Title: .mle file format Post by: Nightclaw247 on January 22, 2003, 12:57:07 am I have both the PC and 3do versions of SC2, and I've seen several programs which make random team .mle files for the old PC version, but the re-release .mle files are a completely different format. Since I doubt that the great beings in charge of UQM will change the format for us, I was wondering if someone could make either a) a conversion program to take old SC2 .mle team files and spit out new UQM .mle files, or b) a new version of one of the old programs, to give us new random teams in the correct format. I know there's one that makes random fleets, but it puts them in the melee.cfg file, and doesn't save them as separate fleets.
Title: Re: .mle file format Post by: OHHDEAR on January 22, 2003, 03:22:50 am I want a mouse interface for Melee, first. :P
Grain of salt. Title: Re: .mle file format Post by: Captain Smith on January 22, 2003, 04:17:32 am Not to mention they lost 2 ships between the old PC version and UQM. (14 ships vs. 12 ships maximum)
Better probably to just re-enter them than try and convert them. After all, what rules would you use to take the 2 ships out? P.S. Is there anyone in process of cataloging all the differences between PC and UQM? I'd be willing to note any observations I can once I get the chance to play UQM all the way through. Title: Re: .mle file format Post by: meep-eep on January 22, 2003, 07:16:33 am In time, the format for many game files (including the .mle files) will change. Almost everything except the actual sound, music and graphics data will be in an XML-based format (as to simplify translating and modding). XML is chosen because
- It is text-based (and hence human-readable) - It is a standard, so standard tools for editing and transforming are available. - Parsing libraries are available - The speed loss is acceptable Definately not a reason is that's a buzzword (though ofcourse it is); We're not managers. :) Title: Re: .mle file format Post by: arcain on January 24, 2003, 11:05:17 pm While we're at it, and I don't know if I missed this in any kind of documentation, but what is the .ogg format? Is that just a sound sample, or is it some form of wierd MOD format? If it is a sample format, what are the specs for it?
Arcain. Title: Re: .mle file format Post by: Captain Smith on January 24, 2003, 11:40:07 pm Quote While we're at it, and I don't know if I missed this in any kind of documentation, but what is the .ogg format? It's some kind of MP3 like format (called OGG Vorbis). Winamp plays it, so I guess it's standard enough... Title: Info on Ogg Vorbis format Post by: Novus on January 25, 2003, 08:16:21 pm Quote While we're at it, and I don't know if I missed this in any kind of documentation, but what is the .ogg format? Is that just a sound sample, or is it some form of wierd MOD format? If it is a sample format, what are the specs for it? Arcain. The Ogg file format is a wrapper for several media formats. One of them is the Ogg Vorbis audio format, which can be described as MP3 with slightly better compression and without the patent problems. Xiph.Org (http://www.xiph.org/) has more information. |