Title: Bug 0 fuel in Quasispace = no autopilot Post by: seankreynolds on January 17, 2003, 12:03:57 am I can't access the todo on known bugs list right now, so I'm posting this on the off chance it hasn't been reported.
If you enter quasispace and you have 0 fuel left (like if you had 10 fuel and activated the quasispace portal), you can still turn and thrust manually, but the autopilot won't thrust (though it will turn you). I recall from the 3D0 version that moving in quasispace takes no fuel, so this is probably something in the autopilot code that needs to be overridden. Title: Re: Bug 0 fuel in Quasispace = no autopilot Post by: Nic. on January 17, 2003, 05:46:35 pm When I look in my local ChangeLog, I see the following entry:
- Autopilot works in Quasispace when without fuel, from fOSSiL. ...looks alot like the problem you describe, and it has been fixed in the development version. Happy fun time. Title: Re: Bug 0 fuel in Quasispace = no autopilot Post by: seankreynolds on January 17, 2003, 11:41:00 pm Cool, thanks.
Where can I find _my_ local changelog to look for such things? Title: Re: Bug 0 fuel in Quasispace = no autopilot Post by: Shivam on January 22, 2003, 05:49:21 am well, the changelog post is stickied at the top of this forum...
BTW, sean, i love your mods and stuff. We met at gencon once =) Title: Re: Bug 0 fuel in Quasispace = no autopilot Post by: seankreynolds on January 24, 2003, 01:32:26 am {well, the changelog post is stickied at the top of this forum...}
Ah, the link was down when I checked. {BTW, sean, i love your mods and stuff. We met at gencon once =)} Cool! :) |