The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Prowler2885 on June 17, 2008, 12:04:26 am



Title: Spore Creature Creator meets Starcon
Post by: Prowler2885 on June 17, 2008, 12:04:26 am
Yep, another art project. But this one is assigned ahead of time.

I've been looking around online if anyone has made any creatures that resemble those in SC2, biological data, or races. So far, no luck.

So I have come up with an idea (like several might have once they heard of this editor trial release). That is, to make your best interpretations or replications of SC2 races and creatures using the Spore Creature Creator.

The trial release is tomorrow, in case noone heard, so get cracking on how you'll execute it. Youtube (http://www.youtube.com/watch?v=ZRr3lgckIAM) and Google Video has a tutorial somewhere.

I figure the Ur-Quan and Zex's Beauty would look freaking gnarly. Plus, I could even work on my previous idea of the metamorphosized Ur-Quan with this program. My only concern is, can Spore handle the scale and movements of Ur-Quans?


Title: Re: Spore Creature Creator meets Starcon
Post by: Megagun on June 17, 2008, 01:10:26 am
(http://mooses.nl/temp/Fwiffo.png)
And here's how he looks like with his kids.. (http://mooses.nl/temp/fwifspore.png)
(The gripper-mouth-thingys near its feet are there because of the requirement of a mouth (or at least I thought at the time that that was preventing me from saving the thing))


Title: Re: Spore Creature Creator meets Starcon
Post by: Prowler2885 on June 17, 2008, 05:01:30 am
Okay, since we already have a submission, I have one.

(http://i300.photobucket.com/albums/nn13/Prowler2885/Spore/CRE_Ur-QuanZera-Ke-0680e90e_sml.jpg)
(http://i300.photobucket.com/albums/nn13/Prowler2885/Spore/Spore_GIF_2008-06-16_21-47-10.gif)
My Zera-Ke concept.

And the Ur-Quan race

(http://i300.photobucket.com/albums/nn13/Prowler2885/Spore/CRE_Ur-QuanKzer-Za-0680e383_sml.jpg)
(http://i300.photobucket.com/albums/nn13/Prowler2885/Spore/CRE_Ur-QuanKhor-Ah-0680e385_sml.jpg)


Title: Re: Spore Creature Creator meets Starcon
Post by: Amiga_Nut on June 17, 2008, 08:53:11 am
I wonder what the "Stop! What you are doing is wrong! Why do you do this thing?" creatures look like... Any ideas?


Title: Re: Spore Creature Creator meets Starcon
Post by: Alvarin on June 17, 2008, 08:58:00 am
I wonder what the "Stop! What you are doing is wrong! Why do you do this thing?" creatures look like... Any ideas?

Well , i've got an idea , but it's spoilerous -
(click to show/hide)


Title: Re: Spore Creature Creator meets Starcon
Post by: Lukipela on June 19, 2008, 01:48:01 pm
Good looking creatures. Rider over on SCDB (http://starcontrol.classicgaming.gamespy.com/forum/index.php?topic=1562.0) made a Spathi, although as you can see it's not spot on.


Title: Re: Spore Creature Creator meets Starcon
Post by: alanahikarichan on June 23, 2008, 12:21:52 am
Hee, I've been playing with the free demo, and I've already done bunches of SC2 races~ HERE, LET ME SHOW YOU THEM. <3

Yehat:
http://pics.livejournal.com/alanahikarichan/pic/0000sx8c
http://pics.livejournal.com/alanahikarichan/pic/0000th9y
http://pics.livejournal.com/alanahikarichan/pic/0000wcg1

Ur-Quan, Brown:
http://pics.livejournal.com/alanahikarichan/pic/0000qbq8
http://pics.livejournal.com/alanahikarichan/pic/0000r48c

Ur-Quan Kzer-za:
http://pics.livejournal.com/alanahikarichan/pic/0000p0pz
http://pics.livejournal.com/alanahikarichan/pic/0000ht03

Ur-Quan Kohr-ah:
http://pics.livejournal.com/alanahikarichan/pic/0000gekw
http://pics.livejournal.com/alanahikarichan/pic/0000f841

Pkunk:
http://pics.livejournal.com/alanahikarichan/pic/0000az91
http://pics.livejournal.com/alanahikarichan/pic/0000b102

VUX (which I need to try again, this model kinda sucks. >.> )
http://pics.livejournal.com/alanahikarichan/pic/00005p9b
http://pics.livejournal.com/alanahikarichan/pic/00006f76

Spathi:
Mk. 1:
http://pics.livejournal.com/alanahikarichan/pic/0000351p
http://pics.livejournal.com/alanahikarichan/pic/00004c9h
Mk. 2
http://pics.livejournal.com/alanahikarichan/pic/0000ccat
http://pics.livejournal.com/alanahikarichan/pic/0000dkwy

... yeah, I've been having fun with this thing. :D


Title: Re: Spore Creature Creator meets Starcon
Post by: Lukipela on June 23, 2008, 07:31:46 am
Love the Pkunk and Spathi Mk 2. Not so sure about the Quan.

But the second spathi Mk. 2 picture is just adorable, I don't know why, but I get the feeling that it's smiling.


Title: Re: Spore Creature Creator meets Starcon
Post by: alanahikarichan on June 24, 2008, 09:58:50 pm
Hee, I like the Spathi and the Pkunk, too. <3 Any suggestions on improving the various Ur-Quan?

Now~ my Sporepedia page is over here (http://www.spore.com/sporepedia#qry=usr-alanahikrichan), and I have three new models to show off~

Melnorme:
This one was a bit difficult, due to the utter lack of way to extrapolate what Melnorme look like from their in-game appearance. BUT BUILD IT I DID.
http://pics.livejournal.com/alanahikarichan/pic/0000x00p
http://pics.livejournal.com/alanahikarichan/pic/0000yz6x
http://pics.livejournal.com/alanahikarichan/pic/0000zw44

Spathi, Mk. 3:
I went for making the eyestalk outta the body instead of using one of th in-game stalkeyes, since the stalkeyes clip pretty badly in some of the animations. Y/N?
http://pics.livejournal.com/alanahikarichan/pic/000109hk
http://pics.livejournal.com/alanahikarichan/pic/00011skb

VUX, Mk.2:
Still not entirely satisfied, but I like this one better than my first try. <3
http://pics.livejournal.com/alanahikarichan/pic/00012rs2
http://pics.livejournal.com/alanahikarichan/pic/00013xwp
http://pics.livejournal.com/alanahikarichan/pic/00014dcs

And another shot of my Yehat, since I love this pic:
http://pics.livejournal.com/alanahikarichan/pic/00015kxd
You can dance if you want to/you can leave your friends behind/'Cause your friends don't dance and if they don't dace/well they're no friends of mine


Title: Re: Spore Creature Creator meets Starcon
Post by: Prowler2885 on June 26, 2008, 06:38:57 am
I take it the full version doesn't allow for tubed or tentacled mouths?


Title: Re: Spore Creature Creator meets Starcon
Post by: alanahikarichan on June 26, 2008, 08:24:22 pm
It... it might-- I don't know. If it does, I need it even more than I already did. |D;; *Is using a slightly hacked version of the free demo*


Title: Re: Spore Creature Creator meets Starcon
Post by: Alvarin on June 27, 2008, 10:56:45 am
Can't run it on my Ubuntu ... anybody knows how to install openGL on Hardy Heron ?


Title: Re: Spore Creature Creator meets Starcon
Post by: Alvarin on July 03, 2008, 04:40:44 pm
Been browsing on Youtube , found some funny SC stuff -

UrQuan - http://www.youtube.com/watch?v=nBKOhPicFIA
Spathi and some weird friends - http://www.youtube.com/watch?v=eG6DcfYiHJs


Title: Re: Spore Creature Creator meets Starcon
Post by: Cedric6014 on July 05, 2008, 02:07:19 am
That spathi vid features a pretty inspired treatment of the spathi theme - really nice. Very energetic


Title: Re: Spore Creature Creator meets Starcon
Post by: Novus on July 05, 2008, 12:36:55 pm
That spathi vid features a pretty inspired treatment of the spathi theme - really nice. Very energetic
Spathi - Safe Haven (http://www.medievalfuture.com/precursors/remix.php?remix=12) from the Precursors' second remix pack. Jouni "Mark Vera" Airaksinen has captured the Spathi response to large, potentially hostile, heavily armed starships orbiting their homeworld perfectly.


Title: Re: Spore Creature Creator meets Starcon
Post by: megas64 on September 14, 2008, 06:59:39 pm
here is my current fleet it consists of spathi, yehat, earthling, Arilou  and utwig (non of these made by me)
(http://img231.imageshack.us/img231/8466/sporeapp200809141748320vk6.bmp)
(http://img523.imageshack.us/img523/116/sporeapp200809141748366yv8.bmp)
(http://img300.imageshack.us/img300/7306/sporeapp200809141748411gm6.bmp)
and my main flagship (made by me)
(http://img300.imageshack.us/img300/7203/sporeapp200809141750583gb8.bmp)
(http://img115.imageshack.us/img115/5341/sporeapp200809141751032oa3.bmp)
(http://img140.imageshack.us/img140/910/sporeapp200809141751105qc0.bmp)


Title: Re: Spore Creature Creator meets Starcon
Post by: thiosk on September 14, 2008, 10:52:35 pm
EXCELLENT remake of those craft.

I've worked on a marauder, and have early builds of podships and a penetrator.  back to work, gotta somehow meet your quality ;)


Title: Re: Spore Creature Creator meets Starcon
Post by: megas64 on September 14, 2008, 11:59:33 pm
like i stated the only ship i made was the flagship i didnt make the other ships in my fleet


Title: Re: Spore Creature Creator meets Starcon
Post by: thiosk on September 15, 2008, 01:46:44 am
Thats ok, your mk 1 looks FANTASTIC.

How did you do the rings around the main hull?

I've not put as much time into mine as you seem to have on the mk 1.

I'll link the ones im proud of:

Orz Nemesis
(http://img37.picoodle.com/data/img37/3/9/14/f_OrzNemesism_b283804.png)


Syreen Penetrator

(http://img37.picoodle.com/data/img37/3/9/14/f_SyreenPenetm_4aa32d9.png)

Kohr-Ah Marauder
(http://img37.picoodle.com/data/img37/3/9/14/f_KohrAhMaraum_e48aa32.png)

took a little artistic license on the penetrator and gave it a bit of a cockpit...


Title: Re: Spore Creature Creator meets Starcon
Post by: megas64 on September 15, 2008, 02:30:42 am
ye building ships in spore isnt the easiest thing and getting the rings is that i used several cylinder segmentsand the rest was just a refab texture settingminus the cockpit at the front which was a different texture


Title: Re: Spore Creature Creator meets Starcon
Post by: ThatKeith on September 18, 2008, 01:44:30 am
That spathi vid features a pretty inspired treatment of the spathi theme - really nice. Very energetic
Spathi - Safe Haven (http://www.medievalfuture.com/precursors/remix.php?remix=12) from the Precursors' second remix pack. Jouni "Mark Vera" Airaksinen has captured the Spathi response to large, potentially hostile, heavily armed starships orbiting their homeworld perfectly.

That was me.  I am SporeKeith on the YouTube universe. 

I have two sporecasts, Spore Control (in which i'm putting gobs of SC2-themed material I find to be worth using) and Spore Train (in which all my creations live, many on the spore train videos)

It's slow going, I get lots of "error connecting to Spore server" but I plug on at it.

I created a whole series of Civ stage things for the Spathi, and all vehicles.  My Eluder remix is based on Luminar's excellent Eluder model, just jazzed up to look shinier and add weapons implied in the game that 16 bit could not display.

ThatKeith

I am a long term SC maniac!  :D


Title: Re: Spore Creature Creator meets Starcon
Post by: Shiver on September 18, 2008, 03:03:28 am
My standards might be too high but none of these other submissions really do it for me. Alanahikarichan's Spathi Mk3 looks great yet animates strangely. Kind of a deal breaker. I did find a great one from someone else, Troquemada's Syreen Penetrator:

(http://ll-078.ea.com/spore/static/image/500/054/078/500054078928_lrg.png)

I don't know who Troquemada is, but here's his page (http://www.spore.com/view/profile/Troquemada).



(http://ll-491.ea.com/spore/static/image/500/104/491/500104491083_lrg.png)

This (http://www.spore.com/sporepedia#qry=sast-500104491083) is my work. The camera is in the worst possible spot, but it the image looks good in spite of that. I broke canon and gave the Eluder a blue paint job. Haven't made any other Star Control creations yet.