Title: Kohr-Ah Death March Post by: mohammad2011 on May 10, 2011, 06:41:10 am When the Death March began, the Kohr-Ah exterminate all race including the Druuge, Mycon, VUX, Orz, Spathi, Zoq-Fot-Pik, Arilou, Umgah, Thraddash, Supox, Utwig, Yehat, Pkunk, Ilwrath and Earthling/Humans. Once the Kohr-Ah reached Earth and the game will end immediately. But why the Kohr-Ah didn't cleanse the Chmmr, Syreen and Shofixti
Title: Re: Kohr-Ah Death March Post by: Novus on May 10, 2011, 10:23:52 am But why the Kohr-Ah didn't cleanse the Chmmr, Syreen and Shofixti The Chmmr and Syreen are slave-shielded on different planets and the Shofixti are presumed to be exterminated; either way, they have no easily detectable activity and their home planets are dead or infested by other species. The Kohr-Ah technically cleanse everything with a sphere of influence (except, obviously, themselves).Title: Re: Kohr-Ah Death March Post by: storyyeller on May 10, 2011, 02:19:40 pm Why do the Humans get a sphere of influence then?
Title: Re: Kohr-Ah Death March Post by: Novus on May 10, 2011, 02:43:38 pm Why do the Humans get a sphere of influence then? Actually, they don't; Sol is handled as a special case: if no spheres of influence exist, the Kohr-Ah head for Sol and wipe it out. I imagine this may have something to do with a massive Precursor vessel suddenly popping up out of nowhere from Vela and heading for Sol at least once.Title: Re: Kohr-Ah Death March Post by: Draxas on May 10, 2011, 06:52:02 pm Seems like a safe assumption. Presumably the Kohr-Ah don't bother with the Chmmr or Syreen until after Sol because they're assumed to be safely contained under their slave shields, and not using Precursor service vessels to fly around and collect dangerous artifacts and creatures. Rest assured that the Kohr-Ah haven't forgotten about them, though.
Title: Re: Kohr-Ah Death March Post by: JudgeYohance on May 10, 2011, 10:53:50 pm I wonder how much fire power it would take to crack a slave shield.
Title: Re: Kohr-Ah Death March Post by: Draxas on May 11, 2011, 01:32:53 am No doubt it wouldn't matter; the Kzer-Za would likely hand over the "keys" upon their defeat.
Title: Re: Kohr-Ah Death March Post by: Alvarin on May 11, 2011, 04:52:28 am Don't think so. Neither I think they would volunteer info about any slaveshield locations.
Title: Re: Kohr-Ah Death March Post by: jucce on May 12, 2011, 01:25:43 am Don't think so. Neither I think they would volunteer info about any slaveshield locations. But the battle was about who's method of dealing with other races would be followed. If the Kzer-Za agree to that kind of ritual combat wouldn't they also honor the result?Title: Re: Kohr-Ah Death March Post by: Alvarin on May 12, 2011, 01:32:56 am Hmm... Good point. But I still think Kzer-za would try to somehow preserve life and hinder the path of Eternal Doctrine, though not openly. They are supposedly the smarter of two sub-species.
Title: Re: Kohr-Ah Death March Post by: JudgeYohance on May 16, 2011, 11:33:29 pm Quote Hmm... Good point. But I still think Kzer-za would try to somehow preserve life and hinder the path of Eternal Doctrine, though not openly. They are supposedly the smarter of two sub-species. Which makes you wonder why there ships are not more technologically advanced then the Kor-Ah ships when they were created to be builders and warriors, not scientists. Title: Re: Kohr-Ah Death March Post by: oldlaptop on May 17, 2011, 01:48:08 am Which makes you wonder why there ships are not more technologically advanced then the Kor-Ah ships when they were created to be builders and warriors, not scientists. I suspect the Kohr-Ah aren't above salvaging technology from cleansed filth, or using designs of Kzer-Za origin dating back to the Dnyarri empire. As the very doctrine they enforce implies, they probably aren't super picky about what means they use to achieve their ultimate goal. Title: Re: Kohr-Ah Death March Post by: Draxas on May 17, 2011, 06:58:42 pm Which makes you wonder why there ships are not more technologically advanced then the Kor-Ah ships when they were created to be builders and warriors, not scientists. To say nothing of the fact that there is no greater catalyst for innovation than war, and both Ur-Quan subspecies have been at perpetual war with the entire galaxy for millennia. Just because they didn't start as scientists, doesn't mean they don't have any. Title: Re: Kohr-Ah Death March Post by: mohammad2011 on July 09, 2011, 08:10:14 pm So why the Kohr-Ah needs a bone pit? What their usage with a bone pit?
Title: Re: Kohr-Ah Death March Post by: Dabir on July 09, 2011, 08:46:18 pm Well as they say in-game, they keep trophies of the species they've killed in it. Whenever they're bored, they love to get their bone on.
Title: Re: Kohr-Ah Death March Post by: mohammad2011 on August 14, 2011, 09:38:06 pm I never see the Kohr-Ah reached Earth before when I playing. Would the game still continue after the Kohr-Ah reached Earth?
Title: Re: Kohr-Ah Death March Post by: Dabir on August 15, 2011, 01:48:21 am The moment the Kohr-Ah sphere centers on Earth, game over.
Title: Re: Kohr-Ah Death March Post by: Biflspud on September 03, 2011, 01:55:01 pm I did find a funny Hitler video about the Kohr-Ah death march (http://www.youtube.com/watch?v=XCUXcDax3UU). Vaguely relevant to the topic, but it was still pretty dang funny to SC veterans. :)
Title: Re: Kohr-Ah Death March Post by: onpon4 on September 03, 2011, 03:17:25 pm The moment the Kohr-Ah sphere centers on Earth, game over. As I recall, that's not true. When the sphere reaches Earth, the Kohr-Ah sphere of influence begins to expand continuously. Once the sphere reaches you, or I think running into a Kohr-Ah (i.e. at the Sa-Matra) does it as well, you are given a Kohr-Ah comm screen where the Kohr-Ah tells you that Earth has been exterminated (it's made out to be some sort of broadcast from the Kohr-Ah). The game ends there. I've never tried to figure out if it's possible to win the game after the Kohr-Ah exterminate Earth, but before the sphere reaches you (i.e. if you can battle the Sa-Matra during that time). I suspect, though, that reaching the Sa-Matra in that condition simply triggers the Kohr-Ah victory message. I suppose something more worth investigating is if the Yehat still come to your rescue even if they have been exterminated in the Death March. Title: Re: Kohr-Ah Death March Post by: Death 999 on September 08, 2011, 10:23:40 pm I think that's an instantaneous event in game time, but the animation while you're on the starmap screen takes real time.
The speed of expansion isn't mentioned in Star Control Fun Fact #5 - Time (http://"http://forum.uqm.stack.nl/index.php?topic=1612.0") Very doubtful that you can outrun it. Title: Re: Kohr-Ah Death March Post by: onpon4 on September 08, 2011, 11:51:59 pm I think that's an instantaneous event in game time, but the animation while you're on the starmap screen takes real time. The speed of expansion isn't mentioned in Star Control Fun Fact #5 - Time (http://"http://forum.uqm.stack.nl/index.php?topic=1612.0") Very doubtful that you can outrun it. If you use the QuasiSpace portals, it wouldn't be difficult to get to the location of the Sa-Matra no matter how fast the sphere expands. Also, I'm confused: Quote I think that's an instantaneous event in game time, but the animation while you're on the starmap screen takes real time. The expansion doesn't occur at the star map. It works just like any other movement or sphere size change. Only difference is it expands rather than contracting, and it's a bit faster (not much, mind you, in comparison to the Ilwrath shrinking). Maybe I'll do a test run at some point. It's interesting enough. Unless, of course, all questions are answered by someone familiar with the source code. |