Title: Melee Speed-Up Glitch Post by: Space Cadet on April 18, 2006, 01:55:37 am Thanks so much for your work on this game. This is the best game of all times, and I am playing it for the third time because of you all. This game hasn't lost it's charm after all these years.
After playing for a while, I made my second big delivery to the earth platform. After that, every melee battle I get into plays at warp-speed. I have to turn on Cyborg because there is no way to control it -- the battle only lasts a few seconds. Is there a way to re-calculate the speed? It was working fine before, but no amount of quitting and coming back fixes it. Super Melee works, and so does a new game. Any ideas? By the way, PC Gamer published my letter many years back asking why video game companies didn't re-release awesome games like StarCon 2 for modern operating systems. (They didn't have an answer.) Thanks for making my wish come true! Title: Re: Melee Speed-Up Glitch Post by: Space Cadet on April 18, 2006, 02:13:38 am Ah -- after reading this post:
http://uqm.stack.nl/forum/index.php?topic=781.0 I tried changing the Cyborg setting. Sure enough, that fixed it. In the original, the Cyborg setting was a toggle, so when I thought I turned it off, I was just changing it to the second setting. Ah well! Glad you have this support forum, so I can get back to playing. |