The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Ceo on April 18, 2003, 08:36:21 am



Title: Human role in the Great War
Post by: Ceo on April 18, 2003, 08:36:21 am
After watching the 3D0 intro and ending it led me to think about the potential role of the Humans in the Great War. I think almost everyone agree's that the Heavy Cruiser isnt really that fantastic.

Its strengths include:
Heavy warheads, these do a fair amount of damage.

Homing Torpeado's, they are rather usefull, they are second in accuracy to the Eluders missile.

Extreme range, I think it is in fact possibly one of the longest reaching weapons except for the Kohr-Ah.

Immunity to Ur-Quan fighters due to Point Defence

Average crew capacity, these things aint small, and hold enough to withstand a fair amount of punishment.

Weaknesses:

Speed... or lack off in this case, likewise their manueverability is greatly impared. Even the Ur-Quan can close the distance with a Heavy Cruiser.

Small battery capacity, this is in the middle. Its bigger than
some, but the torpedo's do use up alot of energy, and additional 4 bars of energy would null this weakness, allowing 3 torps to be launched in one salvo.

Thats it really... all said and done I pitted a small fleet of 5 Heavy Cruisers against a patrol of 4 Kzer-Za Dreads on normal AI intelligence {assuming a standard Patrol Commanders experience}. The HC's just came out on top only when I used the available gravity wells to keep my distance.

I did the above experiment 3 times, and each time I had at least 1 HC left after the battle.

It would leave me to believe that battles conducted near gravity wells would be in the humans favour, those conducted in deep space would still hurt the Ur-Quan, but the human fleets would be the eventual losers due to attrition.

With those sort of results, I believe that the Earthlings would have played a crucial role in the Great War. More so the Broodhomes and X-Formers, or even Yehat.

Its already been said that the Chenjesu and Mmmrnmmr primarily took the brunt of the Ilwrath fleets. The Yehat and Shofixti would have primarily fought the Vux and Mycon's looking at their sphere's. No mention was ever made at the contribution of the Humans... so I wonder if that meant they were considered valuable members who faught at every front? Or they were considered weaker members and therefore relegated to less demanding positions? Personally, I'd say that as the cost of the Earthling HC's was so little, they would have been valuable members.

Opinions?


Title: Re: Human role in the Great War
Post by: Kohr-Ah_Primat on April 18, 2003, 09:04:23 am
Oye, Banana Man.
Your treatise reads like a Military Combat Analysis Report.

18 crew seems like a lot, but considering it's pathetic speed, it's not really. Most comparatively slow ships either have much more crew or a means to obtain more crew.

When you consider that the nuclear missile is the pinnacle of human destructive technology, it's kind of sad that they are only an average weapon in terms of damage. And yes, I'm aware that they are 'tactical' nukes.

Most 'newbie' pilots don't know how to use gravity wells effectively enough to be a challenge to take on Quans. Certainly, you're going to lose most of the 'veteran' pilots in manuevers like that, if it costs you a bloody veteran pilots' life each time you take down a single Quan ship.

My opinion is that they were probably thrown up against the VUX to be utilized the most effectively, but Hayes does mention that he personally was involved in combat against the Ilwrath, so I imagine that the typical military intelligence (oxymoron)sent most of the cruisers against the Ilwrath.

And the Yehat have never lost a battle. They would have relatively torn apart the Quans in combat compared to the other races--- except they never fought the Quans. The Queen ordered them to surrender immediately. The Shofixti to be honest probably did rather poorly in battle, but made a tremendous contribution nonetheless.

As for Earthlings making valuable members, the background story states they were considered quite valuable for the purposes of production; Earth had a ton of factories that would probably have been configured to produce spare parts for Cruisers, X-Form fighters, Terminators, and Broodhomes.

One thing I don't get is references to the Alliance losing the battle in the intro, and Hayes' commentry that they were slowly being beaten all through the second half of the war, versus the information you get in game that the Alliance would've probably won if not for the Sa-Matra being brought into play.

It sounds like two conflicting stories--and before you say that the Sa-Matra is the reason the Alliance actually lost the war, consider the fact that Hayes barely heard of a rumor of a Ur-Quan super weapon, so it seems dubious that such a weapon was used except perhaps suddenly at the last moments of the war. And that wouldn't have been soon enough to contribute to the years and years of losing war that Hayes talks about.

Maybe Hayes was kept in the dark about the Sa Matra the whole time, to shelter troop morale against a doomsday device used against them.


Title: Re: Human role in the Great War
Post by: Shiver on April 18, 2003, 10:29:24 am
That comparison is flawed because you were controlling the cruiser while the AI was in charge of the dreadnought. The AI, even at awesome, makes a lot of stupid mistakes. The gravity whip won you the skirmish, but story-wise the Ur-Quan would be smart enough to come around the opposite way to intercept you or gravity whip themselves to catch up. Also keep in mind that every Ur-Quan has years of combat experience while Earthlings are new to space combat. I tested 6 cruisers vs. 2 dreadnoughts, which had a very close point value with the earthling side at a slight advantage. Both sides had the awesome AI. The cruisers were trashed completely, but just barely downed a dreadnought. To get an idea what the human role in the old war was, try pitting them against different battle thralls with even point values. Even against the Mycon, a battle I thought they'd win easily, the Earthlings got stomped. But to be fair, I should mention that one cruiser blew up three Umgah drones and only got nicked once.


Title: Re: Human role in the Great War
Post by: ScreamingTemporalDoom on April 18, 2003, 10:40:18 am
The Earthling Cruiser also seems to do excellently against the Druuge Mauler. In my tests, AI vs AI on Awsome, the EC have a 4:1 kill ratio advantage on the Druuge Mauler on average. This is even higher if a human is commanding the Cruiser.

I always carry two Cruisers with me when I go to retrieve the Utwig Bomb device. They are able to thrash the Druuge there something fierce. Indeed, I think only the Kohr-Ah do as well against the Druuge. This likely has to do with the long range of their weapons.



Title: Re: Human role in the Great War
Post by: AnonomouSpathi on April 18, 2003, 04:07:34 pm
I doubt humanity had much of a major role in the great war.

Specifically, while a cruiser does OK against a dreadnaught if you've got an experienced captain, that won't always be the case.  And I doubt the bulk of the ur-quan armada was sent to destroy humanity.

According to Hayes, most of the fighting took place between all forces at the Mira/Indi systems, so local spheres of influence aren't that big a concern.  Looking over the combat thralls....well, humanity isn't in good shape.  The ilwrath pretty much trash cruisers.  The spathi are a bit easier, but still can be a problem.  Mycon podships are some trouble, since the PD lasers won't completely stop a plasmoid.  VUX win or lose depending on where they come out of hyperspace.  Umgah could be bad news, since that plasma cone makes nukes near useless, but AI captains use it poorly.  And the androsynth simply shred human cruisers.

Even under my most optimistic assessment, humanity is in bad shape.  Roughly even with the Kzer-za, VUX, mycon, and spathi, but in very bad shape against Ilwrath, and just flat out annihilated by androsynth.  As far as I can tell, the only of the thralls they have a big advantage against is the umgah, who are the ur-quan equivalent of a showfixti, very cheap.  Not a good situation.






EDIT:  Just ran a small series of tests, AI vs. AI, to see how the human cruiser fared.  Roughly equal RP cost in the fleets.

6 vs 2 Kzer Za - The humans won, a single ship remaining.  This matchup favored the humans in RU's slightly, and if I favored the ur-quan, the UQ would've won instead.  Roughly a push, depends heavily on how well the human can keep their distance.

4 vs 3 Mycon - The phrase "extremely boring" describes this battle well.  But, unfortunately, "Crushing defeat for humanity" also describes it, as the Mycon wiped out the human fleet without losing a single ship - and due to the regenerating abilities of the mycon, the mycon ship was at full crew after dispatching the last cruiser.  

3 vs. 3 Ilwrath - Another slow paced, crushing defeat.  3 cruisers lost with no Avengers down, though 1 was damaged, at least.  Nukes are useless against cloaked ships - and by the time the cruiser can see the ilwrath, it's too late.  Worse, if you happen to guess where it is it uncloaks long enough to scorch your nuke, then recloaks.

3 vs. 2 androsynth - A faster paced crushing defeat.  No Guardians destroyed, though the first was fairly damaged.  That blazer form rips Cruisers up.  In all due fairness though, it also shreds Broodhomes and X-forms.  I suspect the androsynth didn't appear in SC2's story mode simply because an early encounter with them would've done the same to your command ship.

4 vs. 6 Umgah - The umgah actually won this one, suprisingly enough, with 2 ships remaining.  They do have the nasty habit of backing up into nukes, or ignoring easily blocked inbound missiles though.  The cruiser is faster, but if the drone gets within distance, the cruiser dies quickly.  Good fight.

4 vs. 4 VUX - The only other fight the Humans won, but they won it overwhelmingly, with 4 intruders destroyed to 1 cruiser.  Unless the VUX manages to either coat the cruiser with limpets or destroy it on the first pass, the cruiser will blow it apart from a distance.

3 vs. 2 Spathi - The Spathi won this one, with 1 ship lost and the other fairly intact, though it's an interesting fight.  The Eluder is fast enough to evade nukes if it tries, but the cruiser's PDLs keep BUTTs from being a viable option.  Typically, the Eluder avoids nukes, then closes and blasts the human with it's main gun, then regenerates energy.  Since the spathi seriously outcrews the human, the spathi win, though it's not exactly crushing.


End results:  5 losses vs Battle Thralls, and 2 victories.  1 crushing victory, 2 crushing defeats, and one complete humiliation.

Final Analysis:  The cruiser just isn't a backbone ship.  It fares OK vs Kzer-za, and darned well against the VUX, with marginal results against the Umgah and Spathi.  However, since the androsynth and the ilwrath both thoroughly thrash it, and since 4 cruisers weren't enough to so much as put a dent into a single podship, it's far from an excellent starship.

Against a combined Hierarchy force, it has more bad matchups then good.  If were considered Spheres of Influence relevant, it would seem the humans are in bad shape again.  Ilwrath on one side, spathi to the top.  VUX closeby on the right, but getting there involves going through androsynth space, which would be disastorous.


Title: Re: Human role in the Great War
Post by: Nic. on April 18, 2003, 07:27:21 pm
Given that, according to the story, there wouldn't have been any Androsynth to fight had humanity not acted poorly in its past, and that the VUX very well could have been Alliance members were it not for humanity's mistakes early in the conflict, I'd venture a guess that humanity's role in the Great War was quite influential -- we screwed the situation up so badly that the Hierarchy could have considered us honourary members.  (not that they would have had to, the "real deal" was bestowed on Earth within a few years :) )

But from what I'm reading, the question was more along the lines of beans-and-bullets, tactical deployment and stategic role in battles, rather than a "what was it all for?" type of thing.  Oh well.


Title: Re: Human role in the Great War
Post by: Ceo on April 18, 2003, 08:22:38 pm
Quote
Oye, Banana Man.
Your treatise reads like a Military Combat Analysis Report.


That would probably be because of the Security Science degree im studying. It can be hard to get out of report writing mode sometimes :P

Anyway, after reading all those posts any hopes that I may have had in the Heavy Cruiser seem to be completely mis-placed.

Its a rather upsetting result. The players own race being one of the weaker forces in our region of the Galaxy.

It makes me wonder how big our sphere of influence really would have been, and how big it reaches after the Great War. Would it have been big enough to encompase the Centauri constellation I wonder. If we did not control that region of space we would be sevearly crippled resource wise.

*EDIT*
After just finding a Pre-SC2 map I can see that no we did not actually reach the Centauri systems... apity. Humanity have a rather small sphere really. The Yehat and Spathi have an immense numbers of systems however!
*EDIT*

Back to the main topic... it seems the overall results indicate that the Heavy Cruiser leaves much to be desired. Sad but true. After watching a few AI vs AI battles myself before writing this I've seen the hard evidence that shows that you are all correct.

Final analysis would indicate that an increment in speed and maneaverability would produce a much more lethal, and versatile war machine. How much more so we may never know.


Title: Re: Human role in the Great War
Post by: Ceo on April 18, 2003, 08:33:01 pm
Quote
Given that, according to the story, there wouldn't have beenany Androsynth to fight had humanity not acted poorly in its past, and that the VUX very well could have been Alliance members were it not for humanity's mistakes early in the conflict,


Hrmmmm, I'm not sure about the Androsynth, my memory fails me there, I cant remember what Humanity did to the clones {which is all I remember about them from SC1}.

As for the VUX, I think it was made perfectly clear in game that it really did have very little to do with the "Great" insult. The VUX find Humans so utterly repulsive that they just coulnt not attack us. So hopefully Humanity was too good at creating enemies for the Alliance. ;)


Title: Re: Human role in the Great War
Post by: Omni-Sama on April 18, 2003, 09:43:49 pm
Quote
As for the VUX, I think it was made perfectly clear in game that it really did have very little to do with the "Great" insult. The VUX find Humans so utterly repulsive that they just coulnt not attack us. So hopefully Humanity was too good at creating enemies for the Alliance. ;)

I don't know what war you're talking about, first of all.  When I hear the term "The Great War", I think of World War I.  I will assume you're talking about the old Alliance war.   ;D  However great it is is debatable in my mind.

I think you're mistaken about the VUX.  They were so offended by Captain Rand's inappropriate comments, that the Ur-Quan gladly sent them to destroy Cruisers by the motherload.  Their ability to warp in close to the Cruiser and blow it to smithereens with their lasers made them important in shredding fleets of Cruisers.  Leave it to the humans to makemortal enemies with the Androsynth, VUX, and every other race we've fought against... hehe.


Title: Re: Human role in the Great War
Post by: AnonomouSpathi on April 19, 2003, 02:43:49 am
The androsynth were human creations, and humanity kept them as slaves for several decades before the war.  Eventually they rebelled and left, and were enslaved by Ur-quan before being eaten by space ghosts.

If you blow up enough VUX, and apoligize to them for the insult every single time, eventually they spill the beans that they didn't care one bit about the insult.  It's was just a useful excuse for the VUX to attack us without feeling bad that the real reason was so small and petty.

But now you have forced us to reveal our REAL reason for hating you humans
an embarrassing reason with no acceptable justification, but nonetheless undeniable!
Human! You are SOOO ugly, SOOO hideous to us that we will NEVER be able to find peace with your species!
Whenever we see your kind, we just want to kick you!... stomp on you!... squish you!...
...vaporize your ugly faces from the entire universe!
We know its unreasonable! We know that you had no choice about how you look!
We know that it is cruel fate that the Creator made you appear like putrid excretion
but WE JUST CAN'T HANDLE IT!
Why right now, because of your insufferable wretchedness
I am faced with a grotesque choice: keep talking to you and regurgitate uncontrollably
or break off communication and attack your vessel
(urp!) or both!




Title: Re: Human role in the Great War
Post by: Shiver on April 19, 2003, 05:19:31 am
*BURP*

Androsynth? Where? I don't see any Androsynth. Stop asking about them, god damn it.


Title: Re: Human role in the Great War
Post by: Kohr-Ah_Primat on April 20, 2003, 06:47:45 am
Spathi's right, there was no way the VUX would've agreed to leave the humans alone, even from the onset.
Poor Captain Rand got a bigger bum rap than he deserved.

Hayes is therefore a bit wrong about what he said about Rand's insult being the biggest mistake of the war, though in all honesty, I think humans DO need to brush up on their manners a bit..


Title: Re: Human role in the Great War
Post by: Nic. on April 20, 2003, 08:12:06 am
But the Hierarchy had a member race that looked just like us -- the Androsynth -- and the VUX seemed to do OK with them, one can assume because the Ur-Quan didn't send them out as first-contact emmisaries (among other reasons).

My point is, if humans had let one of the other races do the recruiting, say the Yehat, the VUX might have joined on the side of the Alliance instead, so it's humanity's fault simply because their reach exceeded their grasp.


Title: Re: Human role in the Great War
Post by: MisterFrosty on April 20, 2003, 09:04:35 am
I dunno, the humans did the right thing in the end, which is more than you can say for the VUX, the Yehat, or the Androsynth.  I can't see the VUX siding with the Alliance anyway, given their general xenophobia.

Maybe the Androsynth's slick hair and easy smile made them more palatable? :)


Title: Re: Human role in the Great War
Post by: Omni-Sama on April 20, 2003, 09:26:29 am
Quote
Maybe the Androsynth's slick hair and easy smile made them more palatable? :)

If the Androsynth can move their necks like humans, something VUX find completely vomitous, I'd assume they too were reluctant to talk with them.  I think it's just in the nature of the VUX to prey on some species, especially when their ships could warp right and close to the lurking, bulky Cruiser.  I think the human role in the War was just one of another member race.  While they may not be extremely higher numbers to the Alliance, I'm sure the humans' tenacity and come-and-go bravery would come in handy...  They're certainly not the best negotatiors... or even the best fighters... as we've all learned.  :D  Leave that to the Chenjesu.


Title: Re: Human role in the Great War
Post by: Kohr-Ah_Primat on April 20, 2003, 09:42:06 am
The VUX themselves mention how repulsive they find the Androsynth.

Quote
Yuck! Don't show your tongue like that. It makes me sick.
You are just as gross as those Androsynth from Eta Vulpeculae!


It's like Nic. says; it was all a matter of who ran into them first and signed them up.

I imagine if they'd run into some other race, like their fellow mollusks the Spathi (who unfortunately were also enslaved) or the squishy tentacly Umgah (also eslaved) they would've probably joined up with the Alliance. And also used some excuse to screw over the Humans every chance they got. (Oops, was that friendly fire? -dreadfully- sorry!)

And they'd probably wreak havoc on the Androsynth... or try to, anyways.


Title: Re: Human role in the Great War
Post by: Shiver on April 21, 2003, 02:31:25 am
Quote
They're certainly not the best negotatiors... or even the best fighters... as we've all learned.    Leave that to the Chenjesu.

The Yehat were the alliance's best fighters, not the Chenjesu. The Ur-Quan always hit the toughest spots last so they can have their newly joined battle thralls take high casualties instead of the catterpillars themselves. The Yehat were the last race they subdued before going after the Kohr-Ah, with the combined forces of the Mmrnmhrm/Chenjesu coming in a close second.

I agree with Chenjesu being the best negotiators, though.


Title: Re: Human role in the Great War
Post by: Kohr-Ah_Primat on April 21, 2003, 02:46:56 am
Come to think of it, for the most part the Alliance had some pretty cruddy ships in its membership... heck the manual even discusses the Ur-Quan's treatise on the Alliance's ships and how pathetic they are.

Not to say the Ur-Quan didn't have some cruddy ships as well, but I mean... the Androsynth Guardian and the Ur-Quan Dreadnought and the Spathi Eluder?

Oye...


Title: Re: Human role in the Great War
Post by: Omni-Sama on April 23, 2003, 06:18:37 pm
Quote
Come to think of it, for the most part the Alliance had some pretty cruddy ships in its membership... heck the manual even discusses the Ur-Quan's treatise on the Alliance's ships and how pathetic they are.

I always felt this trait was appropriate, since the Alliance was in some pretty deep waters during the war.  Alot of the ships you mention (Guardian, Eluder...)  are pretty easy to defeat once you master the Alliance ships.  However, the challenge is beating the Dreadnought.  The dread of Star Control is basically only a match for the Broodhome and the Terminator.  It was the Yehat who made the Alliance.  If you couldn't pilot the Terminator, you were screwed.


Title: Re: Human role in the Great War
Post by: Kohr-Ah_Primat on April 24, 2003, 12:45:04 am
Teehee, except, the Terminator fleet never was allowed to go head to head with the Ur Quan Dreadnought fleet... Ol' Queenie commanded a mass surrender.

So basically, the Broodhomes were the only ships even remotely capable of taking out the Dreadnoughts, and most of them were used to take out the Ilwrath, who from my best recollection have twice as many ships as the Thraddash do, even post-war.

It's a good thing the Shofixti were so insane...


Title: Re: Human role in the Great War
Post by: Omni-Sama on April 24, 2003, 02:12:16 am
Quote
Teehee, except, the Terminator fleet never was allowed to go head to head with the Ur Quan Dreadnought fleet... Ol' Queenie commanded a mass surrender.

I'm talking about Star Control 1, silly.  :P  I don't know if you played it, but it became essential for the player to master the Terminator, because of its realtive abundance and strength versus the almighty Dreadnought.  In the Star Control 2 case, the captain can unite a whole array of sweet-@$$ ships.  I dunno why you'd complain.  You can recruit the Eluder and the Terminator in SC2, so it's no big deal.  Whatever, the odds are supposed to be stacked up against you at the start... you are just one measely human.


Title: Re: Human role in the Great War
Post by: Kohr-Ah_Primat on April 24, 2003, 02:17:47 am
I looked for it, but the copy I found was...well...all screwy and such. I suppose it's for the best, given the protest against copied software.


Title: Re: Human role in the Great War
Post by: Nic. on April 24, 2003, 08:01:46 pm
I don't think the protestations were against copying software in and of itself, but more against the notion that it was a "good thing"(tm)

If you're going to do a bad thing, do it, acknowledge that you're doing it, and be prepared for any consequences that may come.  But don't try to paint the action as "good", that is simply dishonest.


Title: Re: Human role in the Great War
Post by: Omni-Sama on April 25, 2003, 02:42:22 am
I highly doubt that Accolade makes a profit on Star Control anymore.  In fact, since the company has all but disappeared into the big, bad Infogrames, I'm absolutely certain about it.   ;D  If you're looking for a copy, you can always download yourself a genesis emulator and the SC rom.  Of course, that would be ignoring whatever system of morals you may play by...  I would've thought yours would be pretty lax with this kinda situation.  *shrugs*


Title: Re: Human role in the Great War
Post by: Kohr-Ah_Primat on April 25, 2003, 03:17:33 am
*shrugs* Yeah you could say I'm pretty morally lax. I will pay for a great game even if I borrow it from someone and beat it, just because I respect the game that much (even if I don't play it ever again) so I guess you could say my sense of morals are warped.


Title: Re: Human role in the Great War
Post by: Lukipela on April 25, 2003, 03:22:59 am
Quote
you could say my sense of morals are warped.


Ok, anything you want.

Your sense of morals is warped.

Happy now? ;)


Title: Re: Human role in the Great War
Post by: Kohr-Ah_Primat on April 25, 2003, 03:35:56 am
Again, you forgot to put: HAR HAR HAR.

Seriously Luki, I really think you should slap an Umgah pic in there.


Title: Re: Human role in the Great War
Post by: Lukipela on April 25, 2003, 03:40:27 am
Nah, I'm more os a Synth guy really. Cool and composed, efficent and stylish... And cast out from humanity and eaten up by fishes. Dunno, the Synth appeal to me for some strange reason, maybe opposites attract?


Title: Re: Human role in the Great War
Post by: Kohr-Ah_Primat on April 25, 2003, 03:45:20 am
Once you've had Synth, you'll never go back?


Title: Re: Human role in the Great War
Post by: Lukipela on April 25, 2003, 03:47:10 am
More on the lines of, once you've had Synth, they'll never let you go back, but I suppose the effect is the same.