Title: opengl for mac os/x Post by: synival on April 20, 2003, 07:55:45 am i finally got the cvs to compile, but it's awfully slow without the proper opengl libraries. so my question is... what are they and where do i get them? :)
Title: Re: opengl for mac os/x Post by: Nic. on April 20, 2003, 08:32:59 am OS X has the OpenGL framework installed by default. You'll need to fidget with your buildscripts to get it, though: change the linker arg "-lGL" to "-framework OpenGL" and (I think) you're good to go.
If you get your build scripts beaten into submission, please consider sharing your changes with the project -- I think the number of Mac coders contributing can be counted on one hand right now :( Title: Re: opengl for mac os/x Post by: synival on April 21, 2003, 08:47:24 am yeah, changing all occurances of '-lGL' to '-framework OpenGL' in /build/unix compiled perfectly. thanks a lot!
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