The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => Technical Issues => Topic started by: kuma on September 11, 2008, 08:55:30 am



Title: edit key problem
Post by: kuma on September 11, 2008, 08:55:30 am
I played SC for a few hours and found it unhandy to use the default fire keys and wanted to start again anyway so I started  a new game and redefine the keys.  I used the left control and left shift for the fire and special functions but when I started  the game I had no fire power at all.  I then quit and set them back to the default right control and shift keys  and still had not fire power.  I rebooted and tried again with the same result.  When I went back to an old save game I did have weapons. 

I want to start a new game with the left keys as the fire buttons.  Am I doing something wrong?  I'm running Vista on a laptop.



Title: Re: edit key problem
Post by: Novus on September 11, 2008, 11:58:43 am
I played SC for a few hours and found it unhandy to use the default fire keys and wanted to start again anyway so I started  a new game and redefine the keys.  I used the left control and left shift for the fire and special functions but when I started  the game I had no fire power at all.  I then quit and set them back to the default right control and shift keys  and still had not fire power.  I rebooted and tried again with the same result.  When I went back to an old save game I did have weapons. 
Key definitions shouldn't have anything to do with saved games. However, the weaponry on your flagship, being customisable, may vary from game to game. Are you sure you've been using a ship that has weapons?

If this isn't the explanation, it would make your problem easier to diagnose if you post your key configuration file and the relevant saved games.


Title: Re: edit key problem
Post by: kuma on September 14, 2008, 06:07:04 am
I redefined the keys and the left control is now fire but  the left alt is still not the special key but now acts as escape.  I  tried to redefine the special key as the left shift but it didn't work.  If you have a stun key you see a ray being fired, right?  I don't see anything and the critters keep killing me. 

I tried to copy the key edit file and the particular save game but I couldn't paste them into this post.  I was able to paste the dos lines but is that what you want?  I would guess the save game file would fill a large space if I pasted it into this post.  Anyway, let me know if you want me to do that or tell me how to paste the files here.

Sorry I seem to be such a klutz.  I have been able to get around in dos, unix and all the previous windows but I guess I've just run out of brain power for Vista.

Thanks.



Title: Re: edit key problem
Post by: Novus on September 14, 2008, 12:13:26 pm
I redefined the keys and the left control is now fire but  the left alt is still not the special key but now acts as escape.  I  tried to redefine the special key as the left shift but it didn't work.  If you have a stun key you see a ray being fired, right?  I don't see anything and the critters keep killing me. 
Yes, the fire key should fire the stunner on the lander, producing a visible ray and a nice little "zot" sound. If this happens both with a new and a previously saved game, I don't think the saved games have anything to do with the matter.

Quote
I tried to copy the key edit file and the particular save game but I couldn't paste them into this post.  I was able to paste the dos lines but is that what you want?  I would guess the save game file would fill a large space if I pasted it into this post.  Anyway, let me know if you want me to do that or tell me how to paste the files here.
Sorry, I should have been more specific. Since the board doesn't support attachments, your best bet is to upload the files to a web or FTP server and post a link here. If you don't have easy access to web space, let me know and I'll PM you my email address.

The key configuration files can be posted as part of the message text on the board (if so, preferably inside code tags), but the saved games will probably turn into a horrible mess without moderately advanced trickery (e.g. uuencode or base64). This is generally worth avoiding.

Quote
Sorry I seem to be such a klutz.  I have been able to get around in dos, unix and all the previous windows but I guess I've just run out of brain power for Vista.
Vista does that to people. I work with these things for a living, and Vista gives me "How am I supposed to do this?" moments all the time. At least it's more stable than Windows ME.


Title: Re: edit key problem
Post by: kuma on September 14, 2008, 10:15:28 pm
Thanks for your help and patience.  Please do give me your e-mail and I'll send the files.


Title: Re: edit key problem
Post by: Novus on September 17, 2008, 10:08:55 am
I redefined the keys and the left control is now fire but  the left alt is still not the special key but now acts as escape.
For the record, the stunner is on the "weapon" key (left Control for you), not the "special" key. "Special" (left Shift) and "escape" (Escape) both return landers from the surface.


Title: Re: edit key problem
Post by: kuma on September 18, 2008, 11:12:19 pm
Oh do I feel stupid.  Thanks for your patience with a newbie.