The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Lukipela on February 15, 2003, 11:49:19 pm



Title: Nation Building in Space
Post by: Lukipela on February 15, 2003, 11:49:19 pm
I actually started wondering about this after eading an idea for the Traddah post SC2. Some posted the idea that they might dissolve into several different Cultures, all controlling different regions of Traddash space. This got me thinking about other races and their apparent untiy...

I mean, mankind has kept together so far druing our expansion, but seeing as this began the same time as the war began, maybe it''s not so strange. And what happens after the war? Will mankind keep it unity, or will it be every planet or system for itself?

The same applies to some of the other races. the Shofixti are feudal creatures after all, and it seems to be the belief of many posters here that htey still clash occasionally. So will they too become a group of different feudal systems, constantly maneuvering against eachother? This applies to some of the other races as well, such as the VUX, Umgah, Ilwrath and Syreen... In the future, would the starmap become full of "states", or will the races preserve their integrity, and there will be one race, one sphere?

On an tangent to this, how would the Kzer-Za react upon encountering a race like this, that consists out of several warring factions? If some wich to be enslaved on their homeworld, and others wish to be battle thralls, what happens then?


Title: Re: Nation Building in Space
Post by: Shiver on February 16, 2003, 01:04:04 am
The Yehat were kind of like that, but those factions joined together under their queen so they would have a fighting chance against the Ur-Quan. If a threat like that came around to a species in several factions, I would expect those states to start working together real fast if they want to survive. Failing that, the Ur-Quan might consider them seperately, but I doubt their bureaucracy is that flexible. They'd probably allow different factions to Battle Thralls as long as all of them obey the Ur-Quan, but force them all under one planet if the majority of them chose the slave shield option.


Title: Re: Nation Building in Space
Post by: Scott on February 16, 2003, 05:08:43 am
Humanity never really got a chance to expand. They'd built a few things in our solar system, and then the first war began. The nations of Earth still exist, humanity isn't united... it's just that the United Nations agreed to fight the Ur-Quan in the first war.


Title: Re: Nation Building in Space
Post by: Shiver on February 16, 2003, 05:11:54 am
I wouldn't say the UN still exists. The Ur-Quan kind dismantled all of that.


Title: Re: Nation Building in Space
Post by: Lukipela on February 16, 2003, 03:01:42 pm
So, now that the unifying threat is over, wll the humans continue as one race, or will we suddenly have all the countries on earth, + all the planets colonized? And does that reflect on other species?


Title: Re: Nation Building in Space
Post by: Censored on February 17, 2003, 02:48:03 am
Quote
The Yehat were kind of like that, but those factions joined together under their queen so they would have a fighting chance against the Ur-Quan.  


Not true, the Yehat joined clans under the Meep Neep (or something like that) Queen rule for 2000 years or so where "they haven't lost a battle".

BTW, Lukipela - congrats on the working icon ;)


Title: Re: Nation Building in Space
Post by: Omni-Sama on February 17, 2003, 03:27:17 am
I think the most probable thing that could happen to the human race would be the Vela II colony (Unzervault) or some other Earth colony would break away from the Earth ideologically and declare war against them or whatever.

This sorta event has happened in sci fi worlds like Babylon 5, where the Earth was evil, or in computer games where the Mars colony fights the Earth, or the Moon colony or whatever... what would be cool, in a page out of the Androsynth book, would be the Unzervault colony rebelling and joining the Hierarchy or some other bunch of evil dudes, like the Ilwrath or even the Druuge.

Anyways, ignore my rambling thoughts.   ::)


Title: Re: Nation Building in Space
Post by: Culture20 on February 17, 2003, 11:59:16 pm
Then would the Captain feel Loyalty to Unzervalt or Star Control?


Title: Re: Nation Building in Space
Post by: Lukipela on February 18, 2003, 12:06:06 am
It'd certainly be an intersting scenario, having to choose between your homeworld and the cradle of your species... What a dilemma for SC3 huh?

I'm still a bit curious about how the colonization would proceed... As stated here earlier, the humans have kept together during the war, but does this mean the nations have disappeared? And if they haven't, will each new planet be treated as a new country, or will several countrys independently try to colonize the same planet. In the worst case scenario we could end up with starsystems that contain thousands of human nations, all concentrated on their own goals...

I wonder if the Synth ever had the same problem, or if they were just too culturally different to even consider a schism. After all, they had been through a lot together...

The VUX and Ilwrath both seem like races who could resort to the same behaviour, imagine a thousand different Ilwrath theocracys, all bickering about how to interpret the words of Dogar and Kazon.


Title: Re: Nation Building in Space
Post by: Death 999 on February 18, 2003, 08:32:03 pm
No, the thing is, the Ilwrath and Thraddash merged into Culture 22 - their ship is just like the existing Ilwrath ship, but the nose gun has the Reeunk acceleration effect, so it's one of the more powerful ships in the game - high offense, high speed, auto-aiming (when de-cloaking) however, it has a hard time remaining engaged... But it can loop around and leave flame trails that MOVE so that you can move the flame trail into the enemy rather than move the enemy into the flame trail...


Title: Re: Nation Building in Space
Post by: GermanNightmare on February 20, 2003, 04:21:12 am
That is creepy! An 8-legged 2 ton Rhino wanting to disect and then trample you, or trample you and then disect that mush - all depending on who gets to be the head!


Title: Re: Nation Building in Space
Post by: Bi9oSlayer on February 20, 2003, 08:24:43 am
now what i think would be cool is if all the races did a joint ship development project. you know have that build supers ships with utwig or yetah sheilds and have a maisn weapon of the human missle with thradish afterburners. chmmer butterflies and aralou engines ans so on. The new allances version of the Sa-Matra


Title: Re: Nation Building in Space
Post by: Lukipela on February 20, 2003, 12:44:45 pm
I think the different races have too different a set of mind to be able to combine their philosophies into a ship. I mean, most Spathi 8and humans for that matetr) would be very uncomfortable with a ship that has a glory device, or a furnace. Except if it reincarnates of course :)


Title: Re: Nation Building in Space
Post by: Novus on February 20, 2003, 03:37:10 pm
Quote
I think the different races have too different a set of mind to be able to combine their philosophies into a ship. I mean, most Spathi 8and humans for that matetr) would be very uncomfortable with a ship that has a glory device, or a furnace. Except if it reincarnates of course :)
Well, I'd be kind of nervous about blowing myself up even with a 50 % chance of reincarnation. :-) Seriously though, I doubt the Shofixti Scout would be any safer in combat without the Glory Device. A few minor hits and you're dead anyway.


Title: Re: Nation Building in Space
Post by: Death 999 on February 20, 2003, 08:47:49 pm
Well, let's throw out the extreme examples like glory, furnace, insult...

What happens if you swap in limpets on an Skiff?
What happens if you swap in teleporting on an Intruder?
Ever thought about an Earthling with lateral thrust?
A cloaking Chenjesu? (wait a moment, that means you get a GOOD herald ship)
A druuge that eats asteroids?
Zoq-Fot-Pik with the *Go!* *Go!* and the *dancing* in the *middle*.


Title: Re: Nation Building in Space
Post by: JonoPorter on February 21, 2003, 03:34:04 am
the earthling Missles with after burners..... that would be devistating ;D :o

utwig shields with butterflies that would be near invunrable ;D

then adding the arilou engines and you have ship that would be able to take out the Sa-Matra!!!!! :o

yes i just restated what i said but its just a cool idea.


Title: Re: Nation Building in Space
Post by: Lukipela on February 21, 2003, 09:14:51 pm
I like the Idea of an Arilou with limpets... You'd be able to teleprot in and cripple your opponent...

I suppose that on the Hierarechy side at least, this could have easily been implemented, seeing as the Kzer-Za had all the blueprints for their ships... But I doubt that the alliance after the war will feel greatlyu incented to share all their military secrets though. Everyone wants to keep their edge, or at least the more advanced races...


Title: Re: Nation Building in Space
Post by: Death 999 on February 21, 2003, 09:20:36 pm
Well, the idea was that if you "SWAPPED" in limpets, you'd be losing the teleport to gain the limpets.
This ship would be weaker in many cases, yes. But the additional range of the limpets might change tactics enough that the teleport won't be missed except against tracking weapons.


Title: Re: Nation Building in Space
Post by: Lukipela on February 21, 2003, 09:49:07 pm
Sorry, my mistake. I should read more carefully :)


Title: Re: Nation Building in Space
Post by: XR4-IT on April 06, 2006, 07:44:39 pm
Ok I know that this topic is old, but here I go.

As to how the Human civilization would work after the war, I think that they would work out some thing like the United States or the European Union to maintain order. I think each star system would become like a state, and would send representatives to Earth to maintain a democratic system.

I think that it would work this way for humans because despite the fact that humans have their differences aliens are just too different, and so the humans would band together to deal with other races.


Title: Re: Nation Building in Space
Post by: Zeep-Eeep on April 07, 2006, 02:26:53 am
I thought about the super ship idea a while back. I think
my ideal was a ship with massive batteries and crew, which
manouvered like a Chmmer, with better thrust, Yehat shields
and a Ur-Quan plasma gun.



Title: Re: Nation Building in Space
Post by: Arne on April 07, 2006, 03:19:01 am
For my project I'm thinking of having some sort of scalable modules, less binary in their use than the SC2 stuff.  A gun of weapon technology X might be scaled by Size and TechLevel. Everything has a mass and cost that counts towards a total, so a ship with a bit of everything won't be very good. If this works some sort of rock-paper-scissors thing might evolve on its own. Specialized ships will be more efficient if employed correctly. Gotta be careful with stuff like shields so they're scalable in their efficiency too.

My SC supership with only 2 techs would be...

Hull: ZFP Stinger
Primary: Lick
Secondary: Yehat Shields

... okay maybe that would suck but it would be fun! Maybe.