The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: psydev on January 08, 2007, 11:27:22 pm



Title: ship modification
Post by: psydev on January 08, 2007, 11:27:22 pm
Hey, everyone.
I recently modified the graphics of the Yehat ship for fun, as well as the sounds of the gun/shield.

Will modifying the grahpics of the weapon/ship cause any sync errors if I play multiplayer? Does it matter if all I changed were the colours or will any difference in graphics cause a problem? (I'm guessing that the pixel location determines whether there is a "hit" or not in the game?)

Thanks


Title: Re: ship modification
Post by: meep-eep on January 09, 2007, 12:24:28 am
Yes, the graphics are used for collision detection, so if players have different graphics, they will lose sync.
All pixels that are not fully transparent will be able to collide.


Title: Re: ship modification
Post by: psydev on January 09, 2007, 08:15:35 pm
does that include just having different colour graphics?


Title: Re: ship modification
Post by: meep-eep on January 09, 2007, 10:48:41 pm
Different colours is ok.


Title: Re: ship modification
Post by: psydev on January 09, 2007, 10:57:37 pm
thanks!


Title: Re: ship modification
Post by: Zeep-Eeep on January 09, 2007, 11:22:03 pm
Did anyone else just picture Flaming-Pink-Barbie Yehat?


Title: Re: ship modification
Post by: meep-eep on January 10, 2007, 12:39:42 am
Well, the obvious hack is Black Spathi.


Title: Re: ship modification
Post by: psydev on January 10, 2007, 01:16:11 am
What I did was change the yehat... I didn't like the sound of the gun, so I changed it to a more plasma-shot-firing sound. I also changed the graphics of the shot to white with blue halo. I found this to be much more satisfying than the "machine-gun sound."


I actually like the idea of skinning ships quite a lot... would be even cooler if the other side could see it. i guess you would have to prohibit excessive blackness... :-P





Title: Re: ship modification
Post by: meep-eep on January 10, 2007, 01:27:32 am
You could make it an add-on pack. Just make a zip file with your modified files, with the same file structure as the other content, and it can be used as described here (http://uqm.stack.nl/wiki/The_Ur-Quan_Masters_Technical_FAQ#How_do_I_use_add-on_packages.3F).