The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => Starbase Cafť => Topic started by: Mr Brian on November 06, 2007, 09:16:55 am



Title: another sc2 clone
Post by: Mr Brian on November 06, 2007, 09:16:55 am
Hello, not tryin to steal any thunder from any other clones, honest :)
Just thought I'd post a lil plug for my SC2 Melee XNA porting project
It isn't super far yet, but i just posted a new video and its looking more SC2 like so here ya go!

http://www.bwoot.com/xna
http://www.youtube.com/v/kwCvEaA8jNk


Title: Re: another sc2 clone
Post by: AngusThermopyle on November 06, 2007, 03:14:06 pm
Looks very promising! What are your intentions with the project? Is it just a pure clone, or are you planning on jazzing up the graphics and what not?

Keep us up to date!


Title: Re: another sc2 clone
Post by: xenoclone on November 07, 2007, 12:44:41 am
Sweet!

So are you just basically trying to port the C code over to C#?


Title: Re: another sc2 clone
Post by: Mr Brian on November 07, 2007, 03:39:02 am
Angus:  Thanks!  Well right now I am going for a pure clone.  But if I make it that far then I will probably start playing with new features.  :)

xeno: Actually I am reprogramming alot, in my first attempts I tried to port the code but that didn't work at all.  I can resuse bits of it but usually its easier to program myself since the original code can be hard to understand  :P


Title: Re: another sc2 clone
Post by: JonoPorter on November 09, 2007, 03:32:28 am
Thatís pretty sweet. I would love to help with this project, but I doubt Iíll find usable periods of time for at least another 6 months.

If you set up a SVN then it would make it easier for people like me to try to help.


Title: Re: another sc2 clone
Post by: Bigryan on November 10, 2007, 04:49:14 pm
looks like its got possibilities.  What are you trying to do differently than what's already out there?

I like how the backround seemed to have clouds.


Title: Re: another sc2 clone
Post by: Anthony on November 10, 2007, 04:55:24 pm
Looks great; the space background is more detailed, and I hope that you don't give up on this project.  Thanks for the like too :D


Title: Re: another sc2 clone
Post by: Mr Brian on November 11, 2007, 03:01:51 am
BioSlayer:  Thanks for the interest  :D  I dont know about starting a SVN, sounds kinda complicated :p  I think I am content with keeping the project small and personal for now  :)

Bigryan:  well, if I get it all finished it will be something you can play on your xbox360, if you have one. (plus a xna membership)   And if I get it to that state, thats when I will start adding more unique features.  I am trying not to get too ambitious right away  :)

batman:  Thanks, the bg was a temporary one I snagged from the XNA Spacewar example  :)


Title: Re: another sc2 clone
Post by: RTyp06 on December 20, 2007, 02:50:05 am
Are you writing this clone in C++? If not, what? Just curious.


Title: Re: another sc2 clone
Post by: JonoPorter on December 20, 2007, 04:17:44 am
He is using XNA which is pretty much exclusive to C#.


Title: Re: another sc2 clone
Post by: Mr Brian on December 20, 2007, 05:12:04 am
Yeah, just like Bioslayer said,  C#  :)

I just posted a new video heres:
http://www.youtube.com/watch?v=DF4QqK4nNqQ 


Title: Re: another sc2 clone
Post by: Mr Brian on February 12, 2008, 09:32:37 pm
New videeeoo alert :o
http://www.youtube.com/watch?v=KZfFRPoQAAE


Title: Melee against 8 Zoq-Fot-Pik
Post by: Mr Brian on March 31, 2008, 02:51:21 am
(http://www.bwoot.com/zoqfot_madness.jpg)

Hmm..  after this fight, I am finding it hard seeing them getting beaten by the Kohr-Ah   :-X

http://youtube.com/watch?v=PuS8pTMWw0Q

Me + AI  VS an army of Stingers 



Title: Re: another sc2 clone
Post by: AngusThermopyle on March 31, 2008, 02:57:00 am
That looks like a lot of fun!