The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: davoker on July 18, 2014, 11:42:07 am



Title: Buy more time?
Post by: davoker on July 18, 2014, 11:42:07 am
- There are in-game possibilities to "buy" more time? where I buy it? gives you more free time to explore?

- Are missing more time, I can not explore as I would like> <
There mod added time? to know where to find it and see how it installs

[Google translate :S]


Title: Re: Buy more time?
Post by: oldlaptop on July 18, 2014, 10:53:41 pm
One quest (that is also usually necessary to win the game) will delay the Death March by one year. There are also two simple mods available which slow down time and delay the Death March by several centuries, respectively: http://uqm-mods.sourceforge.net/


Title: Re: Buy more time?
Post by: CelticMinstrel on July 20, 2014, 12:53:53 am
- There are in-game possibilities to "buy" more time? where I buy it? gives you more free time to explore?

There are two things I know of that are relevant here. First, by completing a particular quest, you gain an additional year of in-game time. Second, there's a much faster way to travel across the galaxy.

For gaining extra time:
(click to show/hide)
If you just want the answer rather than figuring it out yourself:
(click to show/hide)



For faster travel:
(click to show/hide)


Title: Re: Buy more time?
Post by: davoker on July 20, 2014, 07:30:19 pm
Edit:
Thank you very much for the info;

"The Time Dilation Mod" and "The Time Dilation Mod"

I play in a UQM android tablet, how can I apply these two mods to keep them active by playing it on my tablet? or maybe some editing APK file to manually put the MODs? any suggestion is welcome hehe


Title: Re: Buy more time?
Post by: CelticMinstrel on July 21, 2014, 01:16:11 am
I play in a UQM android tablet, how can I apply these two mods to keep them active by playing it on my tablet? or maybe some editing APK file to manually put the MODs? any suggestion is welcome hehe
I'm pretty sure there's no way to just apply the mod to your copy of UQM, you'd need to download a different version of UQM with the mod applied, and I'd be surprised if there was one for android... though I could be wrong.


Title: Re: Buy more time?
Post by: davoker on July 21, 2014, 02:41:46 am
I also would be worth a different version with those two mods, mods time the two applied;

Looking for an alternative way to apply my knowledge to compile this game for example, is zero, would be nice to have these mods and addons (addons folder), but I guess that is not possible;

Unless someone did me the favor of compiling the latest version for android with mods "The Time Dilation Mod" and "The Time Dilation Mod" applied, I'll have to stay with the desire, will try to find solution, thank you very much for the info ^ ^


Title: Re: Buy more time?
Post by: Serosis on July 22, 2014, 12:08:22 am
I play in a UQM android tablet, how can I apply these two mods to keep them active by playing it on my tablet? or maybe some editing APK file to manually put the MODs? any suggestion is welcome hehe
I'm pretty sure there's no way to just apply the mod to your copy of UQM, you'd need to download a different version of UQM with the mod applied, and I'd be surprised if there was one for android... though I could be wrong.

I have tried to build Android versions. Always end up with compiling errors and never getting anything done.

Which is why I supplied the .diffs, for those brave enough to cross-compile. I also used to build OSX versions, but then I lost access to the Mac I was building them on.


Title: Re: Buy more time?
Post by: davoker on July 22, 2014, 02:58:47 am
I play in a UQM android tablet, how can I apply these two mods to keep them active by playing it on my tablet? or maybe some editing APK file to manually put the MODs? any suggestion is welcome hehe
I'm pretty sure there's no way to just apply the mod to your copy of UQM, you'd need to download a different version of UQM with the mod applied, and I'd be surprised if there was one for android... though I could be wrong.

I have tried to build Android versions. Always end up with compiling errors and never getting anything done.

Which is why I supplied the .diffs, for those brave enough to cross-compile. I also used to build OSX versions, but then I lost access to the Mac I was building them on.
I assume you not be able to enjoy these two mods on my tablet U_U hires2x UQM HD looks and handles very comfortable;

There will be some way to edit in HEX and implement the code of the two MODs manually? would know that they modify and file information not know that hehe

Sorry my bad English


Title: Re: Buy more time?
Post by: oldlaptop on July 23, 2014, 02:44:44 am
There will be some way to edit in HEX and implement the code of the two MODs manually? would know that they modify and file information not know that hehe

In theory, sure. In practice, nobody in their right mind would try when the source code is available.


Title: Re: Buy more time?
Post by: davoker on July 23, 2014, 04:02:43 am
Then I have to give up hehe do not have the knowledge to do it myself, I feel helpless xD

I would have liked to enjoy these two MODs with UQM on my tablet, we're going to do, to see if anyone dares to compile the android version, time with these mods, but for nothing hehe

Thank you very much!


Title: Re: Buy more time?
Post by: Serosis on July 23, 2014, 04:14:47 am
There will be some way to edit in HEX and implement the code of the two MODs manually? would know that they modify and file information not know that hehe

In theory, sure. In practice, nobody in their right mind would try when the source code is available.

That and if he is using an Android tablet , hex editing an apk or files within an apk can sometimes render them corrupt.

Hex editing a time mod might be easy since that was just modifying two variables, but everything else has extra code.
You would just have to find where the variables for HYPERSPACE_CLOCK_RATE and INTERPLANETARY_CLOCK_RATE are in the file and start hiking the value.

In the source code the values reside in src/uqm/clock.h, I changed the HCR and ICR from 5 / 30 to 60 / 360 respectively.

All I can say is that I can try to give it another shot to build android versions. But I doubt anything will come of it.


Title: Re: Buy more time?
Post by: oldlaptop on July 23, 2014, 05:00:50 am
Those aren't actually even variables, they're preprocessor macros; they wind up as constants in the actual code the compiler sees (after the preprocessor is done with it), which makes finding and changing them even harder.

I wonder if pelya could build nice Android apps with the time/decleansing mods, being the Android porter and all?


Title: Re: Buy more time?
Post by: Krulle on July 23, 2014, 12:01:08 pm
- There are in-game possibilities to "buy" more time? where I buy it? gives you more free time to explore?

There are two things I know of that are relevant here. First, by completing a particular quest, you gain an additional year of in-game time. Second, there's a much faster way to travel across the galaxy.

For gaining extra time:
(click to show/hide)
If you just want the answer rather than figuring it out yourself:
(click to show/hide)



For faster travel:
(click to show/hide)

There's another way to buy time (a few months only):
(click to show/hide)


Title: Re: Buy more time?
Post by: CelticMinstrel on July 23, 2014, 04:23:38 pm
(click to show/hide)


Title: Re: Buy more time?
Post by: davoker on July 23, 2014, 04:56:47 pm
There will be some way to edit in HEX and implement the code of the two MODs manually? would know that they modify and file information not know that hehe

In theory, sure. In practice, nobody in their right mind would try when the source code is available.

That and if he is using an Android tablet , hex editing an apk or files within an apk can sometimes render them corrupt.

Hex editing a time mod might be easy since that was just modifying two variables, but everything else has extra code.
You would just have to find where the variables for HYPERSPACE_CLOCK_RATE and INTERPLANETARY_CLOCK_RATE are in the file and start hiking the value.

In the source code the values reside in src/uqm/clock.h, I changed the HCR and ICR from 5 / 30 to 60 / 360 respectively.

All I can say is that I can try to give it another shot to build android versions. But I doubt anything will come of it.
This modification would have the same effect as the mods:
The Time Dilation Mod
The De-Cleansing Mod
Together? exact effect that that would have modified? I will investigate to see what can be done;

I appreciate your interest in trying to recompile the android version, I wish you luck * O *

Edit:
Nothing, I find the variables, would be good to add those MODs in addons folder, such as translations xD

In the computer version is compiled with MODs? "The Time Dilation Mod and The De-Cleansing Mod" together? (HD version), maybe you can play on the tablet from the computer, if I can, would be my only option, but is not the same U_U


Title: Re: Buy more time?
Post by: Serosis on July 24, 2014, 03:19:10 am
This modification would have the same effect as the mods:
The Time Dilation Mod
The De-Cleansing Mod
Together? exact effect that that would have modified? I will investigate to see what can be done;

I appreciate your interest in trying to recompile the android version, I wish you luck * O *

Edit:
Nothing, I find the variables, would be good to add those MODs in addons folder, such as translations xD

In the computer version is compiled with MODs? "The Time Dilation Mod and The De-Cleansing Mod" together? (HD version), maybe you can play on the tablet from the computer, if I can, would be my only option, but is not the same U_U

Keeping the Time Dilation Mod on continuously would be quite disadvantageous. Game events would take forever to queue.

If I had the coding knowledge before I started modding(or if I even had it now) I would have made the Time Mod a toggleable feature, either in the settings or as an in-game hotkey. Otherwise waiting a minute in Hyperspace for every in-game day would get pretty damn monotonous. It is only for those that are about to face certain death by the tendrils of the Kohr-Ah's Death March.

That is why I recommend the Death March Mod, since it pushes the end-game far beyond any need for extended time. As long as it is before their conquest.

Quote
would be good to add those MODs in addons folder, such as translations xD

Far beyond my coding experience and knowledge unfortunately. That would require rewriting a ton of code to externalize just those parts of the code. And again, would only work with the modified application and not the originals.

I believe the main programmers were working on such an idea at one point. Can't remember what came of it. I know somebody back during ver. 0.5.0 externalized the ship entries so you could modify the ships easily but nothing about certain variables like the clock speed.


Title: Re: Buy more time?
Post by: davoker on July 24, 2014, 10:10:17 am
Thanks for the clarification;

The fact that this game is the best, but time will crucify brutal way xD
One way to solve the "weather events" is that these events are triggered when "this close" to them, that way you do not depend on time, another idea xD

Well, until we got here, thanks or the patience, if there is anything new to the android version, I'll be careful of the forum hehe

regards


Title: Re: Buy more time?
Post by: Serosis on August 04, 2014, 09:19:27 pm
Something you may not have thought of. I was just fiddling around with the Android version of UQM-HD and there is a setting in Advanced Settings called 'Cheat Mode' which allows you to turn off the "game over" event. Much like my De-Cleansing Mod but more permanent. Simply, it disables the time limit.


Title: Re: Buy more time?
Post by: Foxbat1701 on August 07, 2014, 04:48:43 pm

There's another way to buy time (a few months only):
(click to show/hide)


So you're saying there is another way to use a caster besides to send the Illrath to attack the Thrads?  I'd like to know more about that please. 

I've always said I wish we could send the Illrath to attack an enemy of our own choosing rather than killing off an ally.  If I could I'd get them to attack the Kohr Ah.  In Battle mode with both players set on Awesome Computer, 3 Illrath ships can kill 2 Kohr Ah ships almost every time.  That would put a dent in the Civil War between the 2 Ur Quans and would likely extend the battle for several years if not change the outcome!  It wouldn't matter to me which faction of Ur Quan won the war, we'd still need to destroy the Sa Matra and defeat them in order to gain our freedom and remove the Slave Shield from Earth.


Title: Re: Buy more time?
Post by: oldlaptop on August 07, 2014, 10:21:44 pm
In Battle mode with both players set on Awesome Computer, 3 Illrath ships can kill 2 Kohr Ah ships almost every time.

That's because the Kohr-Ah AI is horrible (there is no better example of how not to use Kohr-Ah than the Kohr-Ah AI).


Title: Re: Buy more time?
Post by: Julie.chan on August 08, 2014, 02:11:17 am
So you're saying there is another way to use a caster besides to send the Illrath to attack the Thrads?

It sounds like that is what Krulle was saying, but it's not true. There is no way to send the Ilwrath anywhere but to the Thraddash. The only way to buy time is with the Utwig.


Title: Re: Buy more time?
Post by: Krulle on August 10, 2014, 06:50:51 pm
(click to show/hide)
Fang, you're right!
but:
(click to show/hide)


Title: Re: Buy more time?
Post by: Julie.chan on August 10, 2014, 09:00:08 pm
(click to show/hide)

That doesn't have any effect, and the ZFP don't comment on it. Only the Utwig have any effect.

(click to show/hide)


Title: Re: Buy more time?
Post by: Krulle on August 10, 2014, 10:25:32 pm
? Dang. I am pretty sure I remember s.th. in that regard, and that it buys 2 months or so....

But then, the Torch is very inefficient against the Marauder.....


Title: Re: Buy more time?
Post by: dczanik on August 21, 2014, 05:42:28 pm
I'd also like to add UQM-HD allows you to remove the time issue.
It's under the options menu.
It also plays both the old graphics and the new graphics too.


Title: Re: Buy more time?
Post by: Grand Master Planet Eater on September 19, 2014, 04:49:22 pm
There should be an update to UQM that makes the Thraddash attacking the Kohr-Ah slow them down slightly.


Title: Re: Buy more time?
Post by: Julie.chan on September 19, 2014, 04:59:29 pm
Why? There's no mention of the Thraddash having any victories. It's even implied that they didn't. That's the whole joke: they're so weak, they just suffered massive casualties and accomplished nothing.


Title: Re: Buy more time?
Post by: Grand Master Planet Eater on October 12, 2014, 02:52:56 am
Yes but at the very least they could make the Kohr-Ah waste time killing them. Besides, the Torch is a very dangerous ship in the right hands


Title: Re: Buy more time?
Post by: Kwayne on October 20, 2014, 08:31:59 am
Does a brick wall waste time with eggs when they are are thrown at it? Seriously, not every nuance of narrative needs a confirmation in game mechanics.


Title: Re: Buy more time?
Post by: danzibr on October 22, 2014, 02:10:13 pm
I find it weird that the Thraddash and Ilwrath off each other regardless of whether or not the Thraddash attack the Kohr-Ah.


Title: Re: Buy more time?
Post by: Krulle on October 23, 2014, 12:27:18 pm
Well, if you hit the basket with the eggs, it doesn't matter that the Human carrying the basket still lives.....

(Meaning: the Ilwrath likely attack the Homeworld of the Thraddash, making it inhospitable. (They can always do so with their cloaking device.)
It doesn't matter if your army in space is still considerable if there will never be supplies of any kind anymore.....
Same the other way around. The Thraddash with their afterburner can retaliate fast against the Ilwrath homeworld before the Ilwrath forces have a chance to fly back home to protect it,

I don't know how it really happens, but both are stupid enough to make it happen.


Title: Re: Buy more time?
Post by: Grand Master Planet Eater on October 29, 2014, 08:09:29 pm
It shouldn't cause as much delay as the Utwig and Supox do, but maybe like a week or so (in game time) of delay


Title: Re: Buy more time?
Post by: davoker on March 16, 2015, 11:40:52 pm
Hi, has made some progress in the android version? about my doubts on this topic? I have the version of android 0.7.0.03.apk, currently version 0.7.0.10.apk that changes there? not find a log to see the changes: S

I'm still wanting to have options to extend the time of the attacks that destroy planets, I have hope xD

P.S: Google translator, sorry > <


Title: Re: Buy more time?
Post by: Serosis on March 17, 2015, 05:40:19 am
Hi, has made some progress in the android version? about my doubts on this topic? I have the version of android 0.7.0.03.apk, currently version 0.7.0.10.apk that changes there? not find a log to see the changes: S

I'm still wanting to have options to extend the time of the attacks that destroy planets, I have hope xD

P.S: Google translator, sorry > <

UQM-HD for android has the option of turning off the time limit in the setup menu.


Title: Re: Buy more time?
Post by: davoker on March 18, 2015, 02:33:03 am
UQM-HD for android has the option of turning off the time limit in the setup menu.
Whaaaat? *O*
They've already implemented? in version 0.7.0.03 he had, that option was not then what happens? stop time for total destruction, but and other events? active time "when you look ready?"

Any advice to use this option properly in history? stop time to explore quiet is fine, but it must be activated for events occasionally hehe

P.S: UQM version of the same? uqm-0.7.0-content.uqm?

Thank you, very good news * O *
I hope you understand, google translator is like an Indian from a lost tribe xD