The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Cedric6014 on July 01, 2007, 10:27:17 pm



Title: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 01, 2007, 10:27:17 pm
Yep brand new league starting this coming Saturday 7 July! This is the Precursor Prize. Remember, leagues happen over a period of several weeks so a fair degree of commitment is required n order to avoid defaulting melees. So I suggest booking out whatever part of Saturday you need on the below dates so you can enter this. The super-funness with make it worth while. There will be 3 melees per session – so that means about two hours of your Saturday.

This league is totally to open to everyone – old and new. If we get enough participants the league will be split of into two sections: Superheroes and the un-proven. So rookies will be well catered for.


Date: Commences 7 July 2007
Time: Saturday 4pm New York time
Place: #uqm-arena at irc://chat.freenode.net

Join us for this historic third ever online Star Control Super-melee league! Of course you will need the latest version of UQM - 0.6.2.

Time where you live
Sun 6 am Sydney
Sun 8 am Kawerau
Sat 1 pm Los Angeles
Sat 4 pm New York
Sat 9 pm London
Sat 10 pm Paris
Sat 11 pm Helsinki

League structure/rules
1) 'Round Robin' regular season - everyone plays everyone else once)
2) Semi finals and final
3) 2 points win, 1 point tie, 0 points loss
4) Scores recorded - (points left after melee) e.g. 30-0 if you're left with a Kohr-Ah
5) Not showing up for game = default loss by 150-0
6) Standings and results will be updated after each round and posted on this thread and UQM-arena
7) If at the end of regular season players are tied on competition points, play-off placings will be decided by points For and Against.
8 ) The league will run for no more than 6 weeks, not necessarily consecutive

Schedule (all EST) (details added once entries are in).
7 July 16.00
14 July 16.00
28 July 16.00
4 August 16.00
11 August 16.00

{KO tournament to be held on 21 July}

Remember, to enter, you need only to show up at #uqm-arena 4pm NY time on 7 July.


Game rules
1) Maximum 200 pts per fleet
2) Maximum one of each ship type per fleet (no duplicates)
3) Maximum 40 minutes per melee - Timed out games result in both players receiving a loss (an effort to nullify boring stalemates)
4) You must have your team set up before melee - this prevents you adjusting your line-up to counter your opponents team!
5) Thraddash totally allowed
6) Organiser’s decision final on all matters and can override rules 1 to 5  :)

It is not a rule, but you are highly encouraged to capture your melees with VidShot or similar application if you are able. This may help you in case of dispute. Otherwise you risk the tournament administrator making an arbitrary decision with the sole purpose of getting on with it.


As always everyone welcome




Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: AngusThermopyle on July 03, 2007, 05:43:38 pm
Sounds like fun, but I’m afraid I can’t commit to this sort of thing now that the weather’s nice ‘n’ warm up here in the northern hemisphere. Too many distractions to keep me away from the computer on the weekends.

(I suppose that kinda unfair for you, Cedric, since I imagine its getting rather chilly down your way.)


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 03, 2007, 09:58:46 pm
Yeah I know, we will see how it goes though. Maybe the many hundreds of closet SC fans from NZ, Australia, South Africa and Argentina will come out of the woodwork.

It's a lowly 11 degC right now + a LOT of rain. How hot is it up north? let's make this thread a "how hot is it where you are" thread!


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Amiga_Nut on July 03, 2007, 10:49:44 pm
Venice Beach, Florida

Hot like Jamaican Go-Go Bar.
96(f) 90%humidity


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 03, 2007, 11:36:44 pm
Holy crap, all of a sudden the sun is shining. what the hell happened? Would still glady swap with Amiga_Nut


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: PurpleBridge on July 06, 2007, 05:50:08 am
if i wasn't away for the first 2 weeks of this i would LOVE to join in. any chance of catch up games after the 14th?
if not i'll see you guys in the next one in autumn! Should give me some practise time too


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 06, 2007, 07:12:22 am
I'm sure we could accommodate you after 2 weeks


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 07, 2007, 04:16:16 am
Hi everyone, a gentle reminder about the Precursor Prize. This commences in about 18 hours. More peolpe the better, no matter what skill/experience level.


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Gaeamil on July 07, 2007, 06:35:43 am
so this is weekly?  Neato.  Count me in.


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Amiga_Nut on July 07, 2007, 06:50:25 am
H3llz ye5 m4n6.     4:pm EST correct?


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 07, 2007, 07:10:29 am
Apparently EDT to be pedantic - but yes 4pm Florida time. 15 hours to go!


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Shiver on July 08, 2007, 08:36:12 am
Aw damn it, we didn't get enough players to have a separate rookie league. You clowns need to show up if you want to stop getting steamrolled by the same three people.


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 09, 2007, 09:20:04 am
Breaking News! league update

A good start to the league with 7 entrants so far.  As you can see we've kicked off with a few upsets. Cedric6014 beat Elerium for the first time in 3 attempts and Galactus overcame Shiver. Due to "technical difficulties, Elerium and Elvish's melee was abandoned.

Results from Saturday's melees:
Cedric6014 b Critta, 94 pts remaining
Shiver b Amiga_Nut, 69
Elerium & Elvish_Pillager, abandoned
Galactus b Critta, 48
Cedric6014 b Amiga_Nut, 65
Cedric6014 b Elerium, 88
Galactus b Shiver, 58
Elvish_Pillager b Critta, 78


Standings so far:

                        P     W   T/A     L      F    A      Pts    Diff
Cedric6014        3      3      0      0    247     0      6     247
Galactus           2      2      0      0    106     0      4      106
Elvish_Pillager   2      1      1      0     78      0      3      78
Shiver               2      1      0      1      69    58     2      11
Elerium             2      0     1       1       0     88     1     -88
Amiga_Nut        2      0      0      2       0   134     0    -134
Critta                3      0      0      3       0   220     0    -220

It's not too late to enter if you're interested. Come along next Saturday 4pm NY time (10pm Paris) and join the carnage!

EDIT: corrected as per Galactus's post below


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Galactus on July 09, 2007, 09:51:00 am
Cedric,

Small correction.  I actually beat Critta by 48 pts, not the other way around.  So, my standing should read as follows....

Galactus  P:2, W:2, T/A:0, L:0, F:116, A:0, Pts:4, Diff: 116

Obviously, that affects Critta's standing as well, which would be adjusted to....

Critta  P:3, W:0, T/A:0, L:3, F:0, A:120, Pts:0, Diff:-120

I think that the confusion was in the fact that he reported the score as being 48-0, which suggested that he won.  He should have said 0-48.

Thanks!  And I'm looking forward to next Saturday!


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Amiga_Nut on July 09, 2007, 10:36:36 am
LOL I'm the lowest ranking on that list! I guess I need some practice.
Amiga_Nut got (http://www.flexbeta.net/forums/style_emoticons/default/owned.gif)


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 09, 2007, 10:42:06 am
Good news Amiga, you're actually 2nd lowest. It's early days though - still time to make the semis


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Galactus on July 09, 2007, 10:53:22 am
LOL I'm the lowest ranking on that list! I guess I need some practice.
Amiga_Nut got (http://www.flexbeta.net/forums/style_emoticons/default/owned.gif)

Don't get discouraged, Amiga_Nut!  You actually played two tough games to start out.  Although, practice always helps!  :  )  I don't think that I won a single game in my first tournament.

Hey Cedric, What are the best video/audio settings for Screen VidShot?  I ran a test with the defaults and I guess it used a RAW capture, which took FOREVER to process (not to mention the disk space it took up).  Any tips would be appreciated.  I want to get it set up for the next session.


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 09, 2007, 01:30:44 pm
Mate I have no idea - I'm technically retarded (perhaps i should say technologically). Maybe Valaggar or someone can help out here?


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Critta on July 10, 2007, 08:04:29 pm
Yeah, I kinda got pwned. I'll get redemption next time I play. Hopefully I will be able to play on Saturday, but chances are that I will be on the road going on vacation. If my family decides to leave on Sunday, then it will be good.


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 14, 2007, 12:39:54 am
Reminder: SuperMelee league resumes tomorrow 4pm NY time (18 hours time!)

Not too late to join if you haven't already. See you there!


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 15, 2007, 01:33:54 am
Precursor Prize update!

We welcome two more participants: abad and Bluhman!
Some more upsets, this is going to be a tight league. Noone is unbeaten! Shiver pipped Elvish_Pillager while Tomsik spanked Cedric6014 (grrrr).

Results from Saturday 14/7/07
Shiver   b Bluhman, 148 pts remaining
Tomsik   b abad, 49
Tomsik b Cedric6014, 38
Shiver b Elvish_Pillager, 35
Buhman   b Abad,   32
Cedric6014 b Bluhman, 145
Elvish_Pillager b Bluhman, 119
Shiver b Tomsik, 98





                       P     W   T/A     L        F     A      Pts    Diff
Cedric6014        5      4      0      1     392     38      8     354
Shiver               5      4      0      1      350    58      8      292
Elvish_Pillager   5      3      1      1     262     35      7      227
Galactus           2      2      0      0     123       0      4     123
Tomsik             3      2      0      1       87      98     4      -11
Elerium             3      1     1       1     111      88     3       23
Bluhman           5      1      0      5      32     523     2     -491
Amiga_Nut        2      0      0      2        0     134     0    -134
Abad                3      0      0      3        0     146     0     -146
Critta                3      0      0      3        0     220     0     -220

Despite his best efforts, Galactus still has some games to make up, as do Abad, Tomsik and Amiga_Nut.
The league will officially take a break next weekend for the Fot Face-Off Knockout Tournament. We may be able to squeeze in a few catch up games at that time though.

P.S. When I say no-one is unbeaten, I mean no-one except Galactus


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Shiver on July 15, 2007, 01:44:29 am
I beat Tomsik by 98 points some time before Bluhman's last match. You might want to factor that in there.

Edit: Oh there it is, thanks


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Galactus on July 23, 2007, 06:54:32 am
We might want to think about adding a rule to these tournaments that deals with games that crash, or those where the lag makes them unplayable.  My personal opinion is that since you cannot place blame on anyone for the stoppage of play in a crash situation, then a mandatory restart should be enforced.  The reason that I say that is because in many cases, you might be able to recreate the remaining ships at the time of the crash, but recreating the condition (crew count) of those ships is next to impossible, and that could really affect the outcome.  So, to avoid any controversy/protest, a restart should be the only option.

In the case where the lag is horrible, and one player chooses to drop out, there should be no penalty assessed.  Actually, I think that we may have run into this one before, and that may be the way it was handled, but it should be stated in the opening rules, so there is no confusion.  Plus, it should be stated that to "qualify" for no penalty, you need to drop out with at least 100 pts of ships left (or something like that), to avoid people dropping out just to keep from taking the loss.  If someone drops out, supposedly due to lag, and only has one ship left, then maybe a loss would be charged with 150 pts against.

In any case, at the very least, these situations and how best to handle them should be discussed.


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 23, 2007, 10:09:25 am
We might want to think about adding a rule to these tournaments that deals with games that crash, or those where the lag makes them unplayable.  My personal opinion is that since you cannot place blame on anyone for the stoppage of play in a crash situation, then a mandatory restart should be enforced.  The reason that I say that is because in many cases, you might be able to recreate the remaining ships at the time of the crash, but recreating the condition (crew count) of those ships is next to impossible, and that could really affect the outcome.  So, to avoid any controversy/protest, a restart should be the only option.

This may lead people to pretend that their computer crashed in order to restart a game where they are losing. I am in favour of, where possible, beginning where the melee crash. i.e figuring out what ships people had l;eft and agreeing how many crew were left on each ship. I do not believe the impact of this approach on the game is anywhere near as large as the discrepancy of starting all over again.

In the case where the lag is horrible, and one player chooses to drop out, there should be no penalty assessed.  Actually, I think that we may have run into this one before, and that may be the way it was handled, but it should be stated in the opening rules, so there is no confusion.  Plus, it should be stated that to "qualify" for no penalty, you need to drop out with at least 100 pts of ships left (or something like that), to avoid people dropping out just to keep from taking the loss.  If someone drops out, supposedly due to lag, and only has one ship left, then maybe a loss would be charged with 150 pts against.

I would suggest you need 165  pts to justify a dead melee and a restart to to poor lag (= one big ship plus a bit). So it would be important to call lag problems before you lost 35 points worth of ships.

Any default is a 150 point penalty loss for the purposes of league competition.

Further ideas anyone?


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 23, 2007, 10:51:40 am
Also, even though we are still sorting out this Fot Face-off, I hope that those of you who are behind on your league games (Galactus, Elerium, abad, Critta, Amiga_Nut, Tomsik), can still show up on Saturday. It will be a good opportunity to play some league games!


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on July 31, 2007, 10:43:01 pm
Hi folks

This weekend the Precursor Prize League resumes. Joy!

Some of the participants are a few games behind so it would be very prudent for you to show up. If you get too far behind you risk defaulting games or being removed from the league. We don’t really want this to drag on forever like the Kohr-Ah cup did.

Anyhoo the following definitely need to show up:
Amiga_Nut (played 2)
Elerium (played 3)
Galactus (played 2)
Abad (played 3)
Tomsik (played 3)
Critta (played 3)

If you believe you are at risk of not being able to show up, send me a message.

The aim will be to get every to have played 5 to 7 games by the end of the session

See you all Saturday! We’ll kick off 4.00pm sharp NY time.


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Arbaal on August 04, 2007, 11:06:05 am
Is this also for new players?


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Shiver on August 04, 2007, 12:18:50 pm
Is this also for new players?

Well... not really at this point. But please show up, many of us have already played most of their league games and need something to pummel.


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on August 07, 2007, 11:18:27 am
Whew another melee session full of awesomeness. No actual upsets, Galactus got within a Shofixti and VUX of Cedric6014 but that's hardly earth shattering.


Results from Saturday:
Cedric6014 b Galactus, 17
Elerium b Galactus, 51
Elvish Pillager b Tomsik, def
Shiver b Elerium, 92
Galactus b Tomsik, 49
Shiver b abad, 82
Cedric6014 b abad, 98
Elerium b Tomsik, 76

So the standings look like this

                       P     W   T/A     L        F       A     Pts    Diff
Cedric6014        7      6      0      1     507      38      12     469
Shiver               7      6      0      1      524     58      12      466
Elvish_Pillager   6      4      1      1     412      35       9      377
Galactus           6      4      0      2     220      68       8      152
Elerium             6      3     1       2     238     180      7       58
Tomsik             6      2      0      4       87     375      4      -288
Bluhman           5      1      0      5      32      523      2     -491
Amiga_Nut        3      0      0      3        0     199      0     -199
Critta                3      0      0      3        0      220      0     -220
Abad                5      0      0      5        0      326      0     -326

Still some way to go but looks like the top five have broken clear and will duke it out for play-off positions. I'm top yay, but I still have yet to play Elvish or Shiver - eep

Amiga_Nut and Critta are on the verge of being dropped from the league. They will need to turn up next week and play 4 games at least to avoid this. Otherwise, all is going smoothly!

So we'll see everyone this coming Saturday 4pm NY time for more action


Title: Re: PRECURSOR PRIZE - Summer SuperMelee League
Post by: Cedric6014 on August 18, 2007, 10:02:23 pm
Okay, so If the table looks funny to you its because Critta and Amiga were droppe4d from the league due to lack of games played

Results from last Saturday:
Shiver b Cedric6014, 64
Elvish_Pillager b Galactus, 87



                       P     W   T/A     L        F       A     Pts    Diff
Shiver               7      6      0      1      519     58      12      461
Elvish_Pillager   6      4      1      1     421      35       9      386
Cedric6014        6      4      0      2     348     102      8      246
Elerium             6      3     1       2     238     180      7       58
Galactus           5      2      0      3     107     155      4      -48
Tomsik             6      2      0      4       87     375      4      -288
Bluhman           5      1      0      5      32      523      2     -491
Abad                5      0      0      5        0      326      0     -326


Only  a handful of games left. Looks like a frikken have to beat EP to even make the semis damnit