


Title: Re: The Filth Alliance
Post by: JonoPorter on February 19, 2006, 11:10:00 pm
I still like the idea.

The idea that the Ur-Quan would go leaderless and disorganized is not as likely (in my opinion) as the idea that they would want to take revenge upon the race that destroyed the Sa-Matra.


Title: Re: The Filth Alliance
Post by: Shiver on February 20, 2006, 12:18:37 am
I don't see the ending as a big surprise. The Chmmr probably have an approximate fleet as big as the Ur-Quan if you add in support from the Utwig, Supox, Syreen, Orz, Yehat, Pkunk and Zoq-Fot-Pik. That would be a fun war game to play from the Chmmr's side, though, wouldn't it?


Title: Re: The Filth Alliance
Post by: Clay on February 20, 2006, 12:25:47 am
I still like the idea.

The idea that the Ur-Quan would go leaderless and disorganized is not as likely (in my opinion) as the idea that they would want to take revenge upon the race that destroyed the Sa-Matra.

Although much of Ur-Quan society is because of their enslavement, I don't really picture them as "vengeful."  It seems more likely that it would knock some sense into them.  At least the Kzer-Zah.  After all, they think they're a "greater" race who not just CAN, but SHOULD subjugate other races.  What does it say when a quote "foolish human" singlehandedly strikes up an Alliance from a decimated sector and whoops their collective caterpillar hineys?  I imagine they have a lot of self-examination to do.

As for the Kohr-Ah...I'd imagine much of the post-game story would be to make sure they don't continue to do damage.  They might be wanting to fight a NEW doctrinal War with the Alliance. ;p


Title: Re: The Filth Alliance
Post by: Davey Yungblud on February 20, 2006, 12:46:59 am
A "Filth Alliance" eh? Would that happen to include the Veer-Kerezy, Mael-Num, or any surviving Yuptar?


Title: Re: The Filth Alliance
Post by: JonoPorter on February 20, 2006, 02:45:39 am
why not?


Title: Re: The Filth Alliance
Post by: taltamir on February 20, 2006, 04:27:32 am
i specifically remember it being explained in the PC version that the CHMMR decimated the ur quan with ease once they did not have to worry about their Sa Matra. Backed up by the other races of course.


Title: Re: The Filth Alliance
Post by: JonoPorter on February 20, 2006, 09:33:59 am
decimate (http://www.m-w.com/dictionary/decimated) means to kill a tenth. so the ur-quan would still have 90 percent of their forces. Unless you ment to use another word?

Its funny how so much can depend on such a little thing as a word.


Title: Re: The Filth Alliance
Post by: Lucky on February 20, 2006, 01:23:35 pm
Nah, he probably meant to use that word seeing as the link you so helpfully provided also gives this alternate meaning:

Quote
3 a : to reduce drastically especially in number <cholera decimated the population> b : to destroy a large part of <firebombs decimated large sections of the city>

Still, I'll grant it's funny how a word can mean such different things.



Title: Re: The Filth Alliance
Post by: Halleck on February 21, 2006, 06:23:23 am
decimate (http://www.m-w.com/dictionary/decimated) means to kill a tenth. so the ur-quan would still have 90 percent of their forces. Unless you ment to use another word?

Its funny how so much can depend on such a little thing as a word.
It can mean that, but most people take it to mean the more general "to reduce drastically especially in number".


Title: Re: The Filth Alliance
Post by: Met2002 on February 21, 2006, 06:29:43 am
 ??? I thought decimate ment to compleatly rid of? but does it really matter in the end? either way most people will interpert kill, destroy, decimate Ect ect as to well kill and get rid of


Title: Re: The Filth Alliance
Post by: Shiver on February 21, 2006, 07:23:41 am
No no, he's right on that. It's an old Roman practice. When a division screwed something up badly enough, the commanding officer would randomly select 1 in 10 soldiers from the army and have them put to death. Or was it 1 in 10 of the field officers, and not the whole army? I forget exactly how that thing went. "Deci" or "deca" mean ten, hence decimate.


Title: Re: The Filth Alliance
Post by: Novus on February 21, 2006, 09:22:38 am
The Wiktionary article on 'decimate' (http://en.wiktionary.org/wiki/Decimate) discusses this in detail.


Title: Re: The Filth Alliance
Post by: Draxas on February 21, 2006, 07:40:34 pm
Back on topic, eh?

A "Filth Alliance" eh? Would that happen to include the Veer-Kerezy, Mael-Num, or any surviving Yuptar?

While the idea of some of the old Milleu races returning after millennia to seek their vengeance is an intriguing one, the former two would likely not take part, seeing as how it has been confirmed that the Mael-Num and Melnorme are one and the same. Incidentally, they're also the only Milleu race (save the Ur Quan themselves) to avoid extermination or enslavement at the hands of the Ur Quan.

Practically speaking, under the current mechanics of the game this sort of thing would be very difficult to implement unless the "filth" decided to standardize under a single ship design (which I feel would completely eliminate any kind of impact the idea may have originally had). I suppose you could have the game randomly select any of a bunch of different ships or something... Not really sure.


Title: Re: The Filth Alliance
Post by: Davey Yungblud on February 22, 2006, 02:56:26 am
Really? the Mael-Num are the Melnorme? I always had a hunch, but I always just thought that it was just a rumor. got a link?


Title: Re: The Filth Alliance
Post by: Deus Siddis on February 22, 2006, 03:32:39 am
The Kohr-ah refer to the Mael-Num as one-eyed creatures that escaped their warpath. The Melnorme know a lot about the history from that time.


Title: Re: The Filth Alliance
Post by: Halleck on February 22, 2006, 04:45:25 am
TFB also confirmed this in an IRC chat.


Title: Re: The Filth Alliance
Post by: meep-eep on February 22, 2006, 04:52:18 am
Not quite. The Mael-Num are ancestors of the Melnorme.


Title: Re: The Filth Alliance
Post by: Met2002 on February 22, 2006, 05:53:04 am
This is one of the great thing about SC, you will never know ^^


Title: Re: The Filth Alliance
Post by: JonoPorter on February 22, 2006, 07:09:13 am
I was thinking it would be ran by a few prominent races.  They would most likely be the founders of the alliance, because they would have had more time to build up their forces. So you would have like 5 primary races that comprise this alliance and a whole lot of other races that are there in a support role. The races that had ships with advance technology would have their ships reversed engineered and used to improve the fleet.
I was also thinking that if they arrived and found no ur-quan to destroy they would turn on those who deprived them off their revenge.


Another idea is that they are like the Borg from star trek:
Quote
We are the Filth. Lower your shields and surrender your ships. We will add your biological and technological dirtiness to our own. Your culture will adapt to service us. Resistance is futile.


Title: Re: The Filth Alliance
Post by: Kohr-Ah Death on February 22, 2006, 08:56:03 am
Another idea is that they are like the Borg from star trek:
Quote
We are the Filth. Lower your shields and surrender your ships. We will add your biological and technological dirtiness to our own. Your culture will adapt to service us. Resistance is futile.

LOL that would be perfect   :D


Title: Re: The Filth Alliance
Post by: Death 999 on February 22, 2006, 06:42:14 pm
The Taalo also escaped and are playing *Time games* on the surface. Confirmed in a chat.


Title: The Filth Alliance
Post by: Deus Siddis on February 22, 2006, 08:04:17 pm
Perhaps the milieu and alliance races unite to fight against the orz "collective." Basically, the Orz have a number of "finger" races equal to that of the milieu/alliance, thus creating a newer, larger SC1 type environment. Throw the precursors in at some point as helpers to the alliance or orz zombies, or both.


Title: Re: The Filth Alliance
Post by: Censored on February 22, 2006, 09:06:52 pm
TFB did hint in one of the chats that the sequel had been planned to give the Orz "a more ominous role" with the return of the Precursors.


Title: Re: The Filth Alliance
Post by: Davey Yungblud on February 23, 2006, 02:50:34 am
Well, in the NON FAN APPROVED SC3, the Orz were just semi-Physical projections of the "Eternal Ones". And, I have proof of this, as I have actually played UQM enough to actually understand the Orzeze gibberish, which is mostly intellectual metaphors. this statement " You think you see Orz as *light reflections* but it is not so. You *silly campers*, you must also think that Orz are *many bubbles*.It is not so, Orz are just Orz. I am *Fingers*. I am one of many *fingers*", completely translates into "You believe that we exist in your dimension, but we don't. You Half-witted puppets must also think that we are composed of your primitive 'Molecular Systems', which we also aren't. We are just the Orz. What you see presented before you is an illusion and only a fraction of what our true being is. I am one of many illusions.". yes, maybe I have played it a little too much...


Title: Re: The Filth Alliance
Post by: Halleck on February 23, 2006, 09:57:30 am
I took "orz are only *fingers*" to mean that the orz beings are really just projections of one large Orz entity that exits in *heavy space*.

The seperate, 3d entities we see would be akin to us putting our own fingers into a flatland world. The flatlanders would see five seperate, autonomous discs instead of real fingers.


Title: Re: The Filth Alliance
Post by: JonoPorter on February 23, 2006, 06:29:41 pm
OH No this is turning into another what are the orz thread! next some one will ask what really happened to the androsythn and there will be no turning back!

lets just leave it as:

Quote
Androsynth are not here. Orz are here.
You are not the same too much like Androsynth. You are *happy campers*.
Do you want to see our surprising toys*? No!! Do Not!!
Androsynth are so silly. We do not *tell stories* a lot about them.
No more Androsynth stories.


Title: Re: The Filth Alliance
Post by: Davey Yungblud on February 23, 2006, 06:59:26 pm
Eh, maybe later I'll post a thread that presents my translations of Orzeze...yes, I have almost completely translated the gaps.