The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => Technical Issues => Topic started by: Joseph Collins on September 03, 2016, 07:34:13 pm



Title: [UQMHD] Converting HD Saves to UQM 0.7?
Post by: Joseph Collins on September 03, 2016, 07:34:13 pm
It's me again.

So, I was wondering is there's a program, or some documentation, which could help me convert some Ur-Quan Masters HD Mod save game files ("savegame.##") into standard Ur-Quan Masters saves.  See, the HD version uses a somewhat different save game format than the base game.  It not only adds an extra 47-character header ("superbutcherX ! [save name]"), but apparently, it messes with the actual save data in some way.  If you try to load a headered HD save into the base game, it shows garbage data and refuses to even try and read it.  If you load a modified, headerless HD save into the base game, it can read the stardate, status of your ship, inventory, and everything along those lines, but attempting to actually load it crashes the game immediately.

I'd love to be able to toss my saves between versions, so if anyone has any information converting the saves between versions, I'd be much oblidged!

(Incidentally, Ur-Quan Masters HD can correctly read save files from the base game... if you're within a solar system.  If you're in HyperSpace or QuasiSpace, you may end up far, far "north-by-northwest" of where you actually were.  It also displays the name as "Unnamed save from a UQMHD Alpha?", which is kind of amusing.)


Title: Re: [UQMHD] Converting HD Saves to UQM 0.7?
Post by: JHGuitarFreak on September 03, 2016, 10:42:20 pm
but apparently, it messes with the actual save data in some way.

In fact it does. UQM-HD saves the amount of minerals you pick up and on which planet. The more minerals you pick up the bigger the save file.

There might be a few more things but that is the beef of what they have done with the save process.


Title: Re: [UQMHD] Converting HD Saves to UQM 0.7?
Post by: Krulle on September 07, 2016, 10:29:22 am
Sorry, cannot help you, Joseph Collins, but I wanted to pipe in to tell you I love your funky Avatar!


Title: Re: [UQMHD] Converting HD Saves to UQM 0.7?
Post by: Joseph Collins on September 09, 2016, 01:33:53 am
It's not an Avatar (http://wiki.uqm.stack.nl/Avatar).  It's a Dagger.  ;3
Bad joke.  Couldn't resist.  Hee hee.

In any case, don't worry about it.  I was just kinda hoping I could bounce back-and-forth between the two releases for comparison reasons.... and I mean, I can... just so long as I'm parked in a solar system or planet first and as long as I'm going from base game to HD.  Ah well!


Title: Re: [UQMHD] Converting HD Saves to UQM 0.7?
Post by: Krulle on September 09, 2016, 08:49:48 am
You're right. I am wrong. I have shamed myself with obvious ignorance.
I humbly hang my head in shame and will switch to the mask of shame once we end this communication.