Title: Question and tip Post by: staar on March 09, 2006, 03:46:40 pm Well the tip isn't that great but worith maybe 1000 or 2000 ....
if you sell all your crew before you "to not spoil it so much" help the crazy suicide guy - if you've played this far you know who i'm talking about... sell all your crew.. then 2 weeks later you can buy all your crew back for only 1ru each... dependng on how much crew you had then you could make alot or close to nothing.... as for my question... I played a long time on my 3d0 when I first had the game but don't remember exactly how long you have before khor-ah "not to spoil the game again" start their lets say move around space... I think when I played my 3d0 version it might have been like 5 or 10 years or something... but don't exactly remeber how long you get before "the end"... does anyone know or is it kinda random or what?? ??? Title: Re: Question and tip Post by: Zeep-Eeep on March 09, 2006, 04:00:34 pm I think you get 4 years, more or less. There is a side quest
you can do to gain more time. Usually, if you've played the game before, you can finish in less than two years. Title: Re: Question and tip Post by: staar on March 09, 2006, 04:35:28 pm I remeber there being the sidequest giving you like 1 or 2 more years or months or something like that... but I can't remember what the quest was..... anyone?
Title: Re: Question and tip Post by: Death 999 on March 09, 2006, 09:59:49 pm By selling your crew in advance, you save something like 200 RU. You probably lost more by not mining.
Title: Re: Question and tip Post by: Koowluh. on March 10, 2006, 10:22:18 pm *exits lurker mode*
From my playings around, there is actually 2 sidequests that lengthen the time. --SPOILERS AHEAD-- 1. Fix the Ultron, this will send the Utwig and the Supox after the catterpillars with tentacles and delay the march of death for a year. 2. Talk with the Traddash. I'm not sure which conversation path to take, but you are able to send them to the Ur Quan I believe, adding about 2 or 3 months the time limit (correct me if I'm wrong on this one btw, it's been a while and I just started replaying UQM/SC myself). Of course, you want to send the Traddash to the Ur Quan first before you let them be eaten by spiders. *enters lurker mode* Title: Re: Question and tip Post by: meep-eep on March 10, 2006, 10:57:29 pm 1) is the one Zeep-Eep was talking about. It gives you exactly one extra year.
2) doesn't give you any extra time at all. Title: Re: Question and tip Post by: Koowluh. on March 11, 2006, 12:11:42 pm 2) doesn't give you any extra time at all. I guess it's another rouse then to get em away from the aqua helix Title: Re: Question and tip Post by: Met2002 on March 12, 2006, 03:04:32 am Really? Then whats the point of sending the thradash to go bomb half of there race in half? I mean you dont really need to do that to get the aqua helix, unless... its there for the heck of it :)
Title: Re: Question and tip Post by: Novus on March 12, 2006, 08:54:13 am Really? Then whats the point of sending the thradash to go bomb half of there race in half? I mean you dont really need to do that to get the aqua helix, unless... its there for the heck of it :) Alternative solutions. You can get the Aqua Helix in many different ways, each with their own advantages. |