The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => Starbase Café => Topic started by: Lukipela on November 11, 2009, 09:23:27 pm



Title: The Life and Death of a Pkunk 1.1
Post by: Lukipela on November 11, 2009, 09:23:27 pm
Trolly Bazoo and Whoop Dee Doo! You were having such a wonderful dream, and now you’ve been rudely awakened by an alarm! It sings a merry tune, calling all Pkunk to their stations. The lovely Fury you serve on must be under attack by some enemy force. As a secondary gunner, you really should get out of your comfortable nest and head down to your station. But your dream was so delightful! Surely combat could wait for another day! What a question to ponder! Should you close your gentle bird eyes and remain in your warm nest or should you head off to meet your delightful comrades and sing the songs of combat?

1.   I must wake and sing with my fellows!
2.   Here is nice and warm and safe, I’ll go back to sleep!


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Alvarin on November 11, 2009, 10:18:46 pm
[1]


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Son_of_Antares on November 11, 2009, 11:56:56 pm
Alternate realities compel me to choose 1.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: 120938 on November 12, 2009, 12:19:54 am
i never go with a croud but... 1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: RTyp06 on November 12, 2009, 03:57:08 pm
#1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: SweetSassyMolassy on November 12, 2009, 05:36:13 pm
1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Dabir on November 12, 2009, 06:28:29 pm
11!1!!!!!!!!1!


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Alen on November 13, 2009, 02:46:31 am
I love to sing!


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Lukipela on November 15, 2009, 05:07:29 pm
You decide that sleeping can wait for another day. There’s adventure to be had and experiences to be made! As you stroll down through the colourful corridors you can see fellow Pkunk all around, some dancing towards their stations, others distracted by the mysteries of the universe. When you get to your post it turns out that the enemy is the Ilwrath. You fire your gun with masterly timing, and soon their ship is all but destroyed. As you have them in your sight you feel a pang of conscience. Is it really right to kill the poor things? Should you stay your hand and let them live?

1.   The wretched spiders need to stop, let’s see what they learn from this!
2.   I shouldn’t kill when I can love! Let them be on their way!


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Alvarin on November 15, 2009, 05:33:02 pm
1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Dabir on November 15, 2009, 08:18:21 pm
2: Let them live, they're totally vanquished now, there's no chance of them harming us.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Son_of_Antares on November 15, 2009, 09:20:00 pm
1 KKND they deserve it; just remember of all our fellow Pkunk that died in captivity or on the altars of these wretched no good and awful singing scum beings!


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Alen on November 15, 2009, 11:17:08 pm
#1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: SweetSassyMolassy on November 16, 2009, 12:47:26 am
2 because this seems like a trick question


Title: Re: The Life and Death of a Pkunk 1.1
Post by: meep-eep on November 16, 2009, 01:02:59 am
2. True Pkunk don't kill except out of self-defence.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Draxas on November 16, 2009, 05:39:23 pm
Be kind and show mercy; remember how brightly their souls burn! Well, used to burn before they wrapped around the scale, anyway; now they just sort of smolder with an evil glow, but still!

Option 2.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: RTyp06 on November 16, 2009, 11:08:11 pm
#2 ... Why kill when you can toy with your prey? err I mean it's the enlightened pkunk thing to do.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Death 999 on November 17, 2009, 05:03:41 pm
2. May the compassion we have shown them touch them so that they may climb slowly out of the moral depths to which they have plunged. Or, if they're really evil, maybe it'll annoy them so much that it'll cause integer wraparound and they'll be back to being supremely good again.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: SweetSassyMolassy on November 17, 2009, 05:08:54 pm
2. May the compassion we have shown them touch them so that they may climb slowly out of the moral depths to which they have plunged. Or, if they're really evil, maybe it'll annoy them so much that it'll cause integer wraparound and they'll be back to being supremely good again.

Yeah, right. This is all about not working at a plant farm buddy, let's just hope the triumvirate likes our idea.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: 120938 on November 18, 2009, 02:23:23 am
2 all lives are equle besides shoothig an unarmed are we ur quan or pukunk?


Title: Re: The Life and Death of a Pkunk 1.1
Post by: CelticMinstrel on November 18, 2009, 08:28:43 pm
1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Lukipela on November 18, 2009, 08:48:48 pm
You decide that killing is no good. Sure, Pkunk can be killed any number of times, but those poor spiders would just die! Perhaps instead you could sing together? So you stay your hand and decide to let the spiders live. Unfortunately, they do not return the favour. Your ship has placed itself in a perilous position and the Ilwrath take full advantage of this. Their flames burn you to a cinder.

You blink and look around you. You’re in a big hall, so big that you can hardly see the roof. There are fellow Pkunk everywhere. In front of you three old Pkunk perch on a bench, looking at you with friendly, yet serious, smiles.

“Welcome to the tribunal, new soul” the middle one says. “You must be confused. Let us explain what is going on here”.

Then abruptly he burps, shakes his feathers and disappears. Another, even older Pkunk appears in his stead.

“What now, what now? Who’s this young rascal then?” The other Pkunk quickly bend in and whisper something in his ears. He peers at you and hoots in delight.

“That must have been confusing eh! Old Brakky got reincarnated, and I was just killed in combat! This is the Pkunk tribunal. When a new soul enters the Pkunk realm we try to determine how Pkunk it really is. And we’re quite good at it! All we need is to look at four choices, and we can tell if you’re a Pkunk or not. If you aren’t, we’ll send you on to wherever you belong, since we’re wise and old and practically never make mistakes.”

The other birds lean in again, whispering some further instructions.

“Whoop de doo! So you showed mercy eh? That’s your second choice! And now you’re dead! Tell me, are you pleased with that decision?”

You ponder the question. Killing isn’t right, but dying isn’t that great either.
1.   Yes, mercy is the path to enlightenment!
2.   No, I should have wiped those little bastards out!


Title: Re: The Life and Death of a Pkunk 1.1
Post by: meep-eep on November 18, 2009, 09:03:23 pm
I've got the feeling that we're heading for wraparound, but still... 1.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Alen on November 18, 2009, 09:07:51 pm
#1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Dabir on November 18, 2009, 10:22:52 pm
Numero uno.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Son_of_Antares on November 19, 2009, 12:02:25 am
KKND they deserve it; just remember of all our fellow Pkunk that died in captivity or on the altars of these wretched no good and awful singing scum beings!

2


Title: Re: The Life and Death of a Pkunk 1.1
Post by: RTyp06 on November 19, 2009, 01:42:58 am
#2 Nice guys finish last... or at least they tend to end up doing somthing like meat cutting, gardening or basket weaving. ;)


Title: Re: The Life and Death of a Pkunk 1.1
Post by: CelticMinstrel on November 19, 2009, 03:03:22 am
Meh, I'll go with 1.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Alvarin on November 19, 2009, 05:11:39 am
1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Draxas on November 19, 2009, 04:32:18 pm
Pkunk should always strive to be merciful, as we are the Yin to pretty much everyone else's Yang. Granted, maybe the universe could have done without those Ilwraths' particular flavor of Yang (at least until they were reincarnated, anyway), but there is only beauty in life, not death.

Option 1.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: SweetSassyMolassy on November 19, 2009, 05:32:29 pm
What?! I thought you said the Ilwrath ship was "all but destroyed"? Then in the next second it burns us to a cinder...there isn't an option to avoid the fire or something? I was under the impression that the ship was now incapable of destroying us and the dilemma was a purely moral one, not one of self-defense. If I had know that I would have blasted them.

But now that I'm in the tribunal I'll pick 1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: 120938 on November 20, 2009, 12:13:29 am
one perhaps...


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Lukipela on November 20, 2009, 11:24:31 am
What?! I thought you said the Ilwrath ship was "all but destroyed"? Then in the next second it burns us to a cinder...there isn't an option to avoid the fire or something? I was under the impression that the ship was now incapable of destroying us and the dilemma was a purely moral one, not one of self-defense. If I had know that I would have blasted them.

You're not a captain (and it looks like you won't be), just a lowly gunner. The captain didn't expect his gun to stop firing when he moved in for the kill. When it did, he was (naturally) surprised and as a result, even with one crew member left the Ilwrath managed to torch you.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Death 999 on November 20, 2009, 04:38:28 pm
I stand by my decision, for the reasons given earlier. 1.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Lukipela on November 22, 2009, 01:43:07 pm
After thinking about it you tell the Tribunal that you’re perfectly happy with your choice. They hoot a bit and send you on your way to a new life.

You grow up to become an esteemed healer in Pkunk society. You are skilled at relieving pain and soothing troubled minds. You often travel between worlds, to find the souls that others can’t help. Your work is good and you are appreciated by all, but you are considered a bit too serious for a Pkunk. Frolicking and merrymaking are not really a part of your life, as you strive to learn more for the greater good.

 One day, you encounter an old Pkunk with a mysterious disease. You’ve never seen anything like it before, but you know that he must be helped. After toiling for days against whatever is ravaging him, you make a horrifying discovery. It’s contagious and you have contracted it. You may still be able to find a cure, but that would mean killing your patient in order to create a cure. Will you?

1.   Yes, I am an important doctor and my continued life will help many others!
2.   No, I will soothe his pain for as long as I can. I cannot take a life.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Son_of_Antares on November 22, 2009, 03:12:14 pm
Hmmmm...well the patient is a Pkunk so he won't *die* in a traditional sense of the word...so yeah, let's go back to our research and cure the galaxy!

1


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Alvarin on November 22, 2009, 05:05:21 pm
2


Title: Re: The Life and Death of a Pkunk 1.1
Post by: RTyp06 on November 22, 2009, 09:01:41 pm
#1 We gotta stop being pansies.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Death 999 on November 23, 2009, 04:16:42 pm
I ask my patient's permission.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Lukipela on November 23, 2009, 04:36:15 pm
I ask my patient's permission.

Your patient is no longer coherent and cannot understand you. You also have a feeling that the gods are watching and that you really only have two alternatives.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Draxas on November 23, 2009, 04:43:19 pm
How vexing. What a serious and sad decision we must make as our final one before the tribunal. However, I fear that if my patient no longer has any quality of life, and a disease both contagious and lethal, then failing to continue to work on a cure could create a terrible pandemic and send us ALL to the tribunal earlier than we expect. And if we're all dead, how could we reincarnate as Pkunk?

Option 1.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Death 999 on November 23, 2009, 05:02:23 pm
Ah, well, if he's basically gone, I'll hasten him on a little and cure everyone else!


Title: Re: The Life and Death of a Pkunk 1.1
Post by: SweetSassyMolassy on November 23, 2009, 07:38:04 pm
No point in discussing my moral stance on the options, since the circumstances are very weird anyway. For the sake of the game, #1.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Dabir on November 23, 2009, 10:36:18 pm
For the 1!


Title: Re: The Life and Death of a Pkunk 1.1
Post by: CelticMinstrel on November 25, 2009, 05:01:17 pm
Well, I don't want to kill anyone, but... he would die anyway, and if I don't kill him, someone else will risk contracting the disease from me, leading to a pandemic.

With this in mind, I choose the option that I really do not want to choose: #1.


Title: Re: The Life and Death of a Pkunk 1.1
Post by: 120938 on November 26, 2009, 04:23:39 pm
1 he may be reborn anyways...


Title: Re: The Life and Death of a Pkunk 1.1
Post by: Lukipela on November 26, 2009, 08:09:18 pm
You decide to sacrifice your patient to find a cure. The experiment is successful and you continue your career as an esteemed doctor. Sometimes the case gnaws at your conscience, but never for long. You continue your stellar career, learning much about Pkunk and their physiology. Eventually, after a spectacular celebration to your honour, you fall over a balcony while tipsy and break your neck.

You blink and look around you. You’re back in the big hall, with the three old Pkunk perched on a bench in front of you.
 
“Welcome back to the tribunal!” the middle one says. “Looks like you died again!”.

Then abruptly he burps, shakes his feathers and disappears. Another, even older Pkunk appears in his stead. It seems that this is pretty standard procedure at the tribunal.

“What now, what now? Who’s this young rascal then?” The other Pkunk quickly bend in and whisper something in his ears. He peers at you and hoots in delight.

“Whoop de doo! You’ve made your four choices! So now it’s time for us to think.”

The elders stick their heads together and whisper excitedly. Finally, the right one turns and speaks to you.

“You show great mercy and have great knowledge. But when it comes right down to it, you’ll put yourself and your thirst for knowledge in front of the needy. Your hunger for knowledge exposes you! You can’t be a Pkunk. When you open your eyes you’ll be among your own, where you belong!”

As you open your mouth to protest, the hall fades, away. The last thing you see are happy Pkunk waving to you and promising to write. Then everything is black. As you open your eyes, things are different. You are small and frail, your arms weak and puny. But your mind. Your mind is so big. As the memories of your old existence fade, you realise that you are an Arilou starchild. You will learn the secrets of the universe. But only to bend it in ways that please you.