The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: John Le Sway on October 22, 2013, 04:11:08 am



Title: What scripting language does sc2 use?
Post by: John Le Sway on October 22, 2013, 04:11:08 am
I have no life so I feel like I need to be productive, and I feel like making a sequel to the only good video game on earth.
If anyone could tell me I'd be very satisfied.


Title: Re: What scripting language does sc2 use?
Post by: onpon4 on October 22, 2013, 07:08:43 am
It doesn't. The code is all in C and it doesn't have scripting support.


Title: Re: What scripting language does sc2 use?
Post by: John Le Sway on October 26, 2013, 05:59:28 am
Oh. :(


Title: Re: What scripting language does sc2 use?
Post by: Elestan on October 27, 2013, 07:05:22 pm
Oh. :(

Remember, the game was made in the early '90s.  Scripting languages weren't being used in video games at that time.


Title: Re: What scripting language does sc2 use?
Post by: onpon4 on October 27, 2013, 07:28:51 pm
If you want to try a space game with scripting support, I'd suggest Naev.[1] That game uses Lua as a scripting language. Granted, it's rather different from UQM.

[1] http://naev.org


Title: Re: What scripting language does sc2 use?
Post by: meep-eep on October 28, 2013, 06:27:30 pm
Actually, there's a Git branch (http://sourceforge.net/p/sc2/uqm/ci/lua/tree/) for UQM which adds Lua support. This will be integrated into the master branch in the near future.

Oh, did I mention, we switched to Git?


Title: Re: What scripting language does sc2 use?
Post by: Death 999 on November 05, 2013, 08:52:47 pm
No, you didn't, and I was about to ask when you would...


Title: Re: What scripting language does sc2 use?
Post by: meep-eep on November 06, 2013, 09:04:31 am
A few weeks ago, as a matter of fact.