The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Kohr-Ah Death on December 24, 2021, 03:34:45 am



Title: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Kohr-Ah Death on December 24, 2021, 03:34:45 am
Quote
Well, we're not hardware people, so we only know the theory.

Welcome to the most ambitious version of The Ur-Quan Masters MegaMod!

The changes are too many to list so I'll just go with a few of my favorites...

* The HD UI has been completely overhauled to look just like Vanilla UQM, but in HD.
* Some alien conversation artwork as been remastered (Most notably Cdr. Hayes)
* Recreated all the UI fonts (not the alien fonts) for HD, they can be found in the repository (https://github.com/Serosis/UQM-MegaMod/tree/0.8.1/doc/fonts) in TTF and OTF format
* New Flagship, modules, and lander graphics created by Jordan Lo
* Show visited stars on the StarMap by dimming the visited star and putting parenthesis around its name
* Kruzen recreated the PC-DOS planet scan and lander view
* Found a way to generate 3DO planet textures and PC-DOS/3DO mineral amounts and placements in the default seed
* New option that makes auto-pilot find the shortest way out of the solar system
* Kruzen reimplemented the "read speed" DOS option when not using voices
* Kruzen recreated the Constellation Map but now it is drawn in-engine so you can now zoom in and out
* Added a "Known Homeworlds" map that shows homeworlds based on the information you've received

And so much more! For a full comprehensive list of changes check out the changelog (https://github.com/Serosis/UQM-MegaMod/blob/0.8.1/doc/release/CHANGELOG.txt), or if you prefer it in web page form check out the main website: http://megamod.serosis.net/Features

And as always everything is optional

Remember that all optional addon packages can be downloaded at http://megamod.serosis.net/Releases

The macOS package will be done after New Years, some time mid-January at the latest.



You can grab it on the Github release page here: https://github.com/Serosis/UQM-MegaMod/releases/
Screenshots can be found in the gallery: http://megamod.serosis.net/Gallery


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: darklord42 on December 24, 2021, 03:56:17 am
Such an awesome Christmas gift!  Congratulations!


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Schizoid on December 24, 2021, 09:00:10 am
Thank you again, Serosis, for everything you do for UQM. And we congratulate everyone on the upcoming holidays!


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Malin on December 24, 2021, 10:25:58 am
Wow! Looks awesome! I realy like new Flagship!


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Kohr-Ah Death on December 24, 2021, 07:37:02 pm
Thanks for all the kind words everyone!


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: PRH on December 24, 2021, 11:26:47 pm
Wow! Finally we have HD graphics that actually look like, well, UQM. The old HD graphics looked completely wrong in so many places, the flagship and the menus especially.


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Krulle on January 11, 2022, 03:54:17 pm
Thank You, Serosis!
Very much!


And all the best wishes for 2022!


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Kohr-Ah Death on February 01, 2022, 06:28:55 pm
I just built and packaged up a macOS release. It is available on the repository's release page.


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Defender on March 27, 2022, 05:04:28 am
any chance on stretched widescreen mode or any mode that fills the entire screen without black bars? also great release thank you for all the work it is to be commended. /salute


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Kohr-Ah Death on March 27, 2022, 08:18:56 am
any chance on stretched widescreen mode or any mode that fills the entire screen without black bars? also great release thank you for all the work it is to be commended. /salute

I just gave it a look and apparently it's stuck in 4:3 at all times. I don't know when that happened but it *should* have been able to stretch if you set the Aspect Ratio to "Any".
Perhaps it's as easy as making new options for 16:9 and 16:10 that force it without having to set it manually?

UPDATE:

I checked Core UQM v0.8.0 and it also can't stretch out in fullscreen.  
Curious, I'll let McMartin know.

UPDATE again:

Did more testing and you can get it to stretch but only if you use the SDL1 version and not in full screen.


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Defender on March 29, 2022, 12:59:27 am
Well thank you for looking into it...its been a problem for as far as i can remember. no one was working on it or even looking to see it was a problem. could you add fix for your version as its the only "and best" version i use. yes that was flattery. i would rather it run in full screen than widowed just because i run all my other games full screen.

edit oh i see you mentioned sdl1 i didn't even see that...ok that's better. i was also wondering about 16:9 resolutions? like 1920x1080?


Title: Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
Post by: Kohr-Ah Death on April 09, 2022, 01:24:40 pm
It'll look stretched out but it *should* work, although you'd need a 3rd party program (https://github.com/Codeusa/Borderless-Gaming/releases/tag/9.5.6) to make it fullscreen.