The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Sewer-Urchin on August 26, 2011, 05:31:50 pm



Title: Animated Avatars
Post by: Sewer-Urchin on August 26, 2011, 05:31:50 pm
Hey all, just signed up here.  Been an avid SC2 fan since it's original release, and I really appreciate all the work that's gone into making this version that we can easily play on newer systems.

 My question is this: is there anyone here who can (or already has?) take some of the character scenes from the game and make them into an animated .gif that we could use for an avatar on this and other sites?  In particular, I think the Melnorme captain would make a neat avatar, with his color changing background and oddly blinking eye. 

I'd love to be able to do this myself, but I have zero technical ability.  It would seem doable to me, but I'd like to hear from the more experienced folks here.  Thanks for all the work in making this awesome game available to newer gamers  :) 


Title: Re: Animated Avatars
Post by: onpon4 on August 27, 2011, 09:59:10 pm
You'll want to look inside the content to find the images. It should be inside content.uqm, which is actually a ZIP file with a different file extension. Just give it the .ZIP extension and extract it like a ZIP file, and you'll have all the content (images, sounds, music) available to you. I think the comm screens are in a folder called "comms" or something.


Title: Re: Animated Avatars
Post by: dczanik on August 29, 2011, 01:37:00 am
Or you could just go here:

http://www.star-control.com/hosted/happycamper/outfit.html

Examples:
(http://www.star-control.com/hosted/happycamper/gifs/urquan-complex.gif)
(http://www.star-control.com/hosted/happycamper/gifs/shofixti-sitting.gif)
(http://www.star-control.com/hosted/happycamper/gifs/spathi.gif)
(http://www.star-control.com/hosted/happycamper/gifs/korah-complex.gif)
(http://www.star-control.com/hosted/happycamper/gifs/vux-sitting.gif)


Title: Re: Animated Avatars
Post by: Sewer-Urchin on August 29, 2011, 07:23:13 pm
Perfect, just what I needed...thanks!   :D


Title: Re: Animated Avatars
Post by: Lukipela on August 30, 2011, 07:54:25 pm
Huh, I'd forgotten we had those. Well done dczanik!


Title: Re: Animated Avatars
Post by: dczanik on August 30, 2011, 11:32:01 pm
Lukipela,

I love those! They need to be on your resources page!

I've used those a lot to help me with the art before Megagun's awesome uqm-animation tool

(which is available here:)

http://mooses.nl/uqm/tools/


Title: Re: Animated Avatars
Post by: JudgeYohance on September 01, 2011, 08:55:25 pm
Kick to the ass these are awesome. I got to find a way to use these. to make myself look sillier! :)


Title: Re: Animated Avatars
Post by: Lukipela on September 04, 2011, 10:11:15 pm
Lukipela,

I love those! They need to be on your resources page!

I've used those a lot to help me with the art before Megagun's awesome uqm-animation tool

(which is available here:)

http://mooses.nl/uqm/tools/

You are absolutely right, I'll see if I can get them up next week.


Title: Re: Animated Avatars
Post by: Biflspud on September 07, 2011, 01:11:54 am
Luki, can the dialogue editor be used to create new trees and conversation options?  Or do the trees have to be coded into the engine some other way, and the dialogue editor allows you to flesh out OPTION 1, OPTION 2, etc?