The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Azarule on November 19, 2002, 02:26:29 am



Title: What should NOT be changed ?
Post by: Azarule on November 19, 2002, 02:26:29 am
What part of Starcon II would just devestate you if it got removed ?  

Not to mandate a race/ship constant here, but if they change the Orz at ALL, I will bery sad  :'(


Title: Re: What should NOT be changed ?
Post by: Parker on November 19, 2002, 02:34:57 am
The goal of the whole project is to get the game to work exactly as it originally did.  So I'm not too worried about anything being changed.

The fact that the game is open source leaves it open for other developers to take the code and mold it into whatever they please.  However, this won't be happening until the game is perfected to work exactly as the original did.


Title: Re: What should NOT be changed ?
Post by: Francisco on November 19, 2002, 06:15:32 am
I'm aware that this'll be implemented, but I'm glad to have a no-voice option. (the PC version was the one that first bit me). Who knows? Maybe I'll like the voice version better.


Title: Re: What should NOT be changed ?
Post by: Diogenes' Dog on November 19, 2002, 09:04:10 am
I don't want a smooth turning radius.  It totally screws up ship balance when you can't hide between firing angles. :/


-dio


Title: Re: What should NOT be changed ?
Post by: The_Noid on November 19, 2002, 09:10:39 am
I feared the voices too when I first started playing the UQM, as I never played the 3DO version, but these voices are GOOD! Especially the Yehat, they just rule :D There are no races with voices that really annoy me. (The urquan talk a bit slow, but you can fast forward through the text anyway :))



Title: Re: What should NOT be changed ?
Post by: Fsi-Dib on November 19, 2002, 11:17:30 am
Nothing original should be modified, of course. But I'd like the idea of playinga full 3DO version (voices, remastered music, which I dislike) or full DOS version (good old 4ch music) or a custom, where you can choose to have 3DO musics but no voice and stuff like that. As I've understood, this *will* be included in the game.

So sad the Burvixese died so sadly, their destiny makes me feel angry.  :'(


Title: Re: What should NOT be changed ?
Post by: Exceed on November 19, 2002, 10:14:20 pm
Yea. Stupid Druuge. Lets organize an expedition into their space and conquer their entire species! Yeah!


Title: Re: What should NOT be changed ?
Post by: mincemeat on November 20, 2002, 06:11:48 am
I think the "lander cheat" should not be changed ;D

Not that anybody here uses it, right?


Title: Re: What should NOT be changed ?
Post by: Parker on November 20, 2002, 06:24:17 am
Quote
I think the "lander cheat" should not be changed ;D

Not that anybody here uses it, right?

Actually, since the Modules part of the Starbase was redone, the lander cheat was non-existant in the 3DO version, and thus will be non-existant in the re-release.


Title: Re: What should NOT be changed ?
Post by: mincemeat on November 20, 2002, 06:56:44 am
doh  :o

An unrelated question:

Are there more melee firing angles in the 3DO version than the PC version?

Perhaps a FAQ with the differences between the 3DO and PC versions would be handy.


Title: Re: What should NOT be changed ?
Post by: Parker on November 20, 2002, 07:12:43 am
Melee firing angles are identical.

About the FAQ, that is a good idea.  Here is a list of what I can think of:
  • Smooth zooming melee camera
  • Much improved planet landing - Planet landing screen has been moved from the bottom corner to the focus, allowing more to be viewed.  3DO also used a technique to make the planet surface look a lot less pixellated.
  • Voice added for all communications, text removed
  • Intro and outro videos added, along with videos w/ audio description for each melee ship
  • Higher quality, remixed, and sometimes completely replaced music (QuasiSpace)
  • Different, icon-driven, menu system.
  • The Outfit Flagship area changed a bit, preventing the lander cheat
  • The Shipyard was altered slightly



Title: Re: What should NOT be changed ?
Post by: Chad on November 20, 2002, 10:19:16 am
I'll put this "differences" FAQ on my todo list to put up on PNF.  I've always meant to have an expanded section for the 3DO version, but most people have never played it... this project will change that  ;D


Title: Re: What should NOT be changed ?
Post by: Parker on November 20, 2002, 10:24:00 am
Haha cool.  I forgot to mention above, that if you check the screenshots page (http://sc2.sourceforge.net/screenshots.html) you can see a lot of the differences in the game.


Title: Re: What should NOT be changed ?
Post by: Kelju Ivan on December 02, 2002, 02:11:47 am
"Text removed"

I hope this isn't true. I would hate to have to go through every conversation by sound only. The option of displaying text is a must, with or without the speech. It's sometimes hard to make out what certain characters say, but reading leaves little room for misunderstanding. It's also much faster to just read the text instead of listening to the speech. Especially if you're trying to see if there's anything new happening and can instantly see the same old message and ignore it.


Title: Re: What should NOT be changed ?
Post by: Zeroarmy on December 02, 2002, 07:30:02 am
All the text is still there except for the Yehat (i think it's a bug) and on some you can't see the last line of it because it's written too far down on the screen (again bug).


Title: Re: What should NOT be changed ?
Post by: Kelju_Ivan on December 02, 2002, 11:54:39 pm
Ah, good. Now I can relax.

I'm trying to download the alpha version, but am having difficulties. Two times already the game has transfered only partially while claiming to be completed. I get the screen that shows it being copied to my hard drive, but when I look at the file it's only 104 megs in size. On the first time it was even less. I do have a theory though. It must be because of the low space I have on C drive, which apparently is the destination for some temp file the download is first being copied to. Oh well... either third time's the charm or I'll have to do some arranging of data.


Title: Re: What should NOT be changed ?
Post by: Chad on December 03, 2002, 02:13:55 am
"Screen that shows its being copied to your harddrive"?  This sounds an awfull lot like you are using Internet Explorer to download it?

Try getting a download manager... http://www.getright.com/ is invaluable and I've bene using it for years and years.  It allows you to start downloading from the point of where it cut you off.



Title: Re: What should NOT be changed ?
Post by: Genie on December 03, 2002, 05:24:28 am
Good ole sc2-pc musics. They are still ranked on top 5 game musics of all time (right up there with omf2097, settlers (2), etc..) me thinks.. :) And who hasn't ripped the mods out of the game ? ::)
Oh, and end game sequence from pc (with the original muzic ofcourse)..and the intro sequence too :)

ps.Why not use eg. Opera browser (faster more reliable with some great new options)?




Title: Re: What should NOT be changed ?
Post by: Kelju_Ivan on December 03, 2002, 10:46:20 am
Yes, I downloaded through IE, because Download Accelerator didn't work and my age old copy of Getright has stopped working and I didn't bother to download and install a new version. I guess I should.


Title: Re: What should NOT be changed ?
Post by: destp on December 04, 2002, 07:38:12 am
"Smooth zooming melee camera"

They implemented this in the latest version of TimeWarp, it doesn't feel right.  The stepped aproach of the original is surprisingly much less distracting (but maybe that's just because it's what I'm used to).


Title: Re: What should NOT be changed ?
Post by: captain_kirk on May 10, 2003, 06:39:54 am
if i deside to want to play the remake of star control2 again
when will it be out ;D


Title: Re: What should NOT be changed ?
Post by: Death 999 on May 12, 2003, 09:22:38 pm
Also, the stepped zoom is useful for determining grades of range. Like, I knew when my Spathi was just the right distance from a Kohr-ah when I zoomed in twice. Now I end up playing a lot closer, and with considerably more casualties, because it's harder to estimate range (the only clue is the screen size of ships).