The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Cedric6014 on March 18, 2007, 10:59:31 pm



Title: Alpha Corvi and Beta Sculptoris
Post by: Cedric6014 on March 18, 2007, 10:59:31 pm
Can someone show me where we know what happened to Alpha Corvi and Beta Sculptoris – if you get what I mean.

I have stumbed across a resource which says that Apha Corvi was a “Victim of Interdimesional fatigue” while Beta Sculptoris “suffered a mysterious solar implosion”. I’m sure I have read about these explanations somewhere but I can’t find where.

Are these canon explanations (i.e explained by the game’s creators)?. And if so where do I find them!


Title: Re: Alpha Corvi and Beta Sculptoris
Post by: AngusThermopyle on March 19, 2007, 02:27:34 am
Take a look here:

http://uqm.stack.nl/forum/index.php?topic=2005.0 (http://uqm.stack.nl/forum/index.php?topic=2005.0)


Title: Re: Alpha Corvi and Beta Sculptoris
Post by: Valaggar on March 19, 2007, 02:10:00 pm
Yeah, but really, talking in terms of the game universe, (assuming that "victim of IDF" and "mysterious solar implosion" are not canon) why didn't the UN/whatever specialists that named the stars include the Alpha star for each constellation (and why didn't PR3&FF, by the way)? I mean, from what I know, the stars in a constellation are given a Greek letter in the descending order of brightness, so there's always an Alpha.


Title: Re: Alpha Corvi and Beta Sculptoris
Post by: jucce on March 19, 2007, 07:42:06 pm
Yeah, but really, talking in terms of the game universe, (assuming that "victim of IDF" and "mysterious solar implosion" are not canon) why didn't the UN/whatever specialists that named the stars include the Alpha star for each constellation (and why didn't PR3&FF, by the way)? I mean, from what I know, the stars in a constellation are given a Greek letter in the descending order of brightness, so there's always an Alpha.
I don't think the ordering has anything to do with brightness, but you may still be right that there's always an "Alpha".