Title: Off Topic: Porting SC1? Post by: ErekLich on November 20, 2002, 11:25:00 am I realize this is a little off topic, but...
Anyone know how/where I can get my hands on SC1 that will run on XP? I have the Collector's edition CD thingy, but it only runs veeeeeeeeeerrrrrrrrrrrrrrrrrrrrrrryyy slllloooooooooooooowwwly.... The main problem is XP doesn't have a DOS emulator. Anyone have some advice? Title: Re: Off Topic: Porting SC1? Post by: Ph@nToM on November 20, 2002, 12:21:44 pm When I installed XP, I also installed Win98 afterwards. Now I can boot up and choose between the 2, or go straight to DOS. Its that easy.
The other way is using a bootable floppy, that will dump you to the DOS prompt. Title: Re: Off Topic: Porting SC1? Post by: ErekLich on November 20, 2002, 12:27:08 pm That's an interesting idea, having 2 OS's...
as for the boot disk I tried that! but XP is different from earlier windows OS, DOS doesn't exist AT ALL. As in I searched for config.sys and the file does not exist. Title: Re: Off Topic: Porting SC1? Post by: Parker on November 20, 2002, 12:38:32 pm The source code for Star Control 1 is not available, so a port is not possible.
Title: Re: Off Topic: Porting SC1? Post by: Chad on November 20, 2002, 01:11:35 pm I would love/hope that after this port is released in its final 1.0 state, that someone picks up a project to make a "Star Control 2 version of Star Control 1". I wouldn't think it would be that hard, and I always loved the simple, yet fun game play of Star Control 1. It was kind of a like an expanded form of Battle Chess in Space but without the chess board (replaced with a rotating star field :)
BTW, the sound is probably whats making the game run slowly... try the /s:silent command line switch. Or try DOSBox... I haven't tried it with Star Control 1 yet, but I bet it would work if it can run Star Control 2 (which it can, and well) http://dosbox.zophar.net/ Title: Re: Off Topic: Porting SC1? Post by: ErekLich on November 20, 2002, 01:14:47 pm I couldn't agree more, Chad...
If I could actually code, I'd be sorely tempted to do such a thing myself. what would be even better IMO is if we got all the new ships from SC3 as well (yes I know its plot sucked but I like thenew ships) EDIT: just saw your comment about sound; I'll have to try that. SC1 is not on my computer at the moment (darn reformat!) but I'll let you know if that works. Title: Re: Off Topic: Porting SC1? Post by: Nathan Coulson on November 20, 2002, 01:34:56 pm Personally speaking, it isn't that hard to get a SC1/2 melee arena. [I made a half dozen, just using java's java.util.Vector, and a small loop]. The only real challenge is duplicating all the weapon systems. [I got my own projects at the moment (and I'm sort of ignoring these because of college responsibilities), but I'm sure one of the other cloners could easly do it].
Title: Re: Off Topic: Porting SC1? Post by: rooper on November 20, 2002, 04:37:20 pm I run SC1 using an Amiga emulator on my Win 2000 box, I know the ROM is more or less illegal but I don't feel too bad seeing as I have no other way to play SC1.
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