Title: MAC OSX & Mods Post by: Lorfarius on February 19, 2012, 01:55:03 pm First post and sadly a technical question ;D I've managed to get the addon music and intro vids working for 0.7 on my Mac running Snow Leopard. Whilst visiting the Bonepit site I noticed a couple of mods that move the Kohr-Ah "cleansing" event 200 years in the future, as well as extending general game time for days. Is there a way to get these to work for the Mac version? I'm looking at the .diff files but haven't a clue what to do with them.
Thanks for you help guys! Title: Re: MAC OSX & Mods Post by: Novus on March 18, 2012, 11:51:17 pm The BonePit FAQ (http://uqm-mods.sourceforge.net/faq.shtml) explains how to apply the mods. You first need the UQM source code (http://prdownloads.sourceforge.net/sc2/uqm-0.7.0-source.tgz?download); apply the diff file as described in the BonePit FAQ before compiling as described in the INSTALL.macosx file in the source code package. Note that this can be a long and involved process.
Title: Re: MAC OSX & Mods Post by: JHGuitarFreak on April 16, 2012, 09:23:32 am Or alternatively you could ship me a simple iMac with an intel chipset and then I could build it for OS X. ;D
|