Title: Mac OS X Installing trouble Post by: EldritchEvil on February 27, 2003, 07:25:15 am Hooray! The game I've waited so long to play is on Mac OS X. Rejoice! I download the file from the site. Rejoice! 150KB per seconds! It's done. Huzzah! I open the .dmg, and double click on Install UQM Libraries (Install this first).pk3. Aaaand...
Nothing happens. Installer opens, but no installation begins. So I try again. Nothing. Help does no good. What do I do? :-[ :-[ :-[ Title: Re: Mac OS X Installing trouble Post by: mcnamara on February 27, 2003, 07:37:01 am Hmmm.. not quite sure what problem you are describing.. you appear to be saying that the installer opens. So here would be the normal process of what to do.
1) Double click Library installer It should now ask you to authenticate (enter the administrator password) 2. You should enter this password and click OK. It should now say "Welcome to the Mac OS X Installation Program. You will be guided through the steps necessary to install this software." 2. You should now click "continue." It should now ask you which hard drive you wish to install it on. some may have multiple options for this, some have only one. Basically, the libraries should be installed on the first hard drive. 4) Select a hard drive and click continue. Then you should click "install" to begin the installation. That should do it! Okay, now with that in mind, at what point are you no longer able to continue? I need more specific information on what exactly is happening to troubleshoot this. if this does not help at all, can you write back with specifics of your system, including which version of OS X you are running? I built .2 on 10.2.4 with the most recent package maker from Devel tools, and can't be absolutely certain how backwards-compatible that is. Tell me at what point above you are not able to continue, and if possible, any error message and the current state of the installer. Please be more explicit with what you mean by "no installation begins." Thanks, Robert McNamara Title: Re: Mac OS X Installing trouble Post by: mcnamara on February 27, 2003, 07:57:57 am Okay, just tested both package installers on my iBook with 10.2.3, and they both worked perfectly, so it at least works back a minor version.
Title: Re: Mac OS X Installing trouble Post by: EldritchEvil on February 27, 2003, 08:21:56 am My apologies for not being clear - the installer program itself opens, but nothing happens. No window asking for user password, drive selection, ect. However, I am running 1.1.5 - Could that be the issue?
Title: Re: Mac OS X Installing trouble Post by: mcnamara on February 27, 2003, 09:04:55 am Very possibly.. any chance of this making you upgrade to Jaguar?
Looks like the Packages created in Jaguar are not compatible as far back as 10.1.. Thus, looks like Jaguar is a requirement. Wish I could do more for this, but for things to work properly, we need the flexibility provided by the package maker. :( Sorry about that. Get Jaguar! And if you DO get Jaguar, keep me posted to see if that fixes it! ;) McNamara Title: Re: Mac OS X Installing trouble Post by: mcnamara on February 27, 2003, 09:14:06 am Mmkay, here it is, straight from Apple's Package maker release notes.
Package Format Details * the new package format can only be used for installing on Mac OS X 10.2 and later Guess that answers it. :) Robert McNamara Title: Re: Mac OS X Installing trouble Post by: rwl on February 27, 2003, 09:24:58 am Hey, just downloaded and installed on my ibook, running 10.2.4. When I try to run the app, it's giving me the following error:
dyld: ./uqm can't open library: /usr/local/lib/libpng.3.dylib (No such file or directory, errno = 2) I did a quick find /, and that library didn't appear to be anywhere on the system. Should that already exist on my system, or was the first installer supposed to install that file? If it is the installer, any ideas on why it might have skipped that file? Thanks... macNoob Title: Re: Mac OS X Installing trouble Post by: David J Harr on February 27, 2003, 10:34:48 am OK, I got the whole thing to work. However, I had to go out to Fink and download libpng and libogg, then create symbolic links to them in /usr/local/lib to actually get it to run. However, it si pretty doable.
David Title: Re: Mac OS X Installing trouble Post by: mcnamara on February 27, 2003, 05:53:49 pm Argh. Now *this* is my fault. Have corrected the problem with the library installer and am uploading the new file to Sourceforge as we speak/write. In a few hours, this will no longer be an issue with new downloads. However, for existing downloads, I will upload the improved library installer to Nic's site ate www.submedia.net/uqm and fire him an e-mail to make it available. Check there in a few hours if you are having a problem with the Mac OS X download of .2.
the file name will be UrQuanLibraries.pkg.sit Thanks guys, Robert Title: Re: Mac OS X Installing trouble Post by: EldritchEvil on February 27, 2003, 08:48:45 pm Drat! I don't have the cash for 1.2, 'cause all my Computer Money is going into Master of Orion 3. I'll get it soon as I have the money.
Title: Re: Mac OS X Installing trouble Post by: Robert McNamara on February 27, 2003, 10:22:04 pm Yes--
This is what I would consider one of the more insidious methods of forcing people to upgrade to Jaguar-- making the Packages non-backwards compatible for no particular reason and then mentioning it in a footnote. I make a habit to keep my Apple Developer tools pretty current, but I will have to take a hard look from now on when they update them... Sorry, Eldritch-- if I had access to a 10.1 machine, I think I could do more, but for now I am out of options... On another note, next time I put out a package for OS X, the Library installer will be unnecessary-- it's all a learning process for me too, so thanks to those bearing with me. The updated library installer is now in the sourceforge (Large) package, or available seperately at Nic's site. This should fix the absence of libpng and libogg in the original package. Thanks, guys, and please do put a post in this thread when/if you DO get it working so that I know that there are successful installs as well. Robert. Title: Re: Mac OS X Installing trouble Post by: David J Harr on March 01, 2003, 08:45:25 am In case anyone is interested, I killed ,y symbolic links to the librearies I downoaded in Fink. The game no longer ran. I then downloaded the new libraries,. instelled them, and tried again, and all owrked perfectly. Looks like you have a winner on your hands here.
David By the way, forgive the terrible typing. For some reason, in Safari, the ext is white on white, tso I am tying all this blind. p Title: Re: Mac OS X Installing trouble Post by: mcnamara on March 01, 2003, 09:22:06 am Excellent. Same problem with text here in Chimera. Looks like this board only likes IE on the Mac, eww..
Glad my new package is working. A load off my mind. I figured it was so quiet either because everything was working, or to lull me into a sense of security before I found I ruined everything. ;) Glad that everyone will be killing Kohr-Ah rather than ME. Enjoy! Robert McNamara Title: Re: Mac OS X Installing trouble Post by: ::red5un:: on March 01, 2003, 02:37:57 pm I'm getting a "missing or old Bill Of Materials errror when i try to open the Ur-Quan Libraries (Install First).pkg.
...btw typing blind white on white blows...^_^ Title: Re: Mac OS X Installing trouble Post by: mcnamara on March 01, 2003, 07:27:50 pm *sigh*
I guess I'm happy the errors are all with the method of delivery, rather than with the program itself. Okay, here is my educated guess... did you download the package early on and then download the libraries from Nic's site? If so, this error message could mean the library package download was corrupted. Try re-downloading the library package from www.submedia.net/uqm The only time I have seen this message was when I had a corrupted package, so hopefully by redownloading it you will solve your problem. Robert McNamara Title: Re: Mac OS X Installing trouble Post by: EldritchEvil on March 01, 2003, 09:19:59 pm Regarding browsers, OmniWeb works great.
Someday I WILL have 10.2! Title: Re: Mac OS X Installing trouble Post by: :: red5un :: on March 02, 2003, 06:38:14 pm got it working by d/l'ing the libraries off the link you gave me...
it's the .dmg from source forge that was messed up... (should've read the ealier posts...my bad) side note; by selecting your text you can spell check your message, for all you hard headed folk like me who don't want to change their web browser....d-_-b Title: Re: Mac OS X Installing trouble Post by: mcnamara on March 02, 2003, 06:59:57 pm Hrm, downloaded the SF package to check yesterday, and it worked all right-- looks like it was just an issue with your individual download. However, will get a buddy to d/l and make sure everything is intact for them too.
Robert. Title: Re: Mac OS X Installing trouble Post by: :: red5un :: on March 02, 2003, 07:40:49 pm i know it wasn't an individual d/l problem because i tried several times on differetn servers...
i'm running 10.2.4 on an dual g4 agp 450 ati rage pro 128... btw, how do activate screen scaling? Title: Re: Mac OS X Installing trouble Post by: mcnamara on March 02, 2003, 09:13:15 pm Okay, have (thanks to Nic) gotten a copy of the 10.1 package maker, and created packages that SHOULD be compatible. I am uploading them to his site for testing, and ask any 10.1 users to please download them and post a message here saying whether it works, okay?
Keep in mind that this package is TOTALLY unsupported by anyone, ESPECIALLY me, and may cause smoke to issue forth from your studio display, get your wife pregnant, etc. If it works, well, then it should become the SourceForge package, and then it will be all happy/supported/*smell good* and the only one likely to get your wife pregnant is me. ;) Yes, i've lost it. ;) they will be at http://www.submedia.net/uqm Give me two hours or so. Roberto. Title: Re: Mac OS X Installing trouble Post by: mcnamara on March 02, 2003, 11:35:49 pm Okay, it's uploaded. 10.1 users, have at it.
Robert. Title: Re: Mac OS X Installing trouble Post by: EldritchEvil on March 03, 2003, 01:43:42 am IT WORKS! It works it works it works it works it works!
;D ;D ;D ;D ;D ;D ;D :D :D :D :D Title: Re: Mac OS X Installing trouble Post by: mcnamara on March 03, 2003, 02:20:26 am Alrighty then, am uploading to replace the SourceForge package as we speak. The unfortunate thing about the older packagemaker is it will not allow me to force install of the libraries to the first drive.
So, as a further note to OS X users, make sure to install the libraries to the first partition of your first hard drive. The UQM app you can put wherever you like. With this advisory, though, I think we're in better shape with this new package, which will allow non-Jaguar users to play. Seems to be working so far! Peace out, word to your mother, etc. Robert. Title: Re: Mac OS X Installing trouble Post by: fwiffo42 on March 03, 2003, 05:34:13 pm I'm having problems with the keyboard definitions on Mac OS X. I looked in the starcon.key file and the arrow keys are definied for player 1, but they don't work. Somehow the keys 'i', 'j', 'k', and 'l' are the directional keys. Also, I can't get a key to work for the secondary weapon. Any thoughts?
-fwiffo Title: Re: Mac OS X Installing trouble Post by: mcnamara on March 03, 2003, 05:49:14 pm Is this with the Mac OS X Package, or a compile on your own? The reason I ask is, we had a *similar* (although not the same) problem that was holding the OS X release back, and had to do with the config.h.in, which needed to be changed for the OS X build. For me, however, NONE of the keys would work, they weren't simply mis-mapped.
If it *is* the OS X package, be sure that you have not changed the location of the content directory, as it must be in the same directory as the app. If you haven't done anything funky, I'm not exactly sure what it would be, or why the keys would be mapped to strange values. You might try copying the uqm executable from the" /Ur-Quan Masters.app/Content/Macos" directory into the directory with content in it. something like this: open a terminal window. cd to directory containing Ur-Quan Masters app. su <enter administrator password> cp "Ur-Quan Masters/Content/MacOS/uqm" . Now try running the executable from the command line, explicitly stating the location of the content. Like this: ./uqm -n=content/ Does this help? If you compiled a copy for OS X yourself, I can be of some help in setting the directories properly, but I've basically written what I can think of to try beyond that. Robert. Title: Re: Mac OS X Installing trouble Post by: fwiffo42 on March 04, 2003, 06:50:55 pm It turns out I was running the wrong executable, I was running a version I had compilied earlier and didn't realize the new one went to a different place. So, now the keys work but I get no sound effects, only music. Any idea where I should look to find this problem? This is definitely with the sourceforge distrobution.
Thanks, Fwiffo Title: Re: Mac OS X Installing trouble Post by: seankreynolds on March 19, 2003, 11:14:28 pm Any chance the save game files can be made not-invisible?
Title: Re: Mac OS X Installing trouble Post by: mcnamara on March 20, 2003, 07:32:56 pm Hey,
This isn't just a Mac OS X thing, it's common to all the UNIX platforms. All the save games can be found in ~/.uqm/save. Also, they aren't really invisible, you just can't see them as is from the finder. I am told that you can use Tinkertool to set those as viewable from the finder, so you might try that. Do a search on Versiontracker. Robert. |