The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => Technical Issues => Topic started by: Culture3 on May 02, 2013, 07:43:04 am



Title: BLANK SCREEN
Post by: Culture3 on May 02, 2013, 07:43:04 am
Hi guys, im a huge fan of starcontrol. I have a Mac Book Pro, and i tried to play the game. i used "stuffit expander" and decompressed the game. i followed the readme document and put all the documents where they needed to go.
I try running the game and all i get is a small blank screen that shows up. I click on the screen and the game crashes and a error report pop ups that it wants me to send to apple.
so if you guys know what is going on. i would love to fix the issue so that i could enjoy this fan made game.


Title: Re: BLANK SCREEN
Post by: superbutcherx on May 02, 2013, 08:53:19 am
Hi, Culture3! A wild guess: Are you using a retina macbook pro with its insanely high resolution? It seems our UQM-HD Alpha isn't quite capable of handling the retina display... however, you can try the game in windowed mode.

Here's a link to a similar problem someone had, and the solution to run it in windowed mode:
http://www.star-control.com/community/viewtopic.php?f=13&t=552&start=90

Here's the gist of the reply on that thread:
One way to start UQM-HD in windowed mode is to run the"The Ur-Quan Masters HD.app" from the command line.
To do this:
1. Open Terminal.
2. navigate inside "The Ur-Quan Masters HD.app" by typing "cd The Ur-Quan Masters HD.app".
3. Inside the .app, cd to Contents/MacOS.
4. Inside the Contents/MacOS, execute the "Ur-Quan Masters HD" with -w switch after the command. (Type "./The\ Ur-Quan\ Masters\ HD -w")

For me I would type into a terminal window:
/Users/jakeking/Desktop/uqm-hd/The\ Ur-Quan\ Masters\ HD.app/Contents/MacOS/The\ Ur-Quan\ Masters\ HD -w

(You can drag the "The Ur-Quan Masters HD" from the Contents/MacOS directly to the terminal window to avoid typing all that junk. Just remember to add the -w in the end.)

(Edit: Eliminated typos and clarified the response.)


Title: Re: BLANK SCREEN
Post by: superbutcherx on May 02, 2013, 12:17:07 pm
Another way to force the game into windowed mode is to edit the configuration file of the game.

The config file "uqm.cfg" is located in ~/.uqmhd.
It is a hidden folder, so the best way to access it is to fire up Terminal, type "cd", then type "cd .uqmhd", then "open ." . This will open the hidden .uqmhd folder into the Finder as a normal window.

Then you can edit the uqm-cfg. Change "fullscreen=BOOLEAN:true" to "fullscreen=BOOLEAN:false" and you're good to go!


Title: Re: BLANK SCREEN
Post by: Culture3 on May 03, 2013, 08:51:37 am
hi, and thanks for the tips. I tried opening it up from inside the app and going from the MacOS folder. It opens up a small black window like it did before and then a dos window also pops up

then a ton of script starts showing and it just repeats itself over and over 

Non-existent image to TFB_Prim_Stamp()
is what it keeps retyping over and over

but before it starts doing the repeating script it writes this. Now i  dont know alot about code so hopefully me posting this will help you guys.


TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fe50)
Loading 1x Splashscreen
Trying to get undefined resource 'graphics.title'
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fe50)
   'addons/3domusic/credits.ogg' -- 1741558 bytes
_GetMusicData(): loading addons/3domusic/credits.ogg
    decoder: Ogg Vorbis, rate 44100 format 17
Trying to get undefined resource 'credits.credits'
Trying to get undefined resource 'graphics.newgame'
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fe40)
Trying to get undefined resource 'music.mainmenu'
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
Non-existent image to TFB_Prim_Stamp()
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
Non-existent image to TFB_Prim_Stamp()
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
Non-existent image to TFB_Prim_Stamp()
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
Non-existent image to TFB_Prim_Stamp()
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
Non-existent image to TFB_Prim_Stamp()
Non-existent image to TFB_Prim_Stamp()
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
Non-existent image to TFB_Prim_Stamp()
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
Non-existent image to TFB_Prim_Stamp()
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
Non-existent image to TFB_Prim_Stamp()
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00)
Non-existent image to TFB_Prim_Stamp()

any help would be great. thanks again for your help


Title: Re: BLANK SCREEN
Post by: superbutcherx on May 03, 2013, 01:13:00 pm
Hmm.. ok. By the looks of it, it seems the game can't find the graphics etc files. The .uqm packs might still be in a wrong folder.

Just confirming - you are trying to play Project 6014, right? (And not UQM-HD?)

Which folder exactly inside the .app did you copy the P6014-0.2.0-prv-content.uqm?


Title: Re: BLANK SCREEN
Post by: Culture3 on May 04, 2013, 06:55:09 am
i am trying to play P6014, i put P6014-0.2.1-prv-content.uqm folder in the Content/Resource/Content/packages of the P6014.app

i know you said P6014-0.2.0-prv-content.uqm... does it matter that i have a updated version than what you said?


Title: Re: BLANK SCREEN
Post by: Culture3 on May 04, 2013, 07:29:33 am
k i figured it out. i had been putting all the packages through the decompressor program. I wasn't supposed to do that. So i tried putting it the downloads directly into the folders. now it works.
i just have a really mini screen
any way of making it full screen or just bigger


Title: Re: BLANK SCREEN
Post by: superbutcherx on May 04, 2013, 06:11:18 pm
k i figured it out. i had been putting all the packages through the decompressor program. I wasn't supposed to do that. So i tried putting it the downloads directly into the folders. now it works.
i just have a really mini screen
any way of making it full screen or just bigger

Why, yes, there is!
Try 'graphics options' in the setup menu.