The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Grand Master Planet Eater on January 29, 2011, 01:30:21 am



Title: The biggest secret in the game
Post by: Grand Master Planet Eater on January 29, 2011, 01:30:21 am
I have discovered this after years of experimenting and playing. I assure you that everything I am about to say is absolutely, 100% true. There will obviously be a few maysayers who will come in here and claim that none of this is in the source code, but that is actually a designed feature to hide this secret - the code is hidden and cannot be accessed unless you know how. I shall now tell you how to access the greatest secret in the Ur-Quan Masters:

First, head to Illwrath space and start killing them. There is a 1/100 chance that when you destroy an Illwrath battle group, you will be able to salvage a cloaking device from the wreckage. Once you have the cloaking device, activate it and head to the first planet in the Delta Gruis system. Orbiting the planet will be a ship from the Black Spathi Squadron. It won't be able to see you while cloaked, so head over to it. Challenge the captain to a duel. You will have to fight anywhere from 2 to 4 Black Spathi Daggers. Be careful, because these ships are tough - they're faster (even faster than the Pkunk), their primary weapon has twice the range and does twice the damage of an Eluder, but their B.U.T.T missiles have a lower rate of fire. Once you win, the Black Spathi will reward you by giving you a set of coordinates for a star system (this is random). Go there, and check all the planets - you will find Precursor Dataplates. Bring them back to the Earth starbase and the commander will reveal that they contain the blueprints to build the Mark II, a Precursor cruiser. It costs 100000 RU, but it's worth it - it replaces your flagship and has many more slots for modules. You can also equip it with new modules, like the Thraddash afterburner (assuming you have met and defeated at least 20 Thraddash ships, of course).

Now most people think this is it, but there's more!

Once you have the Mark II, head to the Orz homeworld and ask about the Androsynth (this will only work at the homeworld, not with Orz in space or anywhere else). Obviously they will attack you. Destroy exactly 7 Orz ships, no more, no less, then escape from battle. There will be a short cutscene where your ship will barely escape the pursuing Orz by entering a dimensional portal to *pretty space*. Once there, check the starmap - there should be only one dot. Go there and you will find the Taalo. Ally with them (they're friendly so it will be easy, just make sure you don't have the Talking Pet with you or they'll recognize it as a Dynarri and attack you). The Taalo will transport you back to earth, and you can now build Taalo ships at the starbase. They're pretty good, but not as good as Ur-Quan, Kohr-Ah, or Chmmr ships. Make sure you have at least one Taalo ship in your fleet, as well as meeting all of the following conditions:

- You have visited all of the rainbow worlds
- You have both Wimbli's Trident and the Glowing Rod, but NOT the Rosy Sphere or the Ultron (broken or completed)
- Your ship has precisely 52 crew

If all of these conditions are met, head to Groombridge and approach the Rainbow World. You will then meet the creators of the game. Insult them several times and they will say they are bringing their friends to teach you a lesson. The Taalo captain will then say something about detecting a powerful hyperwave broadcast signal emanating from Groombridge in the direction of the Galactic Core.

Now wait for the Kohr - Ah to being their Death March. Just as they are about to reach earth, a Precursor fleet comprising over 1000 Sa-Matra class battle platforms will arrive. They will completely wipe out the Kohr-Ah and Kzer-za. Talk to one of them and the Precursor captain, Jud the Ineffable Vug of the ship Killmaster 18 will threaten you and then attack. Use the Mark II - it's the only ship that can survive the battle. Quickly warp out, and then escape to Quasispace. If you look at the starmap, you will see a new dot northeast of Falayalaralfali. Head there and you will be able to enlist the help of the only race capable of defeating the Precursors - the Grand Master Planet Eaters. They will send a delegation to your ship, now head back to hyperspace and go to any random star system. When you approach a planet, instead of orbiting it, you will eat it (it makes the same sound effect as when a creature attacks your lander - it's pretty funny). Once you have eaten enough planets (I'm not sure but it usually seems to be around 10 - 20), your ship will become powerful enough to challenge the Precursors. Destroy at least 10 Sa-Matras, and Jud will be willing to negotiate a deal with you. Don't accept any of his proposals. Instead, use the Talking Pet (you do have him now, right?) and tell him to control Jud's mind. You can then make him order the rest of the Precursor fleet to follow your orders. Order them all to head back to the Galactic Core and take you with them. Once you're there, fly right into the black hole in the center of the galaxy. Your ship will appear to be destroyed, but in reality you will have traveled back in time to the year 1996. Head back to earth, and use either the Burvixese or Umgah hyperwave caster in Earth orbit to order Accolade Entertainment to do better when making Star Control 3.


Title: Re: The biggest secret in the game
Post by: Angelfish on January 29, 2011, 04:22:28 pm
Accolade didn't make Star control 3, Legend did :).
Other than that, nice steurey!


Title: Re: The biggest secret in the game
Post by: Admiral Zeratul on January 29, 2011, 04:36:31 pm
Is this real or simply the biggest lie in Star Control history?  :o


Title: Re: The biggest secret in the game
Post by: Grand Master Planet Eater on January 29, 2011, 04:51:13 pm
Is this real or simply the biggest lie in Star Control history?  :o

It's real, try it for yourself


Title: Re: The biggest secret in the game
Post by: Alvarin on January 29, 2011, 10:49:11 pm
You should have started the "walkthrough" with Arilous - once you meet the Arilou and they give you four skiffs, use those to kill the Ilwrath.
Much funnier this way.


Title: Re: The biggest secret in the game
Post by: storyyeller on January 30, 2011, 12:52:29 am
Are you sure the chance is 1 in 100? I've killed over nine thousand Illwraths and I still haven't gotten the cloaking device.


Title: Re: The biggest secret in the game
Post by: Grand Master Planet Eater on January 30, 2011, 01:17:10 am
Are you sure the chance is 1 in 100? I've killed over nine thousand Illwraths and I still haven't gotten the cloaking device.

Did you use the Pkunk? You get a higher chance when using Pkunk ships against them.


Title: Re: The biggest secret in the game
Post by: Admiral Zeratul on January 30, 2011, 01:37:58 am
Are you sure the chance is 1 in 100? I've killed over nine thousand Illwraths and I still haven't gotten the cloaking device.

Going over the topic again, I couldn't help but notice you referenced a particularly cliché meme that's already been used and abused over nine thousaaaand times.  ;)


Title: Re: The biggest secret in the game
Post by: onpon4 on January 30, 2011, 01:46:28 am
Yeah... this would be funny in 3 days and 2 months, but not yesterday.

Of course, if this were true, it would be possible to point to some things, such as where the images and videos for these special scenes are stored, or how to "access" this special source code.

Sorry if I sound like I'm anti-fun, but this should have waited until April 1. :P


Title: Re: The biggest secret in the game
Post by: Admiral Zeratul on January 30, 2011, 01:52:04 am
April first? But then it would be too obvious!  ;D


Title: Re: The biggest secret in the game
Post by: oldlaptop on January 30, 2011, 02:46:42 am
It's pretty obvious anyway...


Title: Re: The biggest secret in the game
Post by: Valos Cor on January 30, 2011, 04:16:13 am
Wow, what I coincidence I "came back'" to find a nice story being posted like....(I have no idea what time zone the forum uses)sometime today.  It would be awesome if it's true, but I'll just kill a couple of Ilwrath now that I think about it.... if I even bother rebooting with Fedora/starting the game over because I don't have the save files on Windows...or, I could use that nice save file editor.  That is a good plot though.  Yes, I'm going to work on it and 4 hours later I'll come back defeated and tell you guys that I've forgotten what little C I've learned over the past few months...:P 


Title: Re: The biggest secret in the game
Post by: Admiral Zeratul on January 30, 2011, 04:31:31 am
Still, you have to admire the commitment that goes into crafting such an elaborate lie -- let alone having the audacity to go back and affirm its legitimacy. That is true Decepticon material, at least.


Title: Re: The biggest secret in the game
Post by: Valos Cor on January 30, 2011, 04:37:00 am
I guess you're right.  This DOES make me want to make up my own lie (don't tell anyone that :P) .  He did make the story a bit long, which would hold up to this question:  Why would there be so much hidden material and the game isn't as big as it is?  I don't know much about how much memory the extras would take though... Also, how the heck to you "hide" ANYTHING from the source code - it's SOURCE code - let alone a huge chunk of the game?


Title: Re: The biggest secret in the game
Post by: Admiral Zeratul on January 30, 2011, 04:46:19 am
I'm not really a programmer, but I think some bits of code really can be elusive, either through paranoia, incompetence, or pure luck. The very existence of DRM is an example of at least one of those things.

EDIT: In other games and software, of course. Star Control 2 is completely devoid of such diabolical software limitations.


Title: Re: The biggest secret in the game
Post by: meep-eep on January 30, 2011, 11:45:19 am
I think that it would have been more convincing if he had claimed that it only works on the PC or 3DO version, and not on UQM, suggesting that we don't have all the source code.


Title: Re: The biggest secret in the game
Post by: onpon4 on January 30, 2011, 05:41:52 pm
I'm not really a programmer, but I think some bits of code really can be elusive, either through paranoia, incompetence, or pure luck. The very existence of DRM is an example of at least one of those things.

EDIT: In other games and software, of course. Star Control 2 is completely devoid of such diabolical software limitations.

It would be possible (read: very easy, but a pain in the ass to do manually) to obfuscate the code so that it's incredibly difficult to read (i.e. by using cluttered syntax and random, non-meaningful variables), but if that were the case, it would still be readable, and at the very least, it would be known that a bunch of obfuscated code exists. I easily agree with meep-eep, that it would have been much more convincing if he had said that it was removed from the UQM source code. And it would have been more funny too. ;)


Title: Re: The biggest secret in the game
Post by: storyyeller on January 30, 2011, 06:36:23 pm
Are you sure the chance is 1 in 100? I've killed over nine thousand Illwraths and I still haven't gotten the cloaking device.

Going over the topic again, I couldn't help but notice you referenced a particularly cliché meme that's already been used and abused over nine thousaaaand times.  ;)

Sorry for the cliche, but I was afraid people might think I was serious otherwise.


Title: Re: The biggest secret in the game
Post by: Admiral Zeratul on February 01, 2011, 01:26:51 am
Not to worry, I thought it was pretty amusing at least.


Title: Re: The biggest secret in the game
Post by: Lexusjjss on February 03, 2011, 02:47:39 am
show us a screenshot or video....


Title: Re: The biggest secret in the game
Post by: superbutcherx on February 03, 2011, 01:55:57 pm
Dear G.M.P.E.
With this thread and the plethora of voting options in the "Harry potter ripped off SC" you just gained a loyal fan and follower of me.

P.S. I'm awaiting that screencapture too...


Title: Re: The biggest secret in the game
Post by: Admiral Zeratul on February 03, 2011, 10:58:26 pm
Now he has minions! I told you he was a decepticon...


Title: Re: The biggest secret in the game
Post by: Zeracles on February 06, 2011, 09:38:35 am
Once you have eaten enough planets (I'm not sure but it usually seems to be around 10 - 20)
Ah hah! What I kept doing wrong was eat too many planets, that turns you into a black hole.

Also, I advise against eating any urea worlds ;)


Title: Re: The biggest secret in the game
Post by: Julien Frie on February 07, 2011, 06:05:44 am
this secret is made of EPIC WIN (i.e. etc. as opost to being made of EPIC FAILl)  it's over nine thousand!


 :o :o  :o :o


Title: Re: The biggest secret in the game
Post by: JudgeYohance on February 08, 2011, 07:48:48 am
Quote
I think that it would have been more convincing if he had claimed that it only works on the PC or 3DO version, and not on UQM, suggesting that we don't have all the source code.

Well I do still have the PC (With the old 5 inch disk) version and I have to say that this is the worst set of lies in history! Allow me to correct after checking over the original game source code.

Quote
First, head to Illwrath space and start killing them. There is a 1/100 chance that when you destroy an Illwrath battle group, you will be able to salvage a cloaking device from the wreckage.

The code shows it is a 1/1000 chance and can only be found after you have gotten them to change their name to Dillrats

Quote
Once you win, the Black Spathi will reward you by giving you a set of coordinates for a star system (this is random).

It is NOT random. It is exactly 456.9 by 742.8 every time and you can go their without the rest of this nonsense first.

Quote
you will find Precursor Dataplates. Bring them back to the Earth starbase and the commander will reveal that they contain the blueprints to build the Mark II, a Precursor cruiser

Cruiser!? Yeah and the Earth ships in Baylon 5 were really just "Destroyers". He also failed to mention that you better have all the lander upgrades because the planet has over a dozen of "Zex beauty" running around on it.

Quote
(assuming you have met and defeated at least 20 Thraddash ships, of course).

And that you have chosen to make them Wacky...if they are emulating you then they won't continue this awesome joke.

Quote
There will be a short cutscene where your ship will barely escape the pursuing Orz by entering a dimensional portal to *pretty space*.

The file actually indicates it as called Hollywood but the in game text changed it to pretty space likely because of the ORz dialog.

Quote
They're pretty good, but not as good as Ur-Quan, Kohr-Ah, or Chmmr ships

Dude! Did you see that secondary weapon that makes your opponents do the Hokey Pokey while it states "That's what it's all about!". I'd put that up against any ship in the game in a heartbeat!

Quote
- Your ship has precisely 52 crew

51 you Dunce! That's why you only need one crew module for this!!!

Quote
If all of these conditions are met, head to Groombridge and approach the Rainbow World. You will then meet the creators of the game. Insult them several times and they will say they are bringing their friends to teach you a lesson. The Taalo captain will then say something about detecting a powerful hyperwave broadcast signal emanating from Groombridge in the direction of the Galactic Core.


He is right about this part but you should ask them about the Frungy games too. If you bet on their favorite team, they will give you a copy of the worlds greatest funrom!

Quote
Head there and you will be able to enlist the help of the only race capable of defeating the Precursors - the Grand Master Planet Eaters. They will send a delegation to your ship, now head back to hyperspace and go to any random star system. When you approach a planet, instead of orbiting it, you will eat it

These guys in the original files were named Manuel Uribe Impersonators for some reason......

Quote
Your ship will appear to be destroyed, but in reality you will have traveled back in time to the year 1996. Head back to earth, and use either the Burvixese or Umgah hyperwave caster in Earth orbit to order Accolade Entertainment to do better when making Star Control 3.

This is a DAMN LIE!!! By contacting them you give them the idea to make the worst map system in the word for Star Control 3 which means it is all your fault Grand Master Planet Eater! You are the one who ruined Star Control 3....You made them make that game!!!!!!!!! Fellow Star Control Fans! Rise up and get this man for ruining out childhoods!!!!

*Summons his army of glowy bits to strike him down*

I'll be honest, I did once hack through the data files to try and find out where the Black Spathi Squadron was. I loved this post and wish to hell I had thought of it first though you have given me further desire to make my next review Star Control 3 for my channel :)


Title: Re: The biggest secret in the game
Post by: psydev on February 08, 2011, 09:21:47 am
I wonder if every possible Star Control myth was included in this fabrication? Oh wait, it didn't include the hidden dialogue where you get to make love to Admiral Zex in order to convince him to give you his collection of Syreen Maidens.


Some of them are based on reality, e.g. they did intend for a cloaking device originally and there is some art made where you get to meet the creators.