The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => Technical Issues => Topic started by: Metaphor on February 25, 2003, 12:20:30 pm



Title: commonness of random crashes?
Post by: Metaphor on February 25, 2003, 12:20:30 pm
Just wondering if other people experience random hanging during hypermelee. Even with disabled sound, no open-gl, and normal windowed resolution, the hangs happen anywhere from five minutes down to ten seconds into a hypermelee match for me without any error messages. Is this normal at this point in the port's progress? I don't want to bug report it because as I can't isolate the hanging to certain conditions it seems silly to just say "it hangs in hypermelee".


Title: Re: commonness of random crashes?
Post by: Ed on February 25, 2003, 07:35:56 pm
I'm glad i'm not the only one.


Title: Re: commonness of random crashes?
Post by: Death 999 on February 25, 2003, 08:13:10 pm
It only ever hangs for me when things collide, and that bug is reported.


Title: Re: commonness of random crashes?
Post by: Ed on February 25, 2003, 08:57:44 pm
It's been happening to me since 0.13.  During melee the game freezes and then quits.  It's annoying cuz i've been in some good battles when it happened


Title: Re: commonness of random crashes?
Post by: Death 999 on February 26, 2003, 01:34:34 am
If you see a crash where no two objects were colliding, you should report it.