Title: Who's that Biomon? Post by: Arne on September 19, 2013, 10:00:53 pm (http://androidarts.com/starcontrol/star%20control%20lifeforms%202011-13.jpg)
It's Penguin Cyclops and Neon Worm! (For my SC Saga project, and I'm in a Pokémon/Digimon mood.) That is all. Maybe. Title: Re: Who's that Biomon? Post by: Arne on September 20, 2013, 10:00:37 pm More:
(http://androidarts.com/starcontrol/star%20control%20lifeforms%202011-13%202.jpg) Title: Re: Who's that Biomon? Post by: Mormont on September 21, 2013, 03:07:36 pm I like it! I think this is the first fanart I've ever seen of the non-sentient creatures.
Title: Re: Who's that Biomon? Post by: Arne on September 21, 2013, 06:31:32 pm I've done some in the past. These are from my Star Control Saga project so I'm picturing them as standard RPG encounter pictures. There'll be a few versions of each (e.g. minor, medium, major (or kitten, wild cat, tiger).
(http://androidarts.com/starcontrol/star%20control%20lifeforms%202011-13%203.jpg) Title: Re: Who's that Biomon? Post by: Arne on September 21, 2013, 09:11:18 pm (http://androidarts.com/starcontrol/Big%20evo.jpg)
Maybe there are mega versions which can take out scout shuttles. I'm thinking these species are sort of like Darwin's finches (and super resilient/adaptable). Maybe the Precursors scattered 'em about. Title: Re: Who's that Biomon? Post by: Arne on September 21, 2013, 10:03:17 pm (http://androidarts.com/starcontrol/PoorMallard.jpg)
Title: Re: Who's that Biomon? Post by: meep-eep on September 22, 2013, 01:49:28 am Good to see that you're back to making SC2 art.
Excellent as always. Title: Re: Who's that Biomon? Post by: oldlaptop on September 22, 2013, 04:16:58 am Oooh, I like the concept for the goo burger!
Title: Re: Who's that Biomon? Post by: Joseph Collins on September 24, 2013, 04:08:07 am I'm too used to blog sites. I keep looking for the "Like" or "praise" button for these posts. XD
Title: Re: Who's that Biomon? Post by: Arne on September 24, 2013, 04:09:13 pm Thanks!
Another GB style test: (http://androidarts.com/starcontrol/SagaCombatMockup.gif) Random thoughts: I like the abstract visual format better for this. Every quanta (block) can be functional (in conveying what can be done in the game space) and implementation of features is easier. The player is rarely teased with the noise of a realistic looking world which doesn't behave like one. Also, I'm just in a GB mood. Title: Re: Who's that Biomon? Post by: Kwayne on October 03, 2013, 10:52:15 pm Somehow I just wanted to make a C64 version ...
(http://fc04.deviantart.net/fs71/f/2013/276/4/1/arne_s_star_control_saga_mockup___c64_version_by_kwayne64-d6p34qk.jpg) |